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https://github.com/limine-bootloader/limine
synced 2024-12-03 05:32:00 +03:00
Merge pull request #90 from StaticSaga/trunk
Improve performance on TCG, part 1
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commit
d8db4b1703
@ -29,44 +29,9 @@ struct bmp_header {
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} __attribute__((packed));
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struct bmp_local {
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uint8_t *image;
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uint32_t pitch;
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struct bmp_header header;
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};
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static uint32_t get_pixel(struct image *this, int x, int y) {
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struct bmp_local *local = this->local;
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struct bmp_header *header = &local->header;
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switch (this->type) {
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case IMAGE_TILED: {
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x %= header->bi_width;
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y %= header->bi_height;
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break;
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}
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case IMAGE_CENTERED: {
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x -= this->x_displacement;
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y -= this->y_displacement;
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if (x < 0 || y < 0 || x >= this->x_size || y >= this->y_size)
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return this->back_colour;
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break;
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}
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case IMAGE_STRETCHED: {
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x = (x * this->old_x_size) / this->x_size;
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y = (y * this->old_y_size) / this->y_size;
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break;
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}
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}
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size_t pixel_offset = local->pitch * (header->bi_height - y - 1) + x * (header->bi_bpp / 8);
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// TODO: Perhaps use masks here, they're there for a reason
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uint32_t composite = 0;
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for (int i = 0; i < header->bi_bpp / 8; i++)
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composite |= (uint32_t)local->image[pixel_offset + i] << (i * 8);
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return composite;
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}
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int bmp_open_image(struct image *image, struct file_handle *file) {
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struct bmp_header header;
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@ -75,22 +40,22 @@ int bmp_open_image(struct image *image, struct file_handle *file) {
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if (memcmp(&header.bf_signature, "BM", 2) != 0)
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return -1;
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// We don't support bpp lower than 8
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if (header.bi_bpp < 8)
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if ((header.bi_bpp < 8) | ((header.bi_bpp % 8) != 0))
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return -1;
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struct bmp_local *local = ext_mem_alloc(sizeof(struct bmp_local));
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local->image = ext_mem_alloc(header.bf_size);
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fread(file, local->image, header.bf_offset, header.bf_size);
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image->img = ext_mem_alloc(header.bf_size);
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fread(file, image->img, header.bf_offset, header.bf_size);
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local->pitch = ALIGN_UP(header.bi_width * header.bi_bpp, 32) / 8;
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local->header = header;
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image->x_size = header.bi_width;
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image->y_size = header.bi_height;
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image->get_pixel = get_pixel;
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image->local = local;
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image->x_size = header.bi_width;
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image->y_size = header.bi_height;
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image->pitch = ALIGN_UP(header.bi_width * header.bi_bpp, 32) / 8;
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image->local = local;
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image->bpp = header.bi_bpp;
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image->img_width = header.bi_width;
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image->img_height = header.bi_height;
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return 0;
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}
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@ -74,17 +74,7 @@ void gterm_plot_px(int x, int y, uint32_t hex) {
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gterm_framebuffer[fb_i] = hex;
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}
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static uint32_t blend_gradient_from_box(int x, int y, uint32_t hex) {
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if (x >= frame_width && x < frame_width + VGA_FONT_WIDTH * cols
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&& y >= frame_height && y < frame_height + VGA_FONT_HEIGHT * rows) {
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return colour_blend(hex, background->get_pixel(background, x, y));
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}
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uint32_t bg_px = background->get_pixel(background, x, y);
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if (margin_gradient == 0)
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return bg_px;
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static uint32_t blend_gradient_from_box(int x, int y, uint32_t bg_px, uint32_t hex) {
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int distance, x_distance, y_distance;
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if (x < frame_width)
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@ -115,14 +105,78 @@ static uint32_t blend_gradient_from_box(int x, int y, uint32_t hex) {
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return colour_blend((hex & 0xffffff) | (new_alpha << 24), bg_px);
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}
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// Draw rect at coordinates, copying from the image to the fb and canvas, applying fn on every pixel
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#define genloop(xstart, xend, ystart, yend, fn) \
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switch (background->type) { \
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case IMAGE_TILED: \
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for (int y = (ystart); y < (yend); y++) { \
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int yb = y % img_height, xb = (xstart) % img_width; \
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const size_t off = img_pitch * (img_height - 1 - yb), coff = gterm_width * y, goff = gterm_pitch / 4 * y; \
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for (int x = (xstart); x < (xend); x++) { \
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uint32_t i = *(uint32_t*)(img + xb * colsize + off); i = fn; /* xb = (x % img_width) */ \
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bg_canvas[coff + x] = i; gterm_framebuffer[goff + x] = i; \
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if (xb++ == img_width) xb = 0; \
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} \
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} \
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break; \
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case IMAGE_CENTERED: \
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for (int y = (ystart); y < (yend); y++) { \
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int yb = y - background->y_displacement; \
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const size_t off = img_pitch * (img_height - 1 - yb), coff = gterm_width * y, goff = gterm_pitch / 4 * y; \
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if ((yb < 0) || (yb > background->y_size)) { /* external part */ \
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for (int x = (xstart); x < (xend); x++) { \
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uint32_t i = background->back_colour; i = fn; \
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bg_canvas[coff + x] = i; gterm_framebuffer[goff + x] = i; \
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} \
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} \
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else { /* internal part */ \
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for (int x = (xstart); x < (xend); x++) { \
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int xb = (x - background->x_displacement); \
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uint32_t i = ((xb < 0) || (xb > background->x_size)) ? background->back_colour : *(uint32_t*)(img + xb * colsize + off); i = fn; \
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bg_canvas[coff + x] = i; gterm_framebuffer[goff + x] = i; \
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} \
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} \
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} \
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break; \
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case IMAGE_STRETCHED: \
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for (int y = (ystart); y < (yend); y++) { \
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int counter = x16_x_delta * (xstart); \
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const size_t imgy = (y * img_height) / gterm_height, off = img_pitch * (img_height - 1 - imgy), coff = gterm_width * y, goff = gterm_pitch / 4 * y; \
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for (int x = (xstart); x < (xend); x++) { \
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uint32_t i = *(uint32_t*)(img + (counter / 16) * colsize + off); i = fn; /* counter/16 = (x * img_width) / gterm_width */ \
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bg_canvas[coff + x] = i; gterm_framebuffer[goff + x] = i; \
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counter += x16_x_delta; \
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} \
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} \
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break; \
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}
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void gterm_generate_canvas(void) {
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if (background) {
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for (int y = 0; y < gterm_height; y++) {
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for (int x = 0; x < gterm_width; x++) {
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bg_canvas[y * gterm_width + x] = blend_gradient_from_box(x, y, ansi_colours[8]);
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gterm_plot_px(x, y, bg_canvas[y * gterm_width + x]);
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}
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// Instead of executing blend_gradient_from_box for every pixel in the fb, just run it for the margin
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uint8_t *img = background->img;
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const int img_width = background->img_width, x16_x_delta = (img_width * 16) / gterm_width,
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img_height = background->img_height, img_pitch = background->pitch, colsize = background->bpp / 8;
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const int frame_height_end = frame_height + VGA_FONT_HEIGHT * rows, frame_width_end = frame_width + VGA_FONT_WIDTH * cols;
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const int fheight = frame_height - margin_gradient, fheight_end = frame_height_end + margin_gradient,
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fwidth = frame_width - margin_gradient, fwidth_end = frame_width_end + margin_gradient;
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// Draw the part of the image outside the margin
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genloop(0, gterm_width, 0, fheight, i);
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genloop(0, gterm_width, fheight_end, gterm_height, i);
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genloop(0, fwidth, fheight, fheight_end, i);
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genloop(fwidth_end, gterm_width, fheight, fheight_end, i);
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// Draw margin
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if (margin_gradient) {
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genloop(fwidth, fwidth_end, fheight, frame_height, blend_gradient_from_box(x, y, i, ansi_colours[8]));
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genloop(fwidth, fwidth_end, frame_height_end, fheight_end, blend_gradient_from_box(x, y, i, ansi_colours[8]));
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genloop(fwidth, frame_width, frame_height, frame_height_end, blend_gradient_from_box(x, y, i, ansi_colours[8]));
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genloop(frame_width_end, fwidth_end, frame_height, frame_height_end, blend_gradient_from_box(x, y, i, ansi_colours[8]));
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}
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// Draw inner frame
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genloop(frame_width, frame_width_end, frame_height, frame_height_end, colour_blend(ansi_colours[8], i));
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} else {
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for (int y = 0; y < gterm_height; y++) {
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for (int x = 0; x < gterm_width; x++) {
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@ -132,6 +186,7 @@ void gterm_generate_canvas(void) {
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}
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}
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}
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#undef genloop
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struct gterm_char {
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uint32_t c;
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@ -199,10 +254,9 @@ static void plot_char_grid(struct gterm_char *c, int x, int y) {
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if (!double_buffer_enabled) {
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for (int i = 0; i < VGA_FONT_HEIGHT; i++) {
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for (int j = 0; j < VGA_FONT_WIDTH; j++) {
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if (old_char[i * VGA_FONT_WIDTH + j] != new_char[i * VGA_FONT_WIDTH + j])
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gterm_plot_px(x * VGA_FONT_WIDTH + frame_width + j,
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y * VGA_FONT_HEIGHT + frame_height + i,
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new_char[i * VGA_FONT_WIDTH + j]);
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gterm_plot_px(x * VGA_FONT_WIDTH + frame_width + j,
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y * VGA_FONT_HEIGHT + frame_height + i,
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new_char[i * VGA_FONT_WIDTH + j]);
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}
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}
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}
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@ -254,14 +308,15 @@ static void scroll(void) {
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void gterm_clear(bool move) {
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clear_cursor();
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if (!double_buffer_enabled)
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for (int y = frame_height; y < frame_height + VGA_FONT_HEIGHT * rows; y++)
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memcpy(gterm_framebuffer + y * (gterm_pitch / 4) + frame_width, bg_canvas + y * gterm_width + frame_width, VGA_FONT_WIDTH * cols * 4);
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struct gterm_char empty;
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empty.c = ' ';
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empty.fg = 9;
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empty.bg = 8;
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for (int i = 0; i < rows * cols; i++) {
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plot_char_grid(&empty, i % cols, i / cols);
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}
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for (int i = 0; i < rows * cols; i++) grid[i] = empty;
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if (move) {
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cursor_x = 0;
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cursor_y = 0;
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@ -17,9 +17,6 @@ void image_make_centered(struct image *image, int frame_x_size, int frame_y_size
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void image_make_stretched(struct image *image, int new_x_size, int new_y_size) {
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image->type = IMAGE_STRETCHED;
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image->old_x_size = image->x_size;
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image->old_y_size = image->y_size;
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image->x_size = new_x_size;
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image->y_size = new_y_size;
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}
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@ -9,6 +9,13 @@ struct image {
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int x_size;
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int y_size;
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int type;
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uint8_t *img;
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int bpp;
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int pitch;
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int img_width; // x_size = scaled size, img_width = bitmap size
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int img_height;
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union {
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struct {
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int x_displacement;
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@ -20,7 +27,6 @@ struct image {
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};
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};
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uint32_t back_colour;
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uint32_t (*get_pixel)(struct image *this, int x, int y);
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void *local;
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};
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