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431aa4e456
imgui
/
examples
/
example_glfw_opengl3
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omar
431aa4e456
Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
2019-06-06 16:13:30 +02:00
..
build_win32.bat
Examples: Fixes.
2018-06-23 09:42:47 +02:00
example_glfw_opengl3.vcxproj
Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
2019-04-15 15:48:38 +02:00
example_glfw_opengl3.vcxproj.filters
Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (
#2036
)
2018-08-30 14:29:11 +02:00
main.cpp
Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
2019-06-06 16:13:30 +02:00
Makefile
Examples: Makefile: Tweaks so they are more consistent with each others. Added -g./opt/local includes for MacPorts on Mac OS X. (
#297
)
2019-04-07 23:02:07 +02:00