diff --git a/stage23/lib/bmp.c b/stage23/lib/bmp.c index fb90149a..320ca242 100644 --- a/stage23/lib/bmp.c +++ b/stage23/lib/bmp.c @@ -28,46 +28,6 @@ struct bmp_header { uint32_t blue_mask; } __attribute__((packed)); -struct bmp_local { - uint8_t *image; - uint32_t pitch; - struct bmp_header header; -}; - -static uint32_t get_pixel(struct image *this, int x, int y) { - struct bmp_local *local = this->local; - struct bmp_header *header = &local->header; - - switch (this->type) { - case IMAGE_TILED: { - x %= header->bi_width; - y %= header->bi_height; - break; - } - case IMAGE_CENTERED: { - x -= this->x_displacement; - y -= this->y_displacement; - if (x < 0 || y < 0 || x >= this->x_size || y >= this->y_size) - return this->back_colour; - break; - } - case IMAGE_STRETCHED: { - x = (x * this->old_x_size) / this->x_size; - y = (y * this->old_y_size) / this->y_size; - break; - } - } - - size_t pixel_offset = local->pitch * (header->bi_height - y - 1) + x * (header->bi_bpp / 8); - - // TODO: Perhaps use masks here, they're there for a reason - uint32_t composite = 0; - for (int i = 0; i < header->bi_bpp / 8; i++) - composite |= (uint32_t)local->image[pixel_offset + i] << (i * 8); - - return composite; -} - int bmp_open_image(struct image *image, struct file_handle *file) { struct bmp_header header; fread(file, &header, 0, sizeof(struct bmp_header)); @@ -76,21 +36,18 @@ int bmp_open_image(struct image *image, struct file_handle *file) { return -1; // We don't support bpp lower than 8 - if (header.bi_bpp < 8) + if (header.bi_bpp % 8 != 0) return -1; - struct bmp_local *local = ext_mem_alloc(sizeof(struct bmp_local)); + image->img = ext_mem_alloc(header.bf_size); + fread(file, image->img, header.bf_offset, header.bf_size); - local->image = ext_mem_alloc(header.bf_size); - fread(file, local->image, header.bf_offset, header.bf_size); - - local->pitch = ALIGN_UP(header.bi_width * header.bi_bpp, 32) / 8; - local->header = header; - - image->x_size = header.bi_width; - image->y_size = header.bi_height; - image->get_pixel = get_pixel; - image->local = local; + image->x_size = header.bi_width; + image->y_size = header.bi_height; + image->pitch = ALIGN_UP(header.bi_width * header.bi_bpp, 32) / 8; + image->bpp = header.bi_bpp; + image->img_width = header.bi_width; + image->img_height = header.bi_height; return 0; } diff --git a/stage23/lib/gterm.c b/stage23/lib/gterm.c index a8788b33..2ca26cc9 100644 --- a/stage23/lib/gterm.c +++ b/stage23/lib/gterm.c @@ -74,17 +74,7 @@ void gterm_plot_px(int x, int y, uint32_t hex) { gterm_framebuffer[fb_i] = hex; } -static uint32_t blend_gradient_from_box(int x, int y, uint32_t hex) { - if (x >= frame_width && x < frame_width + VGA_FONT_WIDTH * cols - && y >= frame_height && y < frame_height + VGA_FONT_HEIGHT * rows) { - return colour_blend(hex, background->get_pixel(background, x, y)); - } - - uint32_t bg_px = background->get_pixel(background, x, y); - - if (margin_gradient == 0) - return bg_px; - +static uint32_t blend_gradient_from_box(int x, int y, uint32_t bg_px, uint32_t hex) { int distance, x_distance, y_distance; if (x < frame_width) @@ -115,14 +105,100 @@ static uint32_t blend_gradient_from_box(int x, int y, uint32_t hex) { return colour_blend((hex & 0xffffff) | (new_alpha << 24), bg_px); } -void gterm_generate_canvas(void) { - if (background) { - for (int y = 0; y < gterm_height; y++) { - for (int x = 0; x < gterm_width; x++) { - bg_canvas[y * gterm_width + x] = blend_gradient_from_box(x, y, ansi_colours[8]); - gterm_plot_px(x, y, bg_canvas[y * gterm_width + x]); +typedef int fixedp6; // the last 6 bits are the fixed point part +static int fixedp6_to_int(fixedp6 value) { return value / 64; } +static fixedp6 int_to_fixedp6(int value) { return value * 64; } + +// Draw rect at coordinates, copying from the image to the fb and canvas, applying fn on every pixel +__attribute__((always_inline)) static inline void genloop(int xstart, int xend, int ystart, int yend, uint32_t (*blend)(int x, int y, uint32_t orig)) { + uint8_t *img = background->img; + const int img_width = background->img_width, img_height = background->img_height, img_pitch = background->pitch, colsize = background->bpp / 8; + + switch (background->type) { + case IMAGE_TILED: + for (int y = ystart; y < yend; y++) { + int image_y = y % img_height, image_x = xstart % img_width; + const size_t off = img_pitch * (img_height - 1 - image_y); + int canvas_off = gterm_width * y, fb_off = gterm_pitch / 4 * y; + for (int x = xstart; x < xend; x++) { + uint32_t img_pixel = *(uint32_t*)(img + image_x * colsize + off); + uint32_t i = blend(x, y, img_pixel); + bg_canvas[canvas_off + x] = i; gterm_framebuffer[fb_off + x] = i; + if (image_x++ == img_width) image_x = 0; // image_x = x % img_width, but modulo is too expensive } } + break; + + case IMAGE_CENTERED: + for (int y = ystart; y < yend; y++) { + int image_y = y - background->y_displacement; + const size_t off = img_pitch * (img_height - 1 - image_y); + int canvas_off = gterm_width * y, fb_off = gterm_pitch / 4 * y; + if ((image_y < 0) || (image_y >= background->y_size)) { /* external part */ + for (int x = xstart; x < xend; x++) { + uint32_t i = blend(x, y, background->back_colour); + bg_canvas[canvas_off + x] = i; gterm_framebuffer[fb_off + x] = i; + } + } + else { /* internal part */ + for (int x = xstart; x < xend; x++) { + int image_x = (x - background->x_displacement); + bool x_external = (image_x < 0) || (image_x >= background->x_size); + uint32_t img_pixel = *(uint32_t*)(img + image_x * colsize + off); + uint32_t i = blend(x, y, x_external ? background->back_colour : img_pixel); + bg_canvas[canvas_off + x] = i; gterm_framebuffer[fb_off + x] = i; + } + } + } + break; + // For every pixel, ratio = img_width / gterm_width, img_x = x * ratio, x = (xstart + i) + // hence x = xstart * ratio + i * ratio + // so you can set x = xstart * ratio, and increment by ratio at each iteration + case IMAGE_STRETCHED: + for (int y = ystart; y < yend; y++) { + int img_y = (y * img_height) / gterm_height; // calculate Y with full precision + int off = img_pitch * (img_height - 1 - img_y); + int canvas_off = gterm_width * y, fb_off = gterm_pitch / 4 * y; + + size_t ratio = int_to_fixedp6(img_width) / gterm_width; + fixedp6 img_x = ratio * xstart; + for (int x = xstart; x < xend; x++) { + uint32_t img_pixel = *(uint32_t*)(img + fixedp6_to_int(img_x) * colsize + off); + uint32_t i = blend(x, y, img_pixel); + bg_canvas[canvas_off + x] = i; gterm_framebuffer[fb_off + x] = i; + img_x += ratio; + } + } + break; + } +} +static uint32_t blend_external(int x, int y, uint32_t orig) { (void)x; (void)y; return orig; } +static uint32_t blend_internal(int x, int y, uint32_t orig) { (void)x; (void)y; return colour_blend(ansi_colours[8], orig); } +static uint32_t blend_margin(int x, int y, uint32_t orig) { return blend_gradient_from_box(x, y, orig, ansi_colours[8]); } + +static void loop_external(int xstart, int xend, int ystart, int yend) { genloop(xstart, xend, ystart, yend, blend_external); } +static void loop_margin(int xstart, int xend, int ystart, int yend) { genloop(xstart, xend, ystart, yend, blend_margin); } +static void loop_internal(int xstart, int xend, int ystart, int yend) { genloop(xstart, xend, ystart, yend, blend_internal); } + +void gterm_generate_canvas(void) { + if (background) { + const int frame_height_end = frame_height + VGA_FONT_HEIGHT * rows, frame_width_end = frame_width + VGA_FONT_WIDTH * cols; + const int fheight = frame_height - margin_gradient, fheight_end = frame_height_end + margin_gradient, + fwidth = frame_width - margin_gradient, fwidth_end = frame_width_end + margin_gradient; + + loop_external(0, gterm_width, 0, fheight); + loop_external(0, gterm_width, fheight_end, gterm_height); + loop_external(0, fwidth, fheight, fheight_end); + loop_external(fwidth_end, gterm_width, fheight, fheight_end); + + if (margin_gradient) { + loop_margin(fwidth, fwidth_end, fheight, frame_height); + loop_margin(fwidth, fwidth_end, frame_height_end, fheight_end); + loop_margin(fwidth, frame_width, frame_height, frame_height_end); + loop_margin(frame_width_end, fwidth_end, frame_height, frame_height_end); + } + + loop_internal(frame_width, frame_width_end, frame_height, frame_height_end); } else { for (int y = 0; y < gterm_height; y++) { for (int x = 0; x < gterm_width; x++) { diff --git a/stage23/lib/image.c b/stage23/lib/image.c index fe0f08b4..a325cc70 100644 --- a/stage23/lib/image.c +++ b/stage23/lib/image.c @@ -17,9 +17,6 @@ void image_make_centered(struct image *image, int frame_x_size, int frame_y_size void image_make_stretched(struct image *image, int new_x_size, int new_y_size) { image->type = IMAGE_STRETCHED; - image->old_x_size = image->x_size; - image->old_y_size = image->y_size; - image->x_size = new_x_size; image->y_size = new_y_size; } diff --git a/stage23/lib/image.h b/stage23/lib/image.h index 7e9cbd8f..4731c908 100644 --- a/stage23/lib/image.h +++ b/stage23/lib/image.h @@ -9,19 +9,14 @@ struct image { int x_size; int y_size; int type; - union { - struct { - int x_displacement; - int y_displacement; - }; - struct { - int old_x_size; - int old_y_size; - }; - }; + uint8_t *img; + int bpp; + int pitch; + int img_width; // x_size = scaled size, img_width = bitmap size + int img_height; + int x_displacement; + int y_displacement; uint32_t back_colour; - uint32_t (*get_pixel)(struct image *this, int x, int y); - void *local; }; enum {