lua/lgc.h

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/*
** $Id: lgc.h,v 2.102 2018/02/19 20:06:56 roberto Exp roberto $
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** Garbage Collector
** See Copyright Notice in lua.h
*/
#ifndef lgc_h
#define lgc_h
#include "lobject.h"
#include "lstate.h"
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/*
** Collectable objects may have one of three colors: white, which
** means the object is not marked; gray, which means the
** object is marked, but its references may be not marked; and
** black, which means that the object and all its references are marked.
** The main invariant of the garbage collector, while marking objects,
** is that a black object can never point to a white one. Moreover,
** any gray object must be in a "gray list" (gray, grayagain, weak,
** allweak, ephemeron) so that it can be visited again before finishing
** the collection cycle. These lists have no meaning when the invariant
** is not being enforced (e.g., sweep phase).
*/
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/*
** Possible states of the Garbage Collector
*/
#define GCSpropagate 0
#define GCSenteratomic 1
#define GCSatomic 2
#define GCSswpallgc 3
#define GCSswpfinobj 4
#define GCSswptobefnz 5
#define GCSswpend 6
#define GCScallfin 7
#define GCSpause 8
#define issweepphase(g) \
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(GCSswpallgc <= (g)->gcstate && (g)->gcstate <= GCSswpend)
/*
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** macro to tell when main invariant (white objects cannot point to black
** ones) must be kept. During a collection, the sweep
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** phase may break the invariant, as objects turned white may point to
** still-black objects. The invariant is restored when sweep ends and
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** all objects are white again.
*/
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#define keepinvariant(g) ((g)->gcstate <= GCSatomic)
/*
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** some useful bit tricks
*/
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#define resetbits(x,m) ((x) &= cast_byte(~(m)))
#define setbits(x,m) ((x) |= (m))
#define testbits(x,m) ((x) & (m))
#define bitmask(b) (1<<(b))
#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2))
#define l_setbit(x,b) setbits(x, bitmask(b))
#define resetbit(x,b) resetbits(x, bitmask(b))
#define testbit(x,b) testbits(x, bitmask(b))
/*
** Layout for bit use in 'marked' field. First three bits are
** used for object "age" in generational mode. Last bit is free
** to be used by respective objects.
*/
#define WHITE0BIT 3 /* object is white (type 0) */
#define WHITE1BIT 4 /* object is white (type 1) */
#define BLACKBIT 5 /* object is black */
#define FINALIZEDBIT 6 /* object has been marked for finalization */
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#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT)
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#define iswhite(x) testbits((x)->marked, WHITEBITS)
#define isblack(x) testbit((x)->marked, BLACKBIT)
#define isgray(x) /* neither white nor black */ \
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(!testbits((x)->marked, WHITEBITS | bitmask(BLACKBIT)))
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#define tofinalize(x) testbit((x)->marked, FINALIZEDBIT)
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#define otherwhite(g) ((g)->currentwhite ^ WHITEBITS)
#define isdeadm(ow,m) ((m) & (ow))
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#define isdead(g,v) isdeadm(otherwhite(g), (v)->marked)
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#define changewhite(x) ((x)->marked ^= WHITEBITS)
#define gray2black(x) l_setbit((x)->marked, BLACKBIT)
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#define luaC_white(g) cast_byte((g)->currentwhite & WHITEBITS)
/* object age in generational mode */
#define G_NEW 0 /* created in current cycle */
#define G_SURVIVAL 1 /* created in previous cycle */
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#define G_OLD0 2 /* marked old by frw. barrier in this cycle */
#define G_OLD1 3 /* first full cycle as old */
#define G_OLD 4 /* really old object (not to be visited) */
#define G_TOUCHED1 5 /* old object touched this cycle */
#define G_TOUCHED2 6 /* old object touched in previous cycle */
#define AGEBITS 7 /* all age bits (111) */
#define getage(o) ((o)->marked & AGEBITS)
#define setage(o,a) ((o)->marked = cast_byte(((o)->marked & (~AGEBITS)) | a))
#define isold(o) (getage(o) > G_SURVIVAL)
#define changeage(o,f,t) \
check_exp(getage(o) == (f), (o)->marked ^= ((f)^(t)))
/* Default Values for GC parameters */
#define LUAI_GENMAJORMUL 100
#define LUAI_GENMINORMUL 20
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/* wait memory to double before starting new cycle */
#define LUAI_GCPAUSE 200 /* 200% */
/*
** some gc parameters are stored divided by 4 to allow a maximum value
** larger than 1000 in a 'lu_byte'.
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*/
#define getgcparam(p) ((p) * 4)
#define setgcparam(p,v) ((p) = (v) / 4)
#define LUAI_GCMUL 100
/* how much to allocate before next GC step (log2) */
#define LUAI_GCSTEPSIZE 13 /* 8 KB */
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/*
** Does one step of collection when debt becomes positive. 'pre'/'pos'
** allows some adjustments to be done only when needed. macro
** 'condchangemem' is used only for heavy tests (forcing a full
** GC cycle on every opportunity)
*/
#define luaC_condGC(L,pre,pos) \
{ if (G(L)->GCdebt > 0) { pre; luaC_step(L); pos;}; \
condchangemem(L,pre,pos); }
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/* more often than not, 'pre'/'pos' are empty */
#define luaC_checkGC(L) luaC_condGC(L,(void)0,(void)0)
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#define luaC_barrier(L,p,v) ( \
(iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) ? \
luaC_barrier_(L,obj2gco(p),gcvalue(v)) : cast_void(0))
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#define luaC_barrierback(L,p,v) ( \
(iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) ? \
luaC_barrierback_(L,p) : cast_void(0))
#define luaC_objbarrier(L,p,o) ( \
(isblack(p) && iswhite(o)) ? \
luaC_barrier_(L,obj2gco(p),obj2gco(o)) : cast_void(0))
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#define luaC_protobarrier(L,p,o) \
(isblack(p) ? luaC_protobarrier_(L,p) : cast_void(0))
LUAI_FUNC void luaC_fix (lua_State *L, GCObject *o);
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LUAI_FUNC void luaC_freeallobjects (lua_State *L);
LUAI_FUNC void luaC_step (lua_State *L);
LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask);
LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency);
LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz);
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LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v);
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LUAI_FUNC void luaC_barrierback_ (lua_State *L, GCObject *o);
LUAI_FUNC void luaC_protobarrier_ (lua_State *L, Proto *p);
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LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt);
LUAI_FUNC void luaC_changemode (lua_State *L, int newmode);
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#endif