imgui/examples/example_glfw_opengl2
ocornut b0a936e5d4 Merge branch 'master' into docking (incl revert of examples refactor)
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_directx11/main.cpp
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
2023-02-03 22:38:39 +01:00
..
build_win32.bat Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe. 2020-12-09 18:28:02 +01:00
example_glfw_opengl2.vcxproj Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest. 2021-06-08 17:08:49 +02:00
example_glfw_opengl2.vcxproj.filters Examples: updated VS projects with .natvis file under imgui/ 2022-09-14 14:17:47 +02:00
main.cpp Merge branch 'master' into docking (incl revert of examples refactor) 2023-02-03 22:38:39 +01:00
Makefile CI: Fixes for OSX + explicitely request C++11. 2022-02-15 17:25:11 +01:00