omar
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991b16cc6a
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Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_widgets.cpp
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2018-12-11 19:46:46 +01:00 |
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omar
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febc3e6aa1
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Internals: Windows hidden with HiddenFramesRegular (but NOT HiddenFramesForResize) preserve their SizeContents, so restoring a auto-resize window after it's been hidden by tabs won't reset its size for a frame. Arguable. Let's see how it goes. (Followup to b48e295bddbf965d7382ec5578ed05d2fe601114)
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2018-12-11 19:19:12 +01:00 |
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omar
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d9a84de9d9
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Contents size is preserved while a window collapsed. Fix auto-resizing window losing their size for one frame when uncollapsed.
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2018-12-11 19:08:06 +01:00 |
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omar
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ccce47c6a2
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Demo: Using Tabs in Style Editor and Simple Layout example. + Adding missing early out in About and Documents examples.
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2018-12-11 18:10:43 +01:00 |
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omar
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067b691fd8
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Merge branch 'viewport' into docking
# Conflicts:
# docs/TODO.txt
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_draw.cpp
# imgui_internal.h
# imgui_widgets.cpp
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2018-12-11 13:23:00 +01:00 |
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omar
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c40feabe4d
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2018-12-11 12:41:40 +01:00 |
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omar
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54a60aaa40
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Added BETA api for Tab Bar/Tabs widgets. (#261, #351) (merged this feature from the from Docking branch so it can be used earlier as as standalone feature)
- Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem(), SetTabItemClosed() API.
- Added ImGuiTabBarFlags flags for BeginTabBar().
- Added ImGuiTabItemFlags flags for BeginTabItem().
- Style: Added ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive colors.
- Demo: Added Layout->Tabs demo code.
- Demo: Added "Documents" example app showcasing possible use for tabs.
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2018-12-11 12:36:47 +01:00 |
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omar
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cc1283fb78
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Added ImGuiWindowFlags_UnsavedDocument window flag to append '*' to title without altering the ID, as a convenience to avoid using the ### operator. (merged from Docking branch)
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2018-12-11 12:20:48 +01:00 |
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omar
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e6439e1a16
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Merge branch 'viewport' into docking + moved io.ConfigFlags ImGuiConfigFlags_DockingNoSplit to io.ConfigDockingNoSplit
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_demo.cpp
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2018-12-10 16:21:49 +01:00 |
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omar
|
26b9e2d0a5
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
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2018-12-10 16:14:31 +01:00 |
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omar
|
9476e07d5a
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Added io.ConfigWindowsMoveFromTitleBarOnly option. Still is ignored by window with no title bars (often popups). This affects clamping window within the visible area: with this option enabled title bars need to be visible. (#899)
Tweaked default value of style.DisplayWindowPadding from (20,20) to (19,19) so the default style as a value which is the same as the title bar height.
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2018-12-10 16:05:30 +01:00 |
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omar
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59f3c4fc20
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Renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges and removed its [Beta] mark. Resizing windows from edge is now enabled by default (io.ConfigWindowsResizeFromEdges=true). Note that it only works _if_ the back-end sets ImGuiBackendFlags_HasMouseCursors, which the standard back-end do.
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2018-12-10 15:41:01 +01:00 |
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omar
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f768727284
|
Merge branch 'viewport' into docking
# Conflicts:
# imgui.cpp
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2018-12-06 16:36:17 +01:00 |
|
omar
|
a03846bd9e
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2018-12-06 16:33:39 +01:00 |
|
omar
|
b58bd5b311
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Version 1.67 WIP + todo notes
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2018-12-04 13:49:29 +01:00 |
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omar
|
5105c6c0d0
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Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
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2018-12-04 00:06:26 +01:00 |
|
omar
|
3a678d48b1
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
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2018-12-04 00:05:45 +01:00 |
|
omar
|
3e84f7cd1d
|
Viewport: Fixed a viewport bug which led some popups to merge in underlying host viewport when they should be z-over their parent viewport.
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2018-12-03 18:16:47 +01:00 |
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omar
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8d58055a54
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Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration.
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2018-12-03 17:47:10 +01:00 |
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omar
|
10e13dd6bb
|
Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix).
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2018-12-03 12:19:23 +01:00 |
|
omar
|
ac10889bde
|
Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
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2018-12-03 11:44:51 +01:00 |
|
omar
|
65e579e558
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Merge branch 'master' into viewport
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_vulkan.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
# imgui_demo.cpp
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2018-12-03 11:41:53 +01:00 |
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omar
|
801645d350
|
Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
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2018-12-03 10:17:17 +01:00 |
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omar
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34e18ef771
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Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9 ) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
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2018-11-30 23:48:39 +01:00 |
|
omar
|
8289e5f6b4
|
Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9 ) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
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2018-11-30 23:48:25 +01:00 |
|
omar
|
84238240d6
|
Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9 ) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
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2018-11-30 23:47:23 +01:00 |
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omar
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3849def253
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Added ShowAboutWindow(), About Window now showing various config/build information.
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2018-11-30 18:30:21 +01:00 |
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omar
|
f78b5a0cdb
|
Merge branch 'viewport' into docking
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2018-11-30 18:27:14 +01:00 |
|
omar
|
afeefadb4e
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
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2018-11-30 18:24:43 +01:00 |
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omar
|
4ef06f5aa2
|
Added ShowAboutWindow(), About Window now showing various config/build information.
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2018-11-30 18:02:01 +01:00 |
|
omar
|
1bfcf8f339
|
Separator: Fixed Separator() outputting an extraneous empty line when captured into clipboard/text/file.
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2018-11-30 16:42:32 +01:00 |
|
omar
|
753223bd7b
|
Merge branch 'viewport' into docking
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2018-11-30 14:38:54 +01:00 |
|
omar
|
1c7be88a1a
|
Viewport: Fixed a bug where tooltips on their first frame didn't find a monitor leading to the "recovery" code to revert it to the main viewport for a frame. (#1542)
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2018-11-30 14:35:13 +01:00 |
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omar
|
baf67d393f
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When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. (#2213)
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2018-11-29 23:25:29 +01:00 |
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omar
|
4575354bc0
|
Docking: Comments + maiintain LastFrameFocused per node + using bitfiield for docking bools.
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2018-11-27 13:29:09 +01:00 |
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omar
|
d23c69d319
|
Docking: Added context menu option to hide the tab bar of single-window dock nodes, similar to Unreal. (#2109)
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2018-11-26 17:25:06 +01:00 |
|
omar
|
ddc3f8f069
|
Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_internal.h
|
2018-11-26 15:32:04 +01:00 |
|
omar
|
5261e5a6ba
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
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2018-11-26 14:53:51 +01:00 |
|
omar
|
35d648341b
|
Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187)
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2018-11-23 18:12:37 +01:00 |
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omar
|
d8ab2c1ac9
|
Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo
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2018-11-23 16:55:33 +01:00 |
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omar
|
d27ffefbd4
|
Version 1.67 WIP
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2018-11-22 18:59:57 +01:00 |
|
omar
|
2515413080
|
Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui_widgets.cpp
|
2018-11-22 15:29:18 +01:00 |
|
omar
|
d87b80c6c1
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
|
2018-11-22 15:28:27 +01:00 |
|
omar
|
da3c4330c1
|
Version 1.66
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2018-11-22 15:11:52 +01:00 |
|
omar
|
c00a3bd98f
|
Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
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2018-11-21 18:43:25 +01:00 |
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omar
|
cc4b1f9e47
|
Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. (#787)
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2018-11-21 16:07:04 +01:00 |
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omar
|
4a43f347bb
|
Merge branch 'viewport' into docking
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_marmalade/main.cpp
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2018-11-15 14:00:01 +01:00 |
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omar
|
dcbf976a8e
|
Merge branch 'master' into viewport + comments
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
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2018-11-15 13:58:46 +01:00 |
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omar
|
aa668c410a
|
Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit.
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2018-11-15 13:56:27 +01:00 |
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omar
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f52f0a5277
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Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
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2018-11-13 18:54:02 +01:00 |
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