lua/mathlib.c

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/*
** mathlib.c
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** Mathematics library to LUA
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*/
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char *rcs_mathlib="$Id: $";
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#include <stdio.h> /* NULL */
#include <math.h>
#include "lua.h"
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#define TODEGREE(a) ((a)*180.0/3.14159)
#define TORAD(a) ((a)*3.14159/180.0)
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static void math_abs (void)
{
double d;
lua_Object o = lua_getparam (1);
if (o == NULL)
{ lua_error ("too few arguments to function `abs'"); return; }
if (!lua_isnumber(o))
{ lua_error ("incorrect arguments to function `abs'"); return; }
d = lua_getnumber(o);
if (d < 0) d = -d;
lua_pushnumber (d);
}
static void math_sin (void)
{
double d;
lua_Object o = lua_getparam (1);
if (o == NULL)
{ lua_error ("too few arguments to function `sin'"); return; }
if (!lua_isnumber(o))
{ lua_error ("incorrect arguments to function `sin'"); return; }
d = lua_getnumber(o);
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lua_pushnumber (sin(TORAD(d)));
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}
static void math_cos (void)
{
double d;
lua_Object o = lua_getparam (1);
if (o == NULL)
{ lua_error ("too few arguments to function `cos'"); return; }
if (!lua_isnumber(o))
{ lua_error ("incorrect arguments to function `cos'"); return; }
d = lua_getnumber(o);
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lua_pushnumber (cos(TORAD(d)));
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}
static void math_tan (void)
{
double d;
lua_Object o = lua_getparam (1);
if (o == NULL)
{ lua_error ("too few arguments to function `tan'"); return; }
if (!lua_isnumber(o))
{ lua_error ("incorrect arguments to function `tan'"); return; }
d = lua_getnumber(o);
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lua_pushnumber (tan(TORAD(d)));
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}
static void math_asin (void)
{
double d;
lua_Object o = lua_getparam (1);
if (o == NULL)
{ lua_error ("too few arguments to function `asin'"); return; }
if (!lua_isnumber(o))
{ lua_error ("incorrect arguments to function `asin'"); return; }
d = lua_getnumber(o);
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lua_pushnumber (TODEGREE(asin(d)));
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}
static void math_acos (void)
{
double d;
lua_Object o = lua_getparam (1);
if (o == NULL)
{ lua_error ("too few arguments to function `acos'"); return; }
if (!lua_isnumber(o))
{ lua_error ("incorrect arguments to function `acos'"); return; }
d = lua_getnumber(o);
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lua_pushnumber (TODEGREE(acos(d)));
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}
static void math_atan (void)
{
double d;
lua_Object o = lua_getparam (1);
if (o == NULL)
{ lua_error ("too few arguments to function `atan'"); return; }
if (!lua_isnumber(o))
{ lua_error ("incorrect arguments to function `atan'"); return; }
d = lua_getnumber(o);
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lua_pushnumber (TODEGREE(atan(d)));
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}
static void math_ceil (void)
{
double d;
lua_Object o = lua_getparam (1);
if (o == NULL)
{ lua_error ("too few arguments to function `ceil'"); return; }
if (!lua_isnumber(o))
{ lua_error ("incorrect arguments to function `ceil'"); return; }
d = lua_getnumber(o);
lua_pushnumber (ceil(d));
}
static void math_floor (void)
{
double d;
lua_Object o = lua_getparam (1);
if (o == NULL)
{ lua_error ("too few arguments to function `floor'"); return; }
if (!lua_isnumber(o))
{ lua_error ("incorrect arguments to function `floor'"); return; }
d = lua_getnumber(o);
lua_pushnumber (floor(d));
}
static void math_mod (void)
{
int d1, d2;
lua_Object o1 = lua_getparam (1);
lua_Object o2 = lua_getparam (2);
if (!lua_isnumber(o1) || !lua_isnumber(o2))
{ lua_error ("incorrect arguments to function `mod'"); return; }
d1 = (int) lua_getnumber(o1);
d2 = (int) lua_getnumber(o2);
lua_pushnumber (d1%d2);
}
static void math_sqrt (void)
{
double d;
lua_Object o = lua_getparam (1);
if (o == NULL)
{ lua_error ("too few arguments to function `sqrt'"); return; }
if (!lua_isnumber(o))
{ lua_error ("incorrect arguments to function `sqrt'"); return; }
d = lua_getnumber(o);
lua_pushnumber (sqrt(d));
}
static void math_pow (void)
{
double d1, d2;
lua_Object o1 = lua_getparam (1);
lua_Object o2 = lua_getparam (2);
if (!lua_isnumber(o1) || !lua_isnumber(o2))
{ lua_error ("incorrect arguments to function `pow'"); return; }
d1 = lua_getnumber(o1);
d2 = lua_getnumber(o2);
lua_pushnumber (pow(d1,d2));
}
static void math_min (void)
{
int i=1;
double d, dmin;
lua_Object o;
if ((o = lua_getparam(i++)) == NULL)
{ lua_error ("too few arguments to function `min'"); return; }
if (!lua_isnumber(o))
{ lua_error ("incorrect arguments to function `min'"); return; }
dmin = lua_getnumber (o);
while ((o = lua_getparam(i++)) != NULL)
{
if (!lua_isnumber(o))
{ lua_error ("incorrect arguments to function `min'"); return; }
d = lua_getnumber (o);
if (d < dmin) dmin = d;
}
lua_pushnumber (dmin);
}
static void math_max (void)
{
int i=1;
double d, dmax;
lua_Object o;
if ((o = lua_getparam(i++)) == NULL)
{ lua_error ("too few arguments to function `max'"); return; }
if (!lua_isnumber(o))
{ lua_error ("incorrect arguments to function `max'"); return; }
dmax = lua_getnumber (o);
while ((o = lua_getparam(i++)) != NULL)
{
if (!lua_isnumber(o))
{ lua_error ("incorrect arguments to function `max'"); return; }
d = lua_getnumber (o);
if (d > dmax) dmax = d;
}
lua_pushnumber (dmax);
}
/*
** Open math library
*/
void mathlib_open (void)
{
lua_register ("abs", math_abs);
lua_register ("sin", math_sin);
lua_register ("cos", math_cos);
lua_register ("tan", math_tan);
lua_register ("asin", math_asin);
lua_register ("acos", math_acos);
lua_register ("atan", math_atan);
lua_register ("ceil", math_ceil);
lua_register ("floor", math_floor);
lua_register ("mod", math_mod);
lua_register ("sqrt", math_sqrt);
lua_register ("pow", math_pow);
lua_register ("min", math_min);
lua_register ("max", math_max);
}