177 lines
4.5 KiB
C
177 lines
4.5 KiB
C
/*
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* This file is part of the libserialport project.
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*
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* Copyright (C) 2019 Martin Ling <martin-libserialport@earth.li>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as
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* published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <config.h>
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#include "libserialport.h"
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#include "libserialport_internal.h"
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SP_PRIV void time_get(struct time *time)
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{
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#ifdef _WIN32
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LARGE_INTEGER count;
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QueryPerformanceCounter(&count);
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time->ticks = count.QuadPart;
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#elif defined(HAVE_CLOCK_GETTIME)
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struct timespec ts;
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if (clock_gettime(CLOCK_MONOTONIC, &ts) == -1)
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clock_gettime(CLOCK_REALTIME, &ts);
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time->tv.tv_sec = ts.tv_sec;
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time->tv.tv_usec = ts.tv_nsec / 1000;
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#elif defined(__APPLE__)
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mach_timebase_info_data_t info;
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mach_timebase_info(&info);
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uint64_t ticks = mach_absolute_time();
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uint64_t ns = (ticks * info.numer) / info.denom;
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time->tv.tv_sec = ns / 1000000000;
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time->tv.tv_usec = (ns % 1000000000) / 1000;
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#else
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gettimeofday(&time->tv, NULL);
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#endif
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}
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SP_PRIV void time_set_ms(struct time *time, unsigned int ms)
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{
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#ifdef _WIN32
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LARGE_INTEGER frequency;
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QueryPerformanceFrequency(&frequency);
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time->ticks = ms * (frequency.QuadPart / 1000);
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#else
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time->tv.tv_sec = ms / 1000;
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time->tv.tv_usec = (ms % 1000) * 1000;
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#endif
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}
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SP_PRIV void time_add(const struct time *a,
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const struct time *b, struct time *result)
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{
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#ifdef _WIN32
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result->ticks = a->ticks + b->ticks;
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#else
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timeradd(&a->tv, &b->tv, &result->tv);
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#endif
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}
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SP_PRIV void time_sub(const struct time *a,
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const struct time *b, struct time *result)
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{
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#ifdef _WIN32
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result->ticks = a->ticks - b->ticks;
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#else
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timersub(&a->tv, &b->tv, &result->tv);
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#endif
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}
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SP_PRIV bool time_greater(const struct time *a, const struct time *b)
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{
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#ifdef _WIN32
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return (a->ticks > b->ticks);
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#else
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return timercmp(&a->tv, &b->tv, >);
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#endif
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}
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SP_PRIV void time_as_timeval(const struct time *time, struct timeval *tv)
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{
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#ifdef _WIN32
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LARGE_INTEGER frequency;
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QueryPerformanceFrequency(&frequency);
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tv->tv_sec = time->ticks / frequency.QuadPart;
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tv->tv_usec = (time->ticks % frequency.QuadPart) /
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(frequency.QuadPart / 1000000);
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#else
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*tv = time->tv;
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#endif
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}
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SP_PRIV unsigned int time_as_ms(const struct time *time)
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{
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#ifdef _WIN32
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LARGE_INTEGER frequency;
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QueryPerformanceFrequency(&frequency);
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return time->ticks / (frequency.QuadPart / 1000);
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#else
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return time->tv.tv_sec * 1000 + time->tv.tv_usec / 1000;
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#endif
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}
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SP_PRIV void timeout_start(struct timeout *timeout, unsigned int timeout_ms)
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{
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timeout->ms = timeout_ms;
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/* Get time at start of operation. */
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time_get(&timeout->start);
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/* Define duration of timeout. */
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time_set_ms(&timeout->delta, timeout_ms);
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/* Calculate time at which we should give up. */
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time_add(&timeout->start, &timeout->delta, &timeout->end);
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/* Disable limit unless timeout_limit() called. */
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timeout->limit_ms = 0;
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/* First blocking call has not yet been made. */
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timeout->calls_started = false;
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}
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SP_PRIV void timeout_limit(struct timeout *timeout, unsigned int limit_ms)
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{
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timeout->limit_ms = limit_ms;
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timeout->overflow = (timeout->ms > timeout->limit_ms);
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time_set_ms(&timeout->delta_max, timeout->limit_ms);
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}
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SP_PRIV bool timeout_check(struct timeout *timeout)
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{
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if (!timeout->calls_started)
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return false;
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if (timeout->ms == 0)
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return false;
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time_get(&timeout->now);
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time_sub(&timeout->end, &timeout->now, &timeout->delta);
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if (timeout->limit_ms)
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if ((timeout->overflow = time_greater(&timeout->delta, &timeout->delta_max)))
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timeout->delta = timeout->delta_max;
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return time_greater(&timeout->now, &timeout->end);
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}
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SP_PRIV void timeout_update(struct timeout *timeout)
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{
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timeout->calls_started = true;
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}
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#ifndef _WIN32
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SP_PRIV struct timeval *timeout_timeval(struct timeout *timeout)
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{
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if (timeout->ms == 0)
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return NULL;
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time_as_timeval(&timeout->delta, &timeout->delta_tv);
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return &timeout->delta_tv;
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}
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#endif
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SP_PRIV unsigned int timeout_remaining_ms(struct timeout *timeout)
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{
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if (timeout->limit_ms && timeout->overflow)
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return timeout->limit_ms;
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else
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return time_as_ms(&timeout->delta);
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}
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