1997-09-16 23:25:59 +04:00
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/*
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2000-03-24 20:26:08 +03:00
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** $Id: ldo.h,v 1.17 2000/01/19 12:00:45 roberto Exp roberto $
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1997-09-16 23:25:59 +04:00
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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#ifndef ldo_h
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#define ldo_h
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#include "lobject.h"
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1997-11-19 20:29:23 +03:00
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#include "lstate.h"
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1997-09-16 23:25:59 +04:00
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/*
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** macro to increment stack top.
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1997-11-19 20:29:23 +03:00
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** There must be always an empty slot at the L->stack.top
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1997-09-16 23:25:59 +04:00
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*/
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1999-12-01 22:50:08 +03:00
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#define incr_top {if (L->top == L->stack_last) luaD_checkstack(L, 1); L->top++;}
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1997-09-16 23:25:59 +04:00
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1999-12-06 14:41:28 +03:00
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void luaD_init (lua_State *L, int stacksize);
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1999-12-01 22:50:08 +03:00
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void luaD_adjusttop (lua_State *L, StkId base, int extra);
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void luaD_openstack (lua_State *L, StkId pos);
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2000-01-19 15:00:45 +03:00
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void luaD_callHook (lua_State *L, StkId func, lua_Dbghook callhook,
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const char *event);
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void luaD_lineHook (lua_State *L, StkId func, int line);
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1999-12-01 22:50:08 +03:00
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void luaD_call (lua_State *L, StkId func, int nResults);
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1999-11-22 16:12:07 +03:00
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void luaD_callTM (lua_State *L, const TObject *f, int nParams, int nResults);
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int luaD_protectedrun (lua_State *L);
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void luaD_gcIM (lua_State *L, const TObject *o);
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void luaD_checkstack (lua_State *L, int n);
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1997-09-16 23:25:59 +04:00
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#endif
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