lua/lzio.c

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/*
** $Id: lzio.c,v 1.36 2014/11/02 19:19:04 roberto Exp roberto $
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** Buffered streams
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** See Copyright Notice in lua.h
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*/
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#define lzio_c
#define LUA_CORE
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#include "lprefix.h"
#include <string.h>
#include "lua.h"
#include "llimits.h"
#include "lmem.h"
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#include "lstate.h"
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#include "lzio.h"
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int luaZ_fill (ZIO *z) {
size_t size;
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lua_State *L = z->L;
const char *buff;
lua_unlock(L);
buff = z->reader(L, z->data, &size);
lua_lock(L);
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if (buff == NULL || size == 0)
return EOZ;
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z->n = size - 1; /* discount char being returned */
z->p = buff;
return cast_uchar(*(z->p++));
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}
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void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader, void *data) {
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z->L = L;
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z->reader = reader;
z->data = data;
z->n = 0;
z->p = NULL;
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}
/* --------------------------------------------------------------- read --- */
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size_t luaZ_read (ZIO *z, void *b, size_t n) {
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while (n) {
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size_t m;
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if (z->n == 0) { /* no bytes in buffer? */
if (luaZ_fill(z) == EOZ) /* try to read more */
return n; /* no more input; return number of missing bytes */
else {
z->n++; /* luaZ_fill consumed first byte; put it back */
z->p--;
}
}
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m = (n <= z->n) ? n : z->n; /* min. between n and z->n */
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memcpy(b, z->p, m);
z->n -= m;
z->p += m;
b = (char *)b + m;
n -= m;
}
return 0;
}