imgui/backends
2024-07-18 14:02:27 +02:00
..
vulkan
imgui_impl_allegro5.cpp Backends: Allegro5: Correctly handle unstable bit in version checks (#7755) 2024-06-30 23:25:51 +02:00
imgui_impl_allegro5.h
imgui_impl_android.cpp
imgui_impl_android.h
imgui_impl_dx9.cpp
imgui_impl_dx9.h
imgui_impl_dx10.cpp
imgui_impl_dx10.h
imgui_impl_dx11.cpp
imgui_impl_dx11.h
imgui_impl_dx12.cpp
imgui_impl_dx12.h
imgui_impl_glfw.cpp Backends: GLFW+Emscripten: Fixed build (#7647) 2024-07-08 22:26:14 +02:00
imgui_impl_glfw.h Backends: GLFW+Emscripten: (Breaking) Renamed ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to ImGui_ImplGlfw_InstallEmscriptenCallbacks(), added GLFWwindow* parameter. (#7647, #7600) 2024-07-08 22:02:48 +02:00
imgui_impl_glut.cpp
imgui_impl_glut.h
imgui_impl_metal.h
imgui_impl_metal.mm
imgui_impl_opengl2.cpp Backends: OpenGL2, OpenGL3: ImGui_ImplOpenGL3_NewFrame() recreates font texture if it has been destroyed by ImGui_ImplOpenGL3_DestroyFontsTexture(). (#7748) 2024-06-28 15:08:54 +02:00
imgui_impl_opengl2.h
imgui_impl_opengl3_loader.h
imgui_impl_opengl3.cpp Backends: OpenGL2, OpenGL3: ImGui_ImplOpenGL3_NewFrame() recreates font texture if it has been destroyed by ImGui_ImplOpenGL3_DestroyFontsTexture(). (#7748) 2024-06-28 15:08:54 +02:00
imgui_impl_opengl3.h
imgui_impl_osx.h
imgui_impl_osx.mm (Breaking) IO, IME: renamed platform IME hook io.SetPlatformImeDataFn() -> io.PlatformSetImeDataFn() and added explicit context. 2024-07-02 15:48:32 +02:00
imgui_impl_sdl2.cpp IO: amend PlatformOpenInShellFn specs to return a bool. (#7660) 2024-07-02 19:03:40 +02:00
imgui_impl_sdl2.h
imgui_impl_sdl3.cpp Backends: SDL3: Update for API changes: SDL_GetClipboardText() string ownership change. (#7801) 2024-07-18 14:02:27 +02:00
imgui_impl_sdl3.h Backends: SDL3: Updated comments (IME seems fixed in SDL3). Added SDL3 examples to Visual Studio solution. 2024-07-02 11:37:18 +02:00
imgui_impl_sdlrenderer2.cpp
imgui_impl_sdlrenderer2.h
imgui_impl_sdlrenderer3.cpp Backends: SDLRenderer3: Update for SDL_RenderGeometryRaw() API changes. 2024-07-01 12:07:59 +02:00
imgui_impl_sdlrenderer3.h
imgui_impl_vulkan.cpp
imgui_impl_vulkan.h
imgui_impl_wgpu.cpp
imgui_impl_wgpu.h
imgui_impl_win32.cpp Backends: Win32: fixed ImGuiMod_Super being mapped to VK_APPS instead of VK_LWIN||VK_RWIN (#7768, #4858, #2622) 2024-07-08 13:59:07 +02:00
imgui_impl_win32.h