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first implementation for 'table.copy'
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parent
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40
ltablib.c
40
ltablib.c
@ -1,5 +1,5 @@
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/*
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** $Id: ltablib.c,v 1.70 2014/05/16 18:53:25 roberto Exp roberto $
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** $Id: ltablib.c,v 1.71 2014/07/16 12:44:52 roberto Exp roberto $
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** Library for Table Manipulation
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** See Copyright Notice in lua.h
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*/
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@ -132,6 +132,43 @@ static int tremove (lua_State *L) {
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}
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static int tcopy (lua_State *L) {
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TabA ta;
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lua_Integer f = luaL_checkinteger(L, 2);
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lua_Integer e = luaL_checkinteger(L, 3);
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lua_Integer t;
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int tt = 4; /* destination table */
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/* the following restriction avoids several problems with overflows */
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luaL_argcheck(L, f > 0, 2, "initial position must be positive");
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if (lua_istable(L, tt))
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t = luaL_checkinteger(L, 5);
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else {
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tt = 1; /* destination table is equal to source */
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t = luaL_checkinteger(L, 4);
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}
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if (e >= f) { /* otherwise, nothing to move */
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lua_Integer n, i;
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ta.geti = (!luaL_getmetafield(L, 1, "__index")) ? lua_rawgeti : geti;
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ta.seti = (!luaL_getmetafield(L, tt, "__newindex")) ? lua_rawseti : seti;
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n = e - f + 1; /* number of elements to move */
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if (t > f) {
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for (i = n - 1; i >= 0; i--) {
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(*ta.geti)(L, 1, f + i);
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(*ta.seti)(L, tt, t + i);
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}
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}
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else {
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for (i = 0; i < n; i++) {
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(*ta.geti)(L, 1, f + i);
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(*ta.seti)(L, tt, t + i);
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}
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}
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}
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lua_pushvalue(L, tt); /* return "to table" */
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return 1;
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}
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static void addfield (lua_State *L, luaL_Buffer *b, TabA *ta, lua_Integer i) {
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(*ta->geti)(L, 1, i);
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if (!lua_isstring(L, -1))
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@ -318,6 +355,7 @@ static const luaL_Reg tab_funcs[] = {
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{"pack", pack},
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{"unpack", unpack},
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{"remove", tremove},
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{"copy", tcopy},
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{"sort", sort},
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{NULL, NULL}
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};
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