imgui/examples/example_apple_metal
Michael Martz 506f7e0074 Using nullptr in locations where warning disable is not convenient. (#6313, #4537) 2023-04-11 11:33:50 +02:00
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example_apple_metal.xcodeproj Backends: OSX: Add Game Controller support. (#4759) 2021-12-13 11:25:59 +01:00
iOS Examples: Apple: Consolidated example_apple_metal to reduce class and file count (#1873, #3543) 2020-10-23 11:33:08 +02:00
macOS Examples: Apple: Consolidated example_apple_metal to reduce class and file count (#1873, #3543) 2020-10-23 11:33:08 +02:00
README.md Backends+Examples: SDL2: renamed imgui_impl_sdl.cpp/.h to imgui_impl_sdl2.cpp/.h. (#6146) 2023-02-07 12:04:38 +01:00
main.mm Using nullptr in locations where warning disable is not convenient. (#6313, #4537) 2023-04-11 11:33:50 +02:00

README.md

iOS / OSX Metal example

Introduction

This example shows how to integrate Dear ImGui with Metal. It is based on the "cross-platform" game template provided with Xcode as of Xcode 9.

Consider basing your work off the example_glfw_metal/ or example_sdl2_metal/ examples. They are better supported and will be portable unlike this one.