lua/ldo.h

46 lines
1020 B
C
Raw Normal View History

1997-09-16 23:25:59 +04:00
/*
1999-10-14 23:46:57 +04:00
** $Id: ldo.h,v 1.8 1999/10/04 17:51:04 roberto Exp roberto $
1997-09-16 23:25:59 +04:00
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#ifndef ldo_h
#define ldo_h
#include "lobject.h"
#include "lstate.h"
1997-09-16 23:25:59 +04:00
#define MULT_RET 255
/*
** macro to increment stack top.
** There must be always an empty slot at the L->stack.top
1997-09-16 23:25:59 +04:00
*/
#define incr_top { if (L->stack.top >= L->stack.last) luaD_checkstack(1); \
L->stack.top++; }
1997-09-16 23:25:59 +04:00
/* macros to convert from lua_Object to (TObject *) and back */
#define Address(lo) ((lo)+L->stack.stack-1)
#define Ref(st) ((st)-L->stack.stack+1)
1997-09-16 23:25:59 +04:00
void luaD_init (void);
1997-09-16 23:25:59 +04:00
void luaD_adjusttop (StkId newtop);
void luaD_openstack (int nelems);
void luaD_lineHook (int line);
1999-10-14 23:46:57 +04:00
void luaD_callHook (StkId base, const TProtoFunc *tf, int isreturn);
1998-07-12 20:14:34 +04:00
void luaD_calln (int nArgs, int nResults);
1999-08-17 00:52:00 +04:00
void luaD_callTM (const TObject *f, int nParams, int nResults);
int luaD_protectedrun (void);
1999-08-17 00:52:00 +04:00
void luaD_gcIM (const TObject *o);
1997-09-16 23:25:59 +04:00
void luaD_checkstack (int n);
#endif