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73e13a0762
imgui
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examples
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example_apple_metal
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omar
73e13a0762
Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
2018-07-16 22:17:34 +02:00
..
AppDelegate.h
Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses
#1873
)
2018-07-05 21:58:15 +09:00
AppDelegate.m
Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses
#1873
)
2018-07-05 21:58:15 +09:00
main.m
Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses
#1873
)
2018-07-05 21:58:15 +09:00
Renderer.h
Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses
#1873
)
2018-07-05 21:58:15 +09:00
Renderer.mm
Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
2018-07-16 22:17:34 +02:00
ViewController.h
Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses
#1873
)
2018-07-05 21:58:15 +09:00
ViewController.mm
Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses
#1873
)
2018-07-05 21:58:15 +09:00