/* * This file is part of the libserialport project. * * Copyright (C) 2019 Martin Ling * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ #include "libserialport_internal.h" SP_PRIV void time_get(struct time *time) { #ifdef _WIN32 LARGE_INTEGER count; QueryPerformanceCounter(&count); time->ticks = count.QuadPart; #elif defined(HAVE_CLOCK_GETTIME) struct timespec ts; if (clock_gettime(CLOCK_MONOTONIC, &ts) == -1) clock_gettime(CLOCK_REALTIME, &ts); time->tv.tv_sec = ts.tv_sec; time->tv.tv_usec = ts.tv_nsec / 1000; #elif defined(__APPLE__) mach_timebase_info_data_t info; mach_timebase_info(&info); uint64_t ticks = mach_absolute_time(); uint64_t ns = (ticks * info.numer) / info.denom; time->tv.tv_sec = ns / 1000000000; time->tv.tv_usec = (ns % 1000000000) / 1000; #else gettimeofday(&time->tv, NULL); #endif } SP_PRIV void time_set_ms(struct time *time, unsigned int ms) { #ifdef _WIN32 LARGE_INTEGER frequency; QueryPerformanceFrequency(&frequency); time->ticks = ms * (frequency.QuadPart / 1000); #else time->tv.tv_sec = ms / 1000; time->tv.tv_usec = (ms % 1000) * 1000; #endif } SP_PRIV void time_add(const struct time *a, const struct time *b, struct time *result) { #ifdef _WIN32 result->ticks = a->ticks + b->ticks; #else timeradd(&a->tv, &b->tv, &result->tv); #endif } SP_PRIV void time_sub(const struct time *a, const struct time *b, struct time *result) { #ifdef _WIN32 result->ticks = a->ticks - b->ticks; #else timersub(&a->tv, &b->tv, &result->tv); #endif } SP_PRIV bool time_greater(const struct time *a, const struct time *b) { #ifdef _WIN32 return (a->ticks > b->ticks); #else return timercmp(&a->tv, &b->tv, >); #endif } SP_PRIV void time_as_timeval(const struct time *time, struct timeval *tv) { #ifdef _WIN32 LARGE_INTEGER frequency; QueryPerformanceFrequency(&frequency); tv->tv_sec = (long) (time->ticks / frequency.QuadPart); tv->tv_usec = (long) ((time->ticks % frequency.QuadPart) / (frequency.QuadPart / 1000000)); #else *tv = time->tv; #endif } SP_PRIV unsigned int time_as_ms(const struct time *time) { #ifdef _WIN32 LARGE_INTEGER frequency; QueryPerformanceFrequency(&frequency); return (unsigned int) (time->ticks / (frequency.QuadPart / 1000)); #else return time->tv.tv_sec * 1000 + time->tv.tv_usec / 1000; #endif } SP_PRIV void timeout_start(struct timeout *timeout, unsigned int timeout_ms) { timeout->ms = timeout_ms; /* Get time at start of operation. */ time_get(&timeout->start); /* Define duration of timeout. */ time_set_ms(&timeout->delta, timeout_ms); /* Calculate time at which we should give up. */ time_add(&timeout->start, &timeout->delta, &timeout->end); /* Disable limit unless timeout_limit() called. */ timeout->limit_ms = 0; /* First blocking call has not yet been made. */ timeout->calls_started = false; } SP_PRIV void timeout_limit(struct timeout *timeout, unsigned int limit_ms) { timeout->limit_ms = limit_ms; timeout->overflow = (timeout->ms > timeout->limit_ms); time_set_ms(&timeout->delta_max, timeout->limit_ms); } SP_PRIV bool timeout_check(struct timeout *timeout) { if (!timeout->calls_started) return false; if (timeout->ms == 0) return false; time_get(&timeout->now); time_sub(&timeout->end, &timeout->now, &timeout->delta); if (timeout->limit_ms) if ((timeout->overflow = time_greater(&timeout->delta, &timeout->delta_max))) timeout->delta = timeout->delta_max; return time_greater(&timeout->now, &timeout->end); } SP_PRIV void timeout_update(struct timeout *timeout) { timeout->calls_started = true; } #ifndef _WIN32 SP_PRIV struct timeval *timeout_timeval(struct timeout *timeout) { if (timeout->ms == 0) return NULL; time_as_timeval(&timeout->delta, &timeout->delta_tv); return &timeout->delta_tv; } #endif SP_PRIV unsigned int timeout_remaining_ms(struct timeout *timeout) { if (timeout->limit_ms && timeout->overflow) return timeout->limit_ms; else return time_as_ms(&timeout->delta); }