lua/ltests.c

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/*
** $Id: lbuiltin.c,v 1.83 1999/12/07 12:05:34 roberto Exp $
** Internal Module for Debugging of the Lua Implementation
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <stdlib.h>
#define LUA_REENTRANT
#include "lapi.h"
#include "lauxlib.h"
#include "lmem.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "lua.h"
void luaB_opentests (lua_State *L);
/*
** The whole module only makes sense with DEBUG on
*/
#ifdef DEBUG
static void mem_query (lua_State *L) {
lua_pushnumber(L, totalmem);
lua_pushnumber(L, numblocks);
}
static void hash_query (lua_State *L) {
lua_Object o = luaL_nonnullarg(L, 1);
if (lua_getparam(L, 2) == LUA_NOOBJECT) {
luaL_arg_check(L, ttype(o) == LUA_T_STRING, 1, "string expected");
lua_pushnumber(L, tsvalue(o)->hash);
}
else {
const Hash *t = avalue(luaL_tablearg(L, 2));
lua_pushnumber(L, luaH_mainposition(t, o) - t->node);
}
}
static void table_query (lua_State *L) {
const Hash *t = avalue(luaL_tablearg(L, 1));
int i = luaL_opt_int(L, 2, -1);
if (i == -1) {
lua_pushnumber(L, t->size);
lua_pushnumber(L, t->firstfree - t->node);
}
else if (i < t->size) {
luaA_pushobject(L, &t->node[i].key);
luaA_pushobject(L, &t->node[i].val);
if (t->node[i].next)
lua_pushnumber(L, t->node[i].next - t->node);
}
}
static void query_strings (lua_State *L) {
int h = luaL_check_int(L, 1) - 1;
int s = luaL_opt_int(L, 2, 0) - 1;
if (s==-1) {
if (h < NUM_HASHS) {
lua_pushnumber(L, L->string_root[h].nuse);
lua_pushnumber(L, L->string_root[h].size);
}
}
else {
TaggedString *ts = L->string_root[h].hash[s];
for (ts = L->string_root[h].hash[s]; ts; ts = ts->nexthash) {
if (ts->constindex == -1) lua_pushstring(L, "<USERDATA>");
else lua_pushstring(L, ts->str);
}
}
}
static const char *delimits = " \t\n,;";
static void skip (const char **pc) {
while (**pc != '\0' && strchr(delimits, **pc)) (*pc)++;
}
static int getnum (const char **pc) {
int res = 0;
skip(pc);
while (isdigit(**pc)) res = res*10 + (*(*pc)++) - '0';
return res;
}
static int getreg (lua_State *L, const char **pc) {
skip(pc);
if (*(*pc)++ != 'r') lua_error(L, "`testC' expecting a register");
return getnum(pc);
}
static const char *getname (const char **pc) {
static char buff[30];
int i = 0;
skip(pc);
while (**pc != '\0' && !strchr(delimits, **pc))
buff[i++] = *(*pc)++;
buff[i] = '\0';
return buff;
}
#define EQ(s1) (strcmp(s1, inst) == 0)
/*
** function to test the API with C. It interprets a kind of "assembler"
** language with calls to the API, so the test can be driven by Lua code
*/
static void testC (lua_State *L) {
lua_Object reg[10];
const char *pc = luaL_check_string(L, 1);
for (;;) {
const char *inst = getname(&pc);
if EQ("") return;
else if EQ("pushnum") {
lua_pushnumber(L, getnum(&pc));
}
else if EQ("createtable") {
reg[getreg(L, &pc)] = lua_createtable(L);
}
else if EQ("closure") {
lua_CFunction f = lua_getcfunction(L, lua_getglobal(L, getname(&pc)));
lua_pushcclosure(L, f, getnum(&pc));
}
else if EQ("pop") {
reg[getreg(L, &pc)] = lua_pop(L);
}
else if EQ("getglobal") {
int n = getreg(L, &pc);
reg[n] = lua_getglobal(L, getname(&pc));
}
else if EQ("rawgetglobal") {
int n = getreg(L, &pc);
reg[n] = lua_rawgetglobal(L, getname(&pc));
}
else if EQ("ref") {
lua_pushnumber(L, lua_ref(L, 0));
reg[getreg(L, &pc)] = lua_pop(L);
}
else if EQ("reflock") {
lua_pushnumber(L, lua_ref(L, 1));
reg[getreg(L, &pc)] = lua_pop(L);
}
else if EQ("getref") {
int n = getreg(L, &pc);
reg[n] = lua_getref(L, (int)lua_getnumber(L, reg[getreg(L, &pc)]));
}
else if EQ("unref") {
lua_unref(L, (int)lua_getnumber(L, reg[getreg(L, &pc)]));
}
else if EQ("getparam") {
int n = getreg(L, &pc);
reg[n] = lua_getparam(L, getnum(&pc)+1); /* skips the commmand itself */
}
else if EQ("getresult") {
int n = getreg(L, &pc);
reg[n] = lua_getparam(L, getnum(&pc));
}
else if EQ("setglobal") {
lua_setglobal(L, getname(&pc));
}
else if EQ("rawsetglobal") {
lua_rawsetglobal(L, getname(&pc));
}
else if EQ("pushstring") {
lua_pushstring(L, getname(&pc));
}
else if EQ("pushreg") {
lua_pushobject(L, reg[getreg(L, &pc)]);
}
else if EQ("call") {
lua_call(L, getname(&pc));
}
else if EQ("gettable") {
reg[getreg(L, &pc)] = lua_gettable(L);
}
else if EQ("rawgettable") {
reg[getreg(L, &pc)] = lua_rawgettable(L);
}
else if EQ("settable") {
lua_settable(L);
}
else if EQ("rawsettable") {
lua_rawsettable(L);
}
else if EQ("nextvar") {
lua_pushstring(L, lua_nextvar(L, lua_getstring(L, reg[getreg(L, &pc)])));
}
else if EQ("next") {
int n = getreg(L, &pc);
n = lua_next(L, reg[n], (int)lua_getnumber(L, reg[getreg(L, &pc)]));
lua_pushnumber(L, n);
}
else if EQ("equal") {
int n1 = getreg(L, &pc);
int n2 = getreg(L, &pc);
lua_pushnumber(L, lua_equal(L, reg[n1], reg[n2]));
}
else if EQ("pushusertag") {
int val = getreg(L, &pc);
int tag = getreg(L, &pc);
lua_pushusertag(L, (void *)(int)lua_getnumber(L, reg[val]),
(int)lua_getnumber(L, reg[tag]));
}
else if EQ("udataval") {
int n = getreg(L, &pc);
lua_pushnumber(L, (int)lua_getuserdata(L, reg[getreg(L, &pc)]));
reg[n] = lua_pop(L);
}
else if EQ("settagmethod") {
int n = getreg(L, &pc);
lua_settagmethod(L, (int)lua_getnumber(L, reg[n]), getname(&pc));
}
else if EQ("beginblock") {
lua_beginblock(L);
}
else if EQ("endblock") {
lua_endblock(L);
}
else if EQ("newstate") {
int stacksize = getnum(&pc);
lua_State *L1 = lua_newstate("stack", stacksize,
"builtin", getnum(&pc), NULL);
lua_pushuserdata(L, L1);
}
else if EQ("closestate") {
lua_close(lua_getuserdata(L, reg[getreg(L, &pc)]));
}
else if EQ("doremote") {
lua_Object ol1 = reg[getreg(L, &pc)];
lua_Object str = reg[getreg(L, &pc)];
lua_State *L1;
lua_Object temp;
int i;
if (!lua_isuserdata(L, ol1) || !lua_isstring(L, str))
lua_error(L, "bad arguments for `doremote'");
L1 = lua_getuserdata(L, ol1);
lua_dostring(L1, lua_getstring(L, str));
i = 1;
while ((temp = lua_getresult(L1, i++)) != LUA_NOOBJECT)
lua_pushstring(L, lua_getstring(L1, temp));
}
else luaL_verror(L, "unknown command in `testC': %.20s", inst);
}
}
static const struct luaL_reg tests_funcs[] = {
{"hash", hash_query},
{"querystr", query_strings},
{"querytab", table_query},
{"testC", testC},
{"totalmem", mem_query}
};
void luaB_opentests (lua_State *L) {
luaL_openl(L, tests_funcs);
}
#endif