'gmatch' keeps its state in a userdata (keeping the same 'MatchState'

across calls)
This commit is contained in:
Roberto Ierusalimschy 2015-09-28 15:05:01 -03:00
parent 8264dbc2bb
commit 10fffcd80a

View File

@ -1,5 +1,5 @@
/*
** $Id: lstrlib.c,v 1.232 2015/07/20 16:30:22 roberto Exp roberto $
** $Id: lstrlib.c,v 1.233 2015/09/26 18:45:03 roberto Exp roberto $
** Standard library for string operations and pattern-matching
** See Copyright Notice in lua.h
*/
@ -677,24 +677,26 @@ static int str_match (lua_State *L) {
}
/* state for 'gmatch' */
typedef struct GMatchState {
const char *src; /* current position */
const char *p; /* pattern */
MatchState ms; /* match state */
} GMatchState;
static int gmatch_aux (lua_State *L) {
MatchState ms;
size_t ls, lp;
const char *s = lua_tolstring(L, lua_upvalueindex(1), &ls);
const char *p = lua_tolstring(L, lua_upvalueindex(2), &lp);
GMatchState *gm = (GMatchState *)lua_touserdata(L, lua_upvalueindex(3));
const char *src;
prepstate(&ms, L, s, ls, p, lp);
for (src = s + (size_t)lua_tointeger(L, lua_upvalueindex(3));
src <= ms.src_end;
src++) {
for (src = gm->src; src <= gm->ms.src_end; src++) {
const char *e;
reprepstate(&ms);
if ((e = match(&ms, src, p)) != NULL) {
lua_Integer newstart = e-s;
if (e == src) newstart++; /* empty match? go at least one position */
lua_pushinteger(L, newstart);
lua_replace(L, lua_upvalueindex(3));
return push_captures(&ms, src, e);
reprepstate(&gm->ms);
if ((e = match(&gm->ms, src, gm->p)) != NULL) {
if (e == src) /* empty match? */
gm->src =src + 1; /* go at least one position */
else
gm->src = e;
return push_captures(&gm->ms, src, e);
}
}
return 0; /* not found */
@ -702,10 +704,14 @@ static int gmatch_aux (lua_State *L) {
static int gmatch (lua_State *L) {
luaL_checkstring(L, 1);
luaL_checkstring(L, 2);
lua_settop(L, 2);
lua_pushinteger(L, 0);
size_t ls, lp;
const char *s = luaL_checklstring(L, 1, &ls);
const char *p = luaL_checklstring(L, 2, &lp);
GMatchState *gm;
lua_settop(L, 2); /* keep them on closure to avoid being collected */
gm = (GMatchState *)lua_newuserdata(L, sizeof(GMatchState));
prepstate(&gm->ms, L, s, ls, p, lp);
gm->src = s; gm->p = p;
lua_pushcclosure(L, gmatch_aux, 3);
return 1;
}