imgui/backends
ocornut ba2f4a2cd5 IO: (BREAKING) moved GetIO().PlatformOpenInShellFn to GetPlatformIO(.Platform_OpenInShellFn. (#7660) 2024-08-22 20:11:36 +02:00
..
vulkan Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft) 2020-10-14 14:41:40 +02:00
imgui_impl_allegro5.cpp Backends: Allegro5: Correctly handle unstable bit in version checks (#7755) 2024-06-30 23:25:51 +02:00
imgui_impl_allegro5.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_android.cpp Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568) 2024-05-13 15:07:13 +02:00
imgui_impl_android.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_dx9.cpp Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568) 2024-05-13 15:07:13 +02:00
imgui_impl_dx9.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_dx10.cpp Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568) 2024-05-13 15:07:13 +02:00
imgui_impl_dx10.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_dx11.cpp Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568) 2024-05-13 15:07:13 +02:00
imgui_impl_dx11.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_dx12.cpp Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568) 2024-05-13 15:07:13 +02:00
imgui_impl_dx12.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_glfw.cpp IO: (BREAKING) moved GetIO().PlatformOpenInShellFn to GetPlatformIO(.Platform_OpenInShellFn. (#7660) 2024-08-22 20:11:36 +02:00
imgui_impl_glfw.h Examples: GLFW: rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844) 2024-07-31 17:33:24 +02:00
imgui_impl_glut.cpp Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568) 2024-05-13 15:07:13 +02:00
imgui_impl_glut.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_metal.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_metal.mm Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568) 2024-05-13 15:07:13 +02:00
imgui_impl_opengl2.cpp Backends: OpenGL2, OpenGL3: ImGui_ImplOpenGL3_NewFrame() recreates font texture if it has been destroyed by ImGui_ImplOpenGL3_DestroyFontsTexture(). (#7748) 2024-06-28 15:08:54 +02:00
imgui_impl_opengl2.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_opengl3.cpp Backends: OpenGL3: Fixed unsupported option warning with apple clang (#7810) 2024-07-22 21:10:35 +02:00
imgui_impl_opengl3.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_opengl3_loader.h Fixed typos. (#7593) 2024-05-16 16:13:01 +02:00
imgui_impl_osx.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_osx.mm (Breaking) IO, IME: renamed platform IME hook io.SetPlatformImeDataFn() -> io.PlatformSetImeDataFn() and added explicit context. 2024-07-02 15:48:32 +02:00
imgui_impl_sdl2.cpp IO: (BREAKING) moved GetIO().PlatformOpenInShellFn to GetPlatformIO(.Platform_OpenInShellFn. (#7660) 2024-08-22 20:11:36 +02:00
imgui_impl_sdl2.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_sdl3.cpp Backends: SDL2, SDL3: storing SDL_WindowID inside ImGuiViewport::PlatformHandle instead of SDL_Window*. (#7853) 2024-08-19 14:43:43 +02:00
imgui_impl_sdl3.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_sdlrenderer2.cpp Backends: SDL_Renderer2/SDL_Renderer3: and ImGui_ImplSDLRenderer2_RenderDrawData() and ImGui_ImplSDLRenderer3_RenderDrawData() now takes a SDL_Renderer* parameter. 2024-05-15 13:44:54 +02:00
imgui_impl_sdlrenderer2.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_sdlrenderer3.cpp Backends: SDLRenderer3: Update for SDL_RenderGeometryRaw() API changes. 2024-07-01 12:07:59 +02:00
imgui_impl_sdlrenderer3.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_vulkan.cpp Fixed typos. (#7593) 2024-05-16 16:13:01 +02:00
imgui_impl_vulkan.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_wgpu.cpp Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568) 2024-05-13 15:07:13 +02:00
imgui_impl_wgpu.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_win32.cpp Backends: Win32: fixed ImGuiMod_Super being mapped to VK_APPS instead of VK_LWIN||VK_RWIN (#7768, #4858, #2622) 2024-07-08 13:59:07 +02:00
imgui_impl_win32.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00