lua/loadlib.c

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/*
** $Id: loadlib.c,v 1.7 2004/10/07 17:27:20 roberto Exp roberto $
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** Dynamic library loader for Lua
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** See Copyright Notice in lua.h
*
* This Lua library exports a single function, called loadlib, which
* is called from Lua as loadlib(lib,init), where lib is the full
* name of the library to be loaded (including the complete path) and
* init is the name of a function to be called after the library is
* loaded. Typically, this function will register other functions, thus
* making the complete library available to Lua. The init function is
* *not* automatically called by loadlib. Instead, loadlib returns the
* init function as a Lua function that the client can call when it
* thinks is appropriate. In the case of errors, loadlib returns nil and
* two strings describing the error. The first string is supplied by
* the operating system; it should be informative and useful for error
* messages. The second string is "open", "init", or "absent" to identify
* the error and is meant to be used for making decisions without having
* to look into the first string (whose format is system-dependent).
* This module contains an implementation of loadlib for Unix systems
* that have dlfcn, an implementation for Darwin (Mac OS X), an
* implementation for Windows, and a stub for other systems. See
* the list at the end of this file for some links to available
* implementations of dlfcn and interfaces to other native dynamic
* loaders on top of which loadlib could be implemented.
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*/
#define loadlib_c
#define LUA_LIB
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#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static void registerlib (lua_State *L, const void *lib);
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#if defined(USE_DLOPEN)
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/*
* This is an implementation of loadlib based on the dlfcn interface.
* The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
* NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
* as an emulation layer on top of native functions.
*/
#include <dlfcn.h>
#define freelib dlclose
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static int loadlib(lua_State *L)
{
const char *path=luaL_checkstring(L,1);
const char *init=luaL_checkstring(L,2);
void *lib=dlopen(path,RTLD_NOW);
if (lib!=NULL)
{
lua_CFunction f=(lua_CFunction) dlsym(lib,init);
if (f!=NULL)
{
registerlib(L, lib);
lua_pushcfunction(L,f);
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return 1;
}
}
/* else return appropriate error messages */
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lua_pushnil(L);
lua_pushstring(L,dlerror());
lua_pushstring(L,(lib!=NULL) ? "init" : "open");
if (lib!=NULL) dlclose(lib);
return 3;
}
#elif defined(USE_DLL)
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/*
* This is an implementation of loadlib for Windows using native functions.
*/
#include <windows.h>
#define freelib(lib) FreeLibrary((HINSTANCE)lib)
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static void pusherror(lua_State *L)
{
int error=GetLastError();
char buffer[128];
if (FormatMessage(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
0, error, 0, buffer, sizeof(buffer), 0))
lua_pushstring(L,buffer);
else
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lua_pushfstring(L,"system error %d\n",error);
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}
static int loadlib(lua_State *L)
{
const char *path=luaL_checkstring(L,1);
const char *init=luaL_checkstring(L,2);
HINSTANCE lib=LoadLibrary(path);
if (lib!=NULL)
{
lua_CFunction f=(lua_CFunction) GetProcAddress(lib,init);
if (f!=NULL)
{
registerlib(L, lib);
lua_pushcfunction(L,f);
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return 1;
}
}
lua_pushnil(L);
pusherror(L);
lua_pushstring(L,(lib!=NULL) ? "init" : "open");
if (lib!=NULL) FreeLibrary(lib);
return 3;
}
/* Native Mac OS X / Darwin Implementation */
#elif defined(USE_DYLD)
#include <mach-o/dyld.h>
/* Mach cannot unload images (?) */
#define freelib(lib) ((void)lib)
static void pusherror (lua_State *L)
{
const char *err_str;
const char *err_file;
NSLinkEditErrors err;
int err_num;
NSLinkEditError(&err, &err_num, &err_file, &err_str);
lua_pushstring(L, err_str);
}
static int loadlib (lua_State *L) {
const char *path=luaL_checkstring(L,1);
const char *init=luaL_checkstring(L,2);
const struct mach_header *lib;
/* this would be a rare case, but prevents crashing if it happens */
if(!_dyld_present()) {
lua_pushnil(L);
lua_pushstring(L,"dyld not present.");
lua_pushstring(L,"absent");
return 3;
}
lib = NSAddImage(path, NSADDIMAGE_OPTION_RETURN_ON_ERROR);
if(lib != NULL) {
NSSymbol init_sym = NSLookupSymbolInImage(lib, init,
NSLOOKUPSYMBOLINIMAGE_OPTION_BIND |
NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR);
if(init_sym != NULL) {
lua_CFunction f = (lua_CFunction)NSAddressOfSymbol(init_sym);
registerlib(L, lib);
lua_pushcfunction(L,f);
return 1;
}
}
/* else an error ocurred */
lua_pushnil(L);
pusherror(L);
lua_pushstring(L, (lib != NULL) ? "init" : "open");
/* Can't unload image */
return 3;
}
#else
/* Fallback for other systems */
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#define freelib(lib) ((void)lib)
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static int loadlib(lua_State *L)
{
registerlib(L, NULL); /* to avoid warnings */
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lua_pushnil(L);
lua_pushliteral(L,"`loadlib' not supported");
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lua_pushliteral(L,"absent");
return 3;
}
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#endif
/*
** common code for all implementations: put a library into the registry
** so that, when Lua closes its state, the library's __gc metamethod
** will be called to unload the library.
*/
static void registerlib (lua_State *L, const void *lib)
{
const void **plib = (const void **)lua_newuserdata(L, sizeof(const void *));
*plib = lib;
luaL_getmetatable(L, "_LOADLIB");
lua_setmetatable(L, -2);
lua_pushboolean(L, 1);
lua_settable(L, LUA_REGISTRYINDEX); /* registry[lib] = true */
}
/*
** __gc tag method: calls library's `freelib' function with the lib
** handle
*/
static int gctm (lua_State *L)
{
void *lib = *(void **)luaL_checkudata(L, 1, "_LOADLIB");
freelib(lib);
return 0;
}
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LUALIB_API int luaopen_loadlib (lua_State *L)
{
luaL_newmetatable(L, "_LOADLIB");
lua_pushcfunction(L, gctm);
lua_setfield(L, -2, "__gc");
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lua_register(L,"loadlib",loadlib);
return 0;
}
/*
* Here are some links to available implementations of dlfcn and
* interfaces to other native dynamic loaders on top of which loadlib
* could be implemented. Please send contributions and corrections to us.
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*
* AIX
* Starting with AIX 4.2, dlfcn is included in the base OS.
* There is also an emulation package available.
* http://www.faqs.org/faqs/aix-faq/part4/section-21.html
*
* HPUX
* HPUX 11 has dlfcn. For HPUX 10 use shl_*.
* http://www.geda.seul.org/mailinglist/geda-dev37/msg00094.html
* http://www.stat.umn.edu/~luke/xls/projects/dlbasics/dlbasics.html
*
* Macintosh, Windows
* http://www.stat.umn.edu/~luke/xls/projects/dlbasics/dlbasics.html
*
* GLIB has wrapper code for BeOS, OS2, Unix and Windows
* http://cvs.gnome.org/lxr/source/glib/gmodule/
*
*/