Commit Graph

2600 Commits

Author SHA1 Message Date
Peter Particle
eaae754211 Removed redundant barrier.
The transition of the swapchain image(s) can happen implicitly in the renderpass. This approach has been stated to be more efficient than using an explicit barrier.
See "Vulkan Programming Guide", Chapter 7: "Graphics Pipelines", section "Renderpasses".
2017-05-01 16:52:52 +02:00
Peter Particle
33874073dc Fixed all issues found by vulkan debug report. Reasons for the major design changes are commented. 2017-05-01 16:48:16 +02:00
omar
89d03d5cca Examples: Vulkan: Disable IMGUI_VULKAN_DEBUG_REPORT by default. Update .bat files for newer VulkanSDK. 2017-05-01 16:46:57 +02:00
Peter Particle
56dff3a080 Vulkan backend: optionally enabling vulkan validation layers and debug report callback
Additional layer, extension and the callback itself are used/created when IMGUI_VULKAN_DEBUG_REPORT is defined. The callback reports seven (potential!) errors which will be fixed with another pull request.
2017-05-01 16:32:45 +02:00
omar
55be2f0722 Merge branch 'ParticlePeter-g_FrameIndex_not_used_fix' 2017-05-01 16:23:27 +02:00
omar
9fd3ba871b Merge branch 'g_FrameIndex_not_used_fix' of https://github.com/ParticlePeter/imgui into ParticlePeter-g_FrameIndex_not_used_fix 2017-05-01 16:21:43 +02:00
omar
5418bb19ff Examples: Vulkan: windows batch file for 64-bits. 2017-05-01 16:14:13 +02:00
omar
497381dc3d Comments 2017-05-01 15:53:50 +02:00
omar
23e7cdcee8 Merge branch 'martty-vk_small_fix' 2017-05-01 15:27:05 +02:00
omar
ac2eb4b960 Merge branch 'vk_small_fix' of https://github.com/martty/imgui into martty-vk_small_fix 2017-05-01 15:26:29 +02:00
omar
c3d9e0a6eb Examples: SDL2: Tweaked batch files for Win32. 2017-05-01 15:00:42 +02:00
omar
475446b8b9 Merge pull request #1080 from SaschaWillems/master
Examples: Vulkan: Small changes to be in line with specs and fix validation layer errors/warnings
2017-05-01 14:50:34 +02:00
omar
b3d237a5ce Examples: SDL2: Added build .bat files for win32. 2017-05-01 13:47:59 +02:00
omar
dbfd5d6e9a Ignoring unreasonnable Clang -wformat-pedantic warning (#1090)
See e.g.
http://clang-developers.42468.n3.nabble.com/The-p-conversion-and-cast-to-void-td4044226.html
2017-05-01 12:55:47 +02:00
omar
a0a6c8a2ef Renamed ImDrawList::PathFill() to ImDrawList::PathFillConvex() for clarity. (breaking API) 2017-05-01 12:36:46 +02:00
omar
7cd55ce939 Merge branch 'ecraven-addimagequad' 2017-05-01 12:34:45 +02:00
omar
6517d68cdf ImDrawList::AddImage* renamed uv_ parameters to be more consistent. Fix AddImageQuad to use IM_COL32_A_MASK (#1009) 2017-05-01 12:34:32 +02:00
omar
f06b20185f Merge branch 'addimagequad' of https://github.com/ecraven/imgui into ecraven-addimagequad 2017-05-01 12:25:25 +02:00
omar
884c435fd3 Merge branch 'greggman-fix-opengl3-example' 2017-05-01 12:21:05 +02:00
omar
9fdd66330f Examples: SDL2+GL3: Fix blend func state save/restore (#1120) 2017-05-01 12:20:51 +02:00
Gregg Tavares
01286f6636 Fix blend func state save/restore
AFAIK there's no such enum as `GL_BLEND_SRC` or `GL_BLEND_DST` in OpenGL3 and OpenGL4.

Maybe they're left over from previous versions? They don't even seem to exist in OpenGL 2.1. In fact checking they were deprecated in OpenGL 1.5 (they exist in 1.3)
2017-05-01 16:05:45 +09:00
omar
d878462866 End() avoid calling Columns() if no columns set is open, not sure what it wasn't the case.
Pros: Faster. Avoid early crashes StackId underflow that are meant to be more gracefully caught by CheckStacksSize() (with more explicit assert). Cons: Excercise less code.
2017-04-30 12:10:45 +02:00
omar
bbd44b4edd Clarified asserts in CheckStacksSize() when there is a stack mismatch 2017-04-30 12:10:45 +02:00
omar
a606f2dcb5 Update README.md 2017-04-28 13:43:11 +02:00
omar
9ab9a846a1 Update README.md 2017-04-28 13:40:50 +02:00
omar
6e69923e35 Update README.md 2017-04-28 13:32:04 +02:00
omar
32390a252f Added UnrealEngine_ImGui link 2017-04-28 10:28:52 +02:00
Peter
659b3fd259 Add ImDrawList::AddImageQuad
Adds a function
  AddImageQuad(user_texture_id, a, b, c, d, uva, uvb, uvc, uvd, col)
that shows a texture on a full quad. This allows showing arbitrary
rotations of a texture.
2017-04-28 10:04:20 +02:00
omar
104936ab1a imconfig: Added comment about redefining ImDrawIdx 2017-04-26 19:12:46 +02:00
omar
f030087f8e Comments to redirect people to OpenGL3 examples (#1116) 2017-04-26 18:27:10 +02:00
omar
50b4b29beb Examples: GLFW+GL3, SDL+GL3: Fixed modifying bound Texture0 (#1087, #1088, #1116) 2017-04-26 18:16:59 +02:00
omar
670775ac22 Added assert/comment about using MergeMode (#1100) 2017-04-13 20:01:24 +02:00
omar
15d7f20d4f Update README.md 2017-04-01 18:44:34 +02:00
omar
0e1950f7d6 Comments about child menu positioning (#1086) 2017-04-01 18:01:47 +02:00
omar
4b125e7d5c Merge pull request #1078 from nem0/master
Added missing IMGUI_API macros in ImGuiTextEditCallbackData methods.
2017-03-29 14:51:26 +02:00
saschawillems
4da26d85cd Clip negative scissor offsets to zero 2017-03-26 19:54:59 +02:00
saschawillems
12deb53b11 Set required depth member for buffer image copy 2017-03-26 19:38:05 +02:00
Mikulas Florek
7a37a1c3f6 do not export inline function, it causes problems on some compiers 2017-03-24 12:45:09 +01:00
Mikulas Florek
316555f9de missing API 2017-03-24 10:10:22 +01:00
omar
e10ceebd36 ImFont: Store the texture surface used to get an idea of how costly each font is. 2017-03-17 21:29:57 +01:00
omar
b84eac53d8 ImFont: Reorder field initialization to match declaration order 2017-03-17 21:29:28 +01:00
omar
931bc61345 Comment about ImGuiInputTextFlags_CtrlEnterForNewLine for InputTextMultiline() 2017-03-16 21:55:36 +01:00
omar
9a068ce005 Merge pull request #1068 from codecat/fix-colorbutton
ColorButton: fix showing wrong hex value for alpha in tooltip.
2017-03-16 09:51:04 +01:00
Codecat
fdd11658eb Fix ColorButton showing wrong hex value for alpha 2017-03-15 21:25:29 +01:00
Peter Particle
337019a68f typo, #elif instead of #else, fixed 2017-02-26 17:16:37 +01:00
Peter Particle
fd90da38e1 Vulkan backend: g_FrameIndex not used fix -> huge perf gain
Added a macro to switch between unlimited frame rate (VK_PRESENT_MODE_IMMEDIATE_KHR) and limited to 60 fps (VK_PRESENT_MODE_FIFO_KHR). Only the latter mode is guaranteed to be available, but the former one most likely is.
2017-02-26 13:25:54 +01:00
Marcell Kiss
e0244c8f62 Fix scissor offset being negative 2017-02-11 12:20:12 +01:00
Marcell Kiss
509df3e279 Fix new Vulkan validation warnings 2017-02-11 12:19:44 +01:00
omar
6384eee34f Minor comments (#998) 2017-01-29 16:53:01 +01:00
omar
4653197ca4 Update README, kinder 2017-01-28 23:26:25 +01:00