imgui/examples/sdl_opengl2_example
2018-06-07 22:30:10 +02:00
..
build_win32.bat Examples: Fixed Makefile, batch files. 2018-06-07 22:30:10 +02:00
main.cpp Examples, Platform: Removed the call to ImGui::NewFrame() from the platform _NewFrame() function e.g. ImGui_ImplWin32_NewFrame(), ImGui_ImplSDL2_NewFrame(), ImGui_ImplGlfw_NewFrame(), etc. Moved to main.cpp for consistency. (#1542) 2018-06-07 22:10:31 +02:00
Makefile Examples: Updated Makefile and batch files to work with new examples. Using lowercase "gl.h" as it seems this is what Linux wants. 2018-03-07 12:05:47 +01:00
README.md Fix sdl_opengl2_example filename in README.md's build instructions 2018-01-25 13:27:57 +01:00
sdl_opengl2_example.vcxproj Examples: Added .. folder in include path to remove the awkward #include "../imgui_impl_xxx.h" statements. 2018-06-07 19:20:04 +02:00
sdl_opengl2_example.vcxproj.filters Examples: SDL: Extracted into imgui_impl_sdl.*, reused imgui_impl_opengl* files. 2018-02-18 20:26:20 +01:00

How to Build

  • On Windows with Visual Studio's CLI
set SDL2DIR=path_to_your_sdl2_folder
cl /Zi /MD /I %SDL2DIR%\include /I ..\.. main.cpp imgui_impl_sdl_gl2.cpp ..\..\imgui*.cpp /link /LIBPATH:%SDL2DIR%\lib SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
  • On Linux and similar Unixes
c++ `sdl2-config --cflags` -I ../.. main.cpp imgui_impl_sdl_gl2.cpp ../../imgui*.cpp `sdl2-config --libs` -lGL -o sdl2example
  • On Mac OS X
brew install sdl2
c++ `sdl2-config --cflags` -I ../.. main.cpp imgui_impl_sdl_gl2.cpp ../../imgui*.cpp `sdl2-config --libs` -framework OpenGl -o sdl2example