imgui/backends
ocornut 72ebd91567 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	imgui.h
2023-10-05 15:10:45 +02:00
..
vulkan
imgui_impl_allegro5.cpp
imgui_impl_allegro5.h
imgui_impl_android.cpp
imgui_impl_android.h
imgui_impl_dx9.cpp
imgui_impl_dx9.h
imgui_impl_dx10.cpp
imgui_impl_dx10.h
imgui_impl_dx11.cpp
imgui_impl_dx11.h
imgui_impl_dx12.cpp
imgui_impl_dx12.h
imgui_impl_glfw.cpp
imgui_impl_glfw.h
imgui_impl_glut.cpp
imgui_impl_glut.h
imgui_impl_metal.h
imgui_impl_metal.mm
imgui_impl_opengl2.cpp
imgui_impl_opengl2.h
imgui_impl_opengl3_loader.h Backends: OpenGL3: rename gl3w's loader symbols to allow LTO compilation with another copy of gl3w. (#6875, #6668, #4445) 2023-10-05 11:03:28 +02:00
imgui_impl_opengl3.cpp Merge branch 'master' into docking 2023-10-05 15:10:45 +02:00
imgui_impl_opengl3.h
imgui_impl_osx.h
imgui_impl_osx.mm
imgui_impl_sdl2.cpp
imgui_impl_sdl2.h
imgui_impl_sdl3.cpp
imgui_impl_sdl3.h
imgui_impl_sdlrenderer2.cpp
imgui_impl_sdlrenderer2.h
imgui_impl_sdlrenderer3.cpp
imgui_impl_sdlrenderer3.h
imgui_impl_vulkan.cpp
imgui_impl_vulkan.h
imgui_impl_wgpu.cpp
imgui_impl_wgpu.h
imgui_impl_win32.cpp
imgui_impl_win32.h