lua/luaconf.h

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/*
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** $Id: luaconf.h,v 1.21 2004/12/13 12:08:34 roberto Exp $
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** Configuration file for Lua
** See Copyright Notice in lua.h
*/
#ifndef lconfig_h
#define lconfig_h
#include <limits.h>
#include <stddef.h>
/*
** {======================================================
** Index (search for keyword to find corresponding entry)
** =======================================================
*/
/* }====================================================== */
/*
** {======================================================
** Generic configuration
** =======================================================
*/
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/* default path */
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#if defined(_WIN32)
#define LUA_ROOT "C:\\Program Files\\Lua51"
#define LUA_LDIR LUA_ROOT "\\lua"
#define LUA_CDIR LUA_ROOT "\\dll"
#define LUA_PATH_DEFAULT \
"?.lua;" LUA_LDIR "\\?.lua;" LUA_LDIR "\\?\\init.lua"
#define LUA_CPATH_DEFAULT "?.dll;" LUA_CDIR "\\?.dll"
#else
#define LUA_ROOT "/usr/local"
#define LUA_LDIR LUA_ROOT "/share/lua/5.1"
#define LUA_CDIR LUA_ROOT "/lib/lua/5.1"
#define LUA_PATH_DEFAULT \
"./?.lua;" LUA_LDIR "/?.lua;" LUA_LDIR "/?/init.lua"
#define LUA_CPATH_DEFAULT "./?.so;" LUA_CDIR "/?.so"
#endif
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/* type of numbers in Lua */
#define LUA_NUMBER double
/* formats for Lua numbers */
#define LUA_NUMBER_SCAN "%lf"
#define LUA_NUMBER_FMT "%.14g"
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/*
** type for integer functions
** on most machines, `ptrdiff_t' gives a reasonable size for integers
*/
#define LUA_INTEGER ptrdiff_t
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/* mark for all API functions */
#define LUA_API extern
/* mark for auxlib functions */
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#define LUALIB_API extern
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/* buffer size used by lauxlib buffer system */
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#define LUAL_BUFFERSIZE BUFSIZ
/* assertions in Lua (mainly for internal debugging) */
#define lua_assert(c) ((void)0)
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/* }====================================================== */
/*
** {======================================================
** Stand-alone configuration
** =======================================================
*/
#ifdef lua_c
/* definition of `isatty' */
#ifdef _POSIX_C_SOURCE
#include <unistd.h>
#define stdin_is_tty() isatty(0)
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#elif defined(_WIN32)
#include <io.h>
#include <fcntl.h>
#define stdin_is_tty() _isatty(_fileno(stdin))
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#else
#define stdin_is_tty() 1 /* assume stdin is a tty */
#endif
#define PROMPT "> "
#define PROMPT2 ">> "
#define PROGNAME "lua"
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/*
** this macro allows you to open other libraries when starting the
** stand-alone interpreter
*/
#define lua_userinit(L) luaopen_stdlibs(L)
/*
** #define lua_userinit(L) { int luaopen_mylibs(lua_State *L); \
** luaopen_stdlibs(L); luaopen_mylibs(L); }
*/
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/*
** this macro can be used by some `history' system to save lines
** read in manual input
*/
#define lua_saveline(L,line) /* empty */
#endif
/* }====================================================== */
/*
** {======================================================
** Core configuration
** =======================================================
*/
#ifdef LUA_CORE
/* LUA-C API assertions */
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#define api_check(L,o) lua_assert(o)
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/* number of bits in an `int' */
/* avoid overflows in comparison */
#if INT_MAX-20 < 32760
#define LUA_BITSINT 16
#elif INT_MAX > 2147483640L
/* `int' has at least 32 bits */
#define LUA_BITSINT 32
#else
#error "you must define LUA_BITSINT with number of bits in an integer"
#endif
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/*
** L_UINT32: unsigned integer with at least 32 bits
** L_INT32: signed integer with at least 32 bits
** LU_MEM: an unsigned integer big enough to count the total memory used by Lua
** L_MEM: a signed integer big enough to count the total memory used by Lua
*/
#if LUA_BITSINT >= 32
#define LUA_UINT32 unsigned int
#define LUA_INT32 int
#define LUA_MAXINT32 INT_MAX
#define LU_MEM size_t
#define L_MEM ptrdiff_t
#else
/* 16-bit ints */
#define LUA_UINT32 unsigned long
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#define LUA_INT32 long
#define LUA_MAXINT32 LONG_MAX
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#define LU_MEM LUA_UINT32
#define L_MEM ptrdiff_t
#endif
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/* maximum depth for calls (unsigned short) */
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#define LUA_MAXCALLS 10000
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/*
** maximum depth for C calls (unsigned short): Not too big, or may
** overflow the C stack...
*/
#define LUA_MAXCCALLS 200
/* maximum size for the virtual stack of a C function */
#define MAXCSTACK 2048
/*
** maximum number of syntactical nested non-terminals: Not too big,
** or may overflow the C stack...
*/
#define LUA_MAXPARSERLEVEL 200
/* maximum number of variables declared in a function */
#define MAXVARS 200 /* <MAXSTACK */
/* maximum number of upvalues per function */
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#define MAXUPVALUES 60 /* <MAXSTACK */
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/* maximum size of expressions for optimizing `while' code */
#define MAXEXPWHILE 100
/* function to convert a lua_Number to int (with any rounding method) */
#if defined(__GNUC__) && defined(__i386)
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#define lua_number2int(i,d) __asm__ ("fistpl %0":"=m"(i):"t"(d):"st")
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#elif defined(_WIN32) && defined(_M_IX86)
#include <math.h>
#pragma warning(disable: 4514)
__inline int l_lrint (double flt)
{ int i;
_asm {
fld flt
fistp i
};
return i;
}
#define lua_number2int(i,d) ((i)=l_lrint((d)))
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#elif defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199900L)
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/* on machines compliant with C99, you can try `lrint' */
#include <math.h>
#define lua_number2int(i,d) ((i)=lrint(d))
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#else
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#define lua_number2int(i,d) ((i)=(int)(d))
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#endif
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/* function to convert a lua_Number to lua_Integer (with any rounding method) */
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#define lua_number2integer(i,n) lua_number2int((i), (n))
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/* function to convert a lua_Number to a string */
#include <stdio.h>
#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
/* function to convert a string to a lua_Number */
#define lua_str2number(s,p) strtod((s), (p))
/* result of a `usual argument conversion' over lua_Number */
#define LUA_UACNUMBER double
/* type to ensure maximum alignment */
#define LUSER_ALIGNMENT_T union { double u; void *s; long l; }
/* exception handling */
#ifndef __cplusplus
/* default handling with long jumps */
#include <setjmp.h>
#define L_THROW(L,c) longjmp((c)->b, 1)
#define L_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
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#define l_jmpbuf jmp_buf
#else
/* C++ exceptions */
#define L_THROW(L,c) throw(c)
#define L_TRY(L,c,a) try { a } catch(...) \
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{ if ((c)->status == 0) (c)->status = -1; }
#define l_jmpbuf int /* dummy variable */
#endif
/*
** macros for thread synchronization inside Lua core machine:
** all accesses to the global state and to global objects are synchronized.
** Because threads can read the stack of other threads
** (when running garbage collection),
** a thread must also synchronize any write-access to its own stack.
** Unsynchronized accesses are allowed only when reading its own stack,
** or when reading immutable fields from global objects
** (such as string values and udata values).
*/
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#define lua_lock(L) ((void) 0)
#define lua_unlock(L) ((void) 0)
/*
** this macro allows a thread switch in appropriate places in the Lua
** core
*/
#define lua_threadyield(L) {lua_unlock(L); lua_lock(L);}
/* allows user-specific initialization on new threads */
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#define lua_userstateopen(L) /* empty */
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#endif
/* }====================================================== */
/*
** {======================================================
** Library configuration
** =======================================================
*/
#ifdef LUA_LIB
/* `assert' options */
/* environment variables that hold the search path for packages */
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#define LUA_PATH "LUA_PATH"
#define LUA_CPATH "LUA_CPATH"
/* prefix for open functions in C libraries */
#if defined(__APPLE__) && defined(__MACH__)
#define LUA_POF "_luaopen_"
#else
#define LUA_POF "luaopen_"
#endif
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/* separator for open functions in C libraries */
#define LUA_OFSEP ""
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/* directory separator (for submodules) */
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#if defined(_WIN32)
#define LUA_DIRSEP "\\"
#else
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#define LUA_DIRSEP "/"
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#endif
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/* separator of templates in a path */
#define LUA_PATH_SEP ';'
/* wild char in each template */
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#define LUA_PATH_MARK "?"
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/* maximum number of captures in pattern-matching */
#define MAX_CAPTURES 32 /* arbitrary limit */
/*
** by default, gcc does not get `tmpname'
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*/
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#ifdef __GNUC__
#define USE_TMPNAME 0
#else
#define USE_TMPNAME 1
#endif
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/*
** Configuration for loadlib
*/
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#if defined(_WIN32)
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#define USE_DLL
#elif defined(__APPLE__) && defined(__MACH__)
#define USE_DYLD
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#elif defined(__linux) || defined(sun) || defined(sgi) || defined(BSD)
#define USE_DLOPEN
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#endif
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#endif
/* }====================================================== */
/* Local configuration */
#undef USE_TMPNAME
#define USE_TMPNAME 1
#endif