imgui/examples/example_apple_metal
Nicolas Burrus 39d17ca07f Examples: Apple: catch events from the right and other mouse buttons when using Cocoa. (#3260) 2020-05-25 11:29:41 +02:00
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Shared Examples: Apple: catch events from the right and other mouse buttons when using Cocoa. (#3260) 2020-05-25 11:29:41 +02:00
example_apple_metal.xcodeproj Examples: Downgrading projects to xcode 9.2 (maybe 8.0) (#2134) 2019-01-03 14:01:14 +01:00
iOS Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses #1873) 2018-07-05 21:58:15 +09:00
macOS Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses #1873) 2018-07-05 21:58:15 +09:00
README.md Examples: Comments + shallow coding convention tweak to be consistent across examples and with imgui_impl_osx 2018-07-08 11:16:11 +02:00

README.md

iOS / OSX Metal example

Introduction

This example shows how to integrate Dear ImGui with Metal. It is based on the "cross-platform" game template provided with Xcode as of Xcode 9.

(NB: you may still want to use GLFW or SDL which will also support Windows, Linux along with OSX.)