imgui/examples/example_glfw_opengl3
ocornut b0a936e5d4 Merge branch 'master' into docking (incl revert of examples refactor)
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_directx11/main.cpp
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
2023-02-03 22:38:39 +01:00
..
build_win32.bat Backends: OpenGL3: Embed our own minimal GL loader (amends). (#4445) 2021-08-19 16:24:59 +02:00
example_glfw_opengl3.vcxproj Backends: OpenGL3: Embed our own minimal GL loader based on gl3w and use it in SDL/GLFW examples. (#4445) 2021-08-19 16:24:58 +02:00
example_glfw_opengl3.vcxproj.filters Examples: updated VS projects with .natvis file under imgui/ 2022-09-14 14:17:47 +02:00
main.cpp Merge branch 'master' into docking (incl revert of examples refactor) 2023-02-03 22:38:39 +01:00
Makefile CI: Fixes for OSX + explicitely request C++11. 2022-02-15 17:25:11 +01:00
Makefile.emscripten Examples: Made example_sdl_opengl3 and example_glfw_opengl3 build with Emscripten. Removed dedicated examples. (#2492, #2494, #3699, #3705) 2023-02-02 18:08:17 +01:00