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https://github.com/limine-bootloader/limine
synced 2024-12-23 22:36:48 +03:00
Added alpha support.
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limine.bin
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@ -28,22 +28,105 @@ static void vga_font_retrieve(void) {
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memcpy(vga_font, (void *)rm_desegment(r.es, r.ebp), VGA_FONT_MAX);
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}
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static uint32_t ansi_colours[] = {
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0x00000000, // black
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0x00aa0000, // red
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0x0000aa00, // green
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0x00aa5500, // brown
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0x000000aa, // blue
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0x00aa00aa, // magenta
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0x0000aaaa, // cyan
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0x00aaaaaa, // grey
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0x00ffffff // white
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};
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static uint32_t *vbe_framebuffer;
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static uint16_t vbe_pitch;
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static uint16_t vbe_width = 0;
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static uint16_t vbe_height = 0;
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static uint16_t vbe_bpp = 0;
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static int frame_height, frame_width;
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static int frame_height;
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static int frame_width;
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static struct image *background;
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#define A(rgb) (uint8_t)(rgb >> 24)
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#define R(rgb) (uint8_t)(rgb >> 16)
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#define G(rgb) (uint8_t)(rgb >> 8)
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#define B(rgb) (uint8_t)(rgb)
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#define ARGB(a, r, g, b) (a << 24) | ((r & 0xFF) << 16) | ((g & 0xFF) << 8) | (b & 0xFF)
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static inline uint32_t color_blend(uint32_t fg, uint32_t bg)
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{
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uint8_t alpha = 255 - A(fg) ;
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uint8_t inv_alpha = A(fg) - 1;
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uint8_t r = (uint8_t)((alpha * R(fg) + inv_alpha * R(bg)) / 255);
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uint8_t g = (uint8_t)((alpha * G(fg) + inv_alpha * G(bg)) / 255);
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uint8_t b = (uint8_t)((alpha * B(fg) + inv_alpha * B(bg)) / 255);
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return ARGB(0, r, g, b);
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}
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void vbe_plot_px(int x, int y, uint32_t hex) {
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size_t fb_i = x + (vbe_pitch / sizeof(uint32_t)) * y;
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vbe_framebuffer[fb_i] = hex;
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}
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void vbe_blend_px(int x, int y, uint32_t hex) {
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size_t fb_i = x + (vbe_pitch / sizeof(uint32_t)) * y;
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vbe_framebuffer[fb_i] = color_blend(hex, vbe_framebuffer[fb_i]);
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}
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void vbe_fill_rect(int x, int y, int width, int height, uint32_t hex)
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{
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for (int xx = 0; xx < width; xx++)
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for (int yy = 0; yy < height; yy++)
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vbe_plot_px(x + xx, y + yy, hex);
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}
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void vbe_blend_rect(int x, int y, int width, int height, uint32_t hex)
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{
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for (int xx = 0; xx < width; xx++)
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for (int yy = 0; yy < height; yy++)
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vbe_blend_px(x + xx, y + yy, hex);
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}
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void vbe_plot_background(int x, int y, int width, int height)
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{
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if (background) {
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for (int xx = 0; xx < width; xx++)
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for (int yy = 0; yy < height; yy++)
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vbe_plot_px(x + xx, y + yy, background->get_pixel(background, x + xx, y + yy));
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}
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else{
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for (int xx = 0; xx < width; xx++)
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for (int yy = 0; yy < height; yy++) {
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uint32_t pixel = color_blend(ansi_colours[0], 0x000000);
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vbe_plot_px(x + xx, y + yy, pixel);
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}
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}
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}
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void vbe_plot_background_colored(int x, int y, int width, int height, uint32_t hex){
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if (background) {
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for (int xx = 0; xx < width; xx++)
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for (int yy = 0; yy < height; yy++){
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uint32_t pixel = color_blend(hex, background->get_pixel(background, x + xx, y + yy));
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vbe_plot_px(x + xx, y + yy, pixel);
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}
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}else{
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for (int xx = 0; xx < width; xx++)
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for (int yy = 0; yy < height; yy++) {
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uint32_t pixel = color_blend(hex, 0x000000);
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vbe_plot_px(x + xx, y + yy, pixel);
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}
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}
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}
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struct vbe_char {
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char c;
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uint32_t fg;
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@ -51,15 +134,28 @@ struct vbe_char {
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};
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void vbe_plot_char(struct vbe_char c, int x, int y) {
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int orig_x = x;
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uint8_t *glyph = &vga_font[c.c * VGA_FONT_HEIGHT];
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for (int i = 0; i < VGA_FONT_HEIGHT; i++) {
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for (int j = VGA_FONT_WIDTH - 1; j >= 0; j--) {
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vbe_plot_px(x++, y, (glyph[i] & (1 << j)) ? c.fg : c.bg);
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if (A(c.bg)) {
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vbe_plot_background_colored(x, y, VGA_FONT_WIDTH, VGA_FONT_HEIGHT, c.bg);
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} else {
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vbe_fill_rect(x, y, VGA_FONT_WIDTH, VGA_FONT_HEIGHT, c.bg);
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}
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if (A(c.fg)) {
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for (int i = 0; i < VGA_FONT_HEIGHT; i++) {
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for (int j = 0; j < VGA_FONT_WIDTH; j++) {
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if ((glyph[i] & (0x80 >> j)))
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vbe_blend_px(x + j, y + i, c.fg);
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}
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}
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} else {
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for (int i = 0; i < VGA_FONT_HEIGHT; i++) {
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for (int j = 0; j < VGA_FONT_WIDTH; j++) {
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if ((glyph[i] & (0x80 >> j)))
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vbe_plot_px(x + j, y + i, c.fg);
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}
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}
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y++;
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x = orig_x;
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}
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}
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@ -123,11 +219,6 @@ static void scroll(void) {
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void vbe_clear(bool move) {
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clear_cursor();
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if (background != NULL)
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for (int x = 0; x < vbe_width; x++)
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for (int y = 0; y < vbe_height; y++)
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vbe_plot_px(x, y, background->get_pixel(background, x, y));
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struct vbe_char empty;
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empty.c = ' ';
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empty.fg = text_fg;
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@ -166,17 +257,7 @@ void vbe_get_cursor_pos(int *x, int *y) {
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*y = cursor_y;
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}
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static uint32_t ansi_colours[] = {
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0x00000000, // black
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0x00aa0000, // red
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0x0000aa00, // green
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0x00aa5500, // brown
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0x000000aa, // blue
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0x00aa00aa, // magenta
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0x0000aaaa, // cyan
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0x00aaaaaa, // grey
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0x00ffffff // white
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};
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void vbe_set_text_fg(int fg) {
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text_fg = ansi_colours[fg];
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@ -249,6 +330,7 @@ void vbe_tty_init(int *_rows, int *_cols, struct image *_background) {
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frame_height = vbe_height / 2 - (VGA_FONT_HEIGHT * rows) / 2;
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frame_width = vbe_width / 2 - (VGA_FONT_WIDTH * cols) / 2;
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vbe_plot_background(0, 0, vbe_width, vbe_height);
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vbe_clear(true);
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}
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@ -1,17 +1,5 @@
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TIMEOUT=3
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COLORSCHEME_BLACK=073642
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COLORSCHEME_RED=aa0000
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COLORSCHEME_GREEN=00aaff
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COLORSCHEME_BROWN=aa5500
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COLORSCHEME_BLUE=0000aa
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COLORSCHEME_MAGENTA=aa00aa
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COLORSCHEME_CYAN=00aaaa
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COLORSCHEME_GREY=aaaaaa
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COLORSCHEME_WHITE=fdf6e3
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BACKGROUND_PARTITION=0
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BACKGROUND_PATH=bg.bmp
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:MyOS
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