Type definitions for Lua objects

This commit is contained in:
Roberto Ierusalimschy 1997-09-16 16:25:59 -03:00
parent 189d64409b
commit 2f1fa3d427
2 changed files with 171 additions and 29 deletions

171
lobject.h Normal file
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/*
** $Id: $
** Type definitions for Lua objects
** See Copyright Notice in lua.h
*/
#ifndef lobject_h
#define lobject_h
#include "lua.h"
#include <limits.h>
#ifndef real
#define real float
#endif
#define Byte lua_Byte /* some systems have Byte as a predefined type */
typedef unsigned char Byte; /* unsigned 8 bits */
#define Word lua_Word /* some systems have Word as a predefined type */
typedef unsigned short Word; /* unsigned 16 bits */
#define MAX_WORD (USHRT_MAX-2) /* maximum value of a word (-2 for safety) */
#define MAX_INT (INT_MAX-2) /* maximum value of a int (-2 for safety) */
typedef unsigned int IntPoint; /* unsigned with same size as a pointer (for hashing) */
/*
** String headers for string table
*/
#define NOT_USED 0xFFFE
typedef struct TaggedString {
int tag; /* if != LUA_T_STRING, this is a userdata */
union {
unsigned long hash;
struct TaggedString *next;
} uu;
union {
struct {
Word varindex; /* != NOT_USED if this is a symbol */
Word constindex; /* hint to reuse constant indexes */
} s;
void *v; /* if this is a userdata, here is its value */
} u;
int marked; /* for garbage collection; never collect (nor change) if > 1 */
char str[1]; /* \0 byte already reserved */
} TaggedString;
/*
** generic header for garbage collector lists
*/
typedef struct GCnode {
struct GCnode *next;
int marked;
} GCnode;
/*
** Function Prototypes
*/
typedef struct TProtoFunc {
GCnode head;
Byte *code; /* ends with opcode ENDCODE */
int lineDefined;
TaggedString *fileName;
struct TObject *consts;
int nconsts;
struct LocVar *locvars; /* ends with line = -1 */
int nupvalues;
} TProtoFunc;
typedef struct LocVar {
TaggedString *varname; /* NULL signals end of scope */
int line;
} LocVar;
/*
** Lua TYPES
** WARNING: if you change the order of this enumeration,
** grep "ORDER LUA_T"
*/
typedef enum {
LUA_T_NIL = -10,
LUA_T_NUMBER = -9,
LUA_T_STRING = -8,
LUA_T_ARRAY = -7, /* array==table */
LUA_T_PROTO = -6,
LUA_T_FUNCTION = -5,
LUA_T_CFUNCTION= -4,
LUA_T_MARK = -3,
LUA_T_CMARK = -2,
LUA_T_LINE = -1,
LUA_T_USERDATA = 0
} lua_Type;
#define NUM_TYPES 11
typedef union {
lua_CFunction f;
real n;
TaggedString *ts;
TProtoFunc *tf;
struct Closure *cl;
struct Hash *a;
int i;
} Value;
typedef struct TObject {
lua_Type ttype;
Value value;
} TObject;
/* Macros to access structure members */
#define ttype(o) ((o)->ttype)
#define nvalue(o) ((o)->value.n)
#define svalue(o) ((o)->value.ts->str)
#define tsvalue(o) ((o)->value.ts)
#define clvalue(o) ((o)->value.cl)
#define avalue(o) ((o)->value.a)
#define fvalue(o) ((o)->value.f)
#define tfvalue(o) ((o)->value.tf)
/*
** Closures
*/
typedef struct Closure {
GCnode head;
TObject consts[1]; /* at least one for prototype */
} Closure;
typedef struct node {
TObject ref;
TObject val;
} Node;
typedef struct Hash {
GCnode head;
Node *node;
int nhash;
int nuse;
int htag;
} Hash;
extern long luaO_nentities;
extern char *luaO_typenames[];
int luaO_equalObj (TObject *t1, TObject *t2);
int luaO_redimension (int oldsize);
int luaO_findstring (char *name, char *list[]);
#endif

29
types.h
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/*
** TeCGraf - PUC-Rio
** $Id: types.h,v 1.3 1995/02/06 19:32:43 roberto Exp roberto $
*/
#ifndef types_h
#define types_h
#include <limits.h>
#ifndef real
#define real float
#endif
#define Byte lua_Byte /* some systems have Byte as a predefined type */
typedef unsigned char Byte; /* unsigned 8 bits */
#define Word lua_Word /* some systems have Word as a predefined type */
typedef unsigned short Word; /* unsigned 16 bits */
#define MAX_WORD (USHRT_MAX-2) /* maximum value of a word (-2 for safety) */
#define MAX_INT (INT_MAX-2) /* maximum value of a int (-2 for safety) */
#define Long lua_Long /* some systems have Long as a predefined type */
typedef signed long Long; /* 32 bits */
typedef unsigned int IntPoint; /* unsigned with same size as a pointer (for hashing) */
#endif