lua/lvm.h

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/*
** $Id: lvm.h,v 2.35 2015/02/20 14:27:53 roberto Exp roberto $
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** Lua virtual machine
** See Copyright Notice in lua.h
*/
#ifndef lvm_h
#define lvm_h
#include "ldo.h"
#include "lobject.h"
#include "ltm.h"
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#if !defined(LUA_NOCVTN2S)
#define cvt2str(o) ttisnumber(o)
#else
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#define cvt2str(o) 0 /* no conversion from numbers to strings */
#endif
#if !defined(LUA_NOCVTS2N)
#define cvt2num(o) ttisstring(o)
#else
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#define cvt2num(o) 0 /* no conversion from strings to numbers */
#endif
/*
** You can define LUA_FLOORN2I if you want to convert floats to integers
** by flooring them (instead of raising an error if they are not
** integral values)
*/
#if !defined(LUA_FLOORN2I)
#define LUA_FLOORN2I 0
#endif
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#define tonumber(o,n) \
(ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n))
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#define tointeger(o,i) \
(ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger(o,i,LUA_FLOORN2I))
#define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2))
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#define luaV_rawequalobj(t1,t2) luaV_equalobj(NULL,t1,t2)
/*
** fast track for 'gettable': 1 means 'aux' points to resulted value;
** 0 means 'aux' is metamethod (if 't' is a table) or NULL. 'f' is
** the raw get function to use.
*/
#define luaV_fastget(L,t,k,aux,f) \
(!ttistable(t) \
? (aux = NULL, 0) /* not a table; 'aux' is NULL and result is 0 */ \
: (aux = f(hvalue(t), k), /* else, do raw access */ \
!ttisnil(aux) ? 1 /* result not nil? 'aux' has it */ \
: (aux = fasttm(L, hvalue(t)->metatable, TM_INDEX), /* get metamethod */\
aux != NULL ? 0 /* has metamethod? must call it */ \
: (aux = luaO_nilobject, 1)))) /* else, final result is nil */
/*
** standard implementation for 'gettable'
*/
#define luaV_gettable(L,t,k,v) { const TValue *aux; \
if (luaV_fastget(L,t,k,aux,luaH_get)) { setobj2s(L, v, aux); } \
else luaV_finishget(L,t,k,v,aux); }
LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2);
LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
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LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n);
LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, int mode);
LUAI_FUNC void luaV_finishget (lua_State *L, const TValue *t, TValue *key,
StkId val, const TValue *tm);
LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,
StkId val);
LUAI_FUNC void luaV_finishOp (lua_State *L);
LUAI_FUNC void luaV_execute (lua_State *L);
LUAI_FUNC void luaV_concat (lua_State *L, int total);
LUAI_FUNC lua_Integer luaV_div (lua_State *L, lua_Integer x, lua_Integer y);
LUAI_FUNC lua_Integer luaV_mod (lua_State *L, lua_Integer x, lua_Integer y);
LUAI_FUNC lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y);
LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb);
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#endif