omar
f3a0b17bb8
Viewport: Win32, GLFW, SDL: Clarified back-ends by using global mouse position direction. GLFW: disabled io.MouseHoveredViewport setting under Mac/Linux. ( #1542 , #2117 ) + various comments.
2018-12-06 16:30:10 +01:00
omar
ac52d9d44c
Viewport: Fix handling of PlatformRequestResize/PlatformRequestPos. when OS decoration are enabled via ImGuiConfigFlags_ViewportsDecoration .
2018-12-06 15:36:36 +01:00
omar
e2082a675c
Viewport: Fix handling of PlatformRequestResize/PlatformRequestPos. when OS decoration are enabled via ImGuiConfigFlags_ViewportsDecoration .
2018-12-05 23:39:04 +01:00
omar
b94f0241f1
Docking: Adjusting the docking popup menu position so it tends to stay within the same viewport.
2018-12-05 21:19:42 +01:00
omar
b96b1f2412
Docking: Documenting an issue. Renamed member of ImGuiDockFamily.
2018-12-04 16:38:27 +01:00
omar
125e62491e
Internals: Nav: Added ImGuiNavLayer_ to clarify semantic of previously integer NavLayer values, and not pretend that increment/decrement operators on them super flexible. + Storage tweaks.
2018-12-04 14:34:49 +01:00
omar
b58bd5b311
Version 1.67 WIP + todo notes
2018-12-04 13:49:29 +01:00
omar
6644f1ff64
Docking: Added io.ConfigDockingTabBarOnSingleWindows option (mostly made possible by the previous fixes).
...
Note that dock node have regressions compared to current floating window: no collapse, no auto-resize, resize grip under the scrollbar, border issues, general overhead. Will tackle those.
2018-12-04 13:37:46 +01:00
omar
8cac70d8af
Docking: Focus fix (missing line in 8bac6d4
)
2018-12-04 13:34:16 +01:00
omar
5105c6c0d0
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2018-12-04 00:06:26 +01:00
omar
3a678d48b1
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
2018-12-04 00:05:45 +01:00
omar
8bac6d428d
Docking: Another attempt at tidying the inconsistent focus / tab bar reordering issues, and toward generalizing single window dock nodes. ( #2109 )
2018-12-04 00:01:20 +01:00
omar
2da200fc16
Docking: Fix generalizing the transition from loose windows to dock node so we can switch to single window dock node while transferring viewports (vs creating two viewports and dropping one). + Extracted DockContextGenNodeID out of DockContextAddNode().
2018-12-04 00:01:19 +01:00
omar
fb6ef8b1db
Comments, tweak
2018-12-03 23:50:59 +01:00
omar
f6b6ad1959
Viewport: Minor tweaks, better struct layout.
2018-12-03 20:30:00 +01:00
omar
3e84f7cd1d
Viewport: Fixed a viewport bug which led some popups to merge in underlying host viewport when they should be z-over their parent viewport.
2018-12-03 18:16:47 +01:00
omar
eb311abc92
Fixed IMGUI_API tag on ImFontAtlas::IsBuilt() preventing to build as DLL on some setups. ( #2226 )
2018-12-03 17:49:38 +01:00
omar
8d58055a54
Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration.
2018-12-03 17:47:10 +01:00
omar
10e13dd6bb
Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix).
2018-12-03 12:19:23 +01:00
omar
ac10889bde
Merge branch 'viewport' into docking
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# Conflicts:
# docs/CHANGELOG.txt
2018-12-03 11:44:51 +01:00
omar
89a530b442
Somehow VS keeps modifying this GUID so I am going to playing along with it.
2018-12-03 11:44:08 +01:00
omar
65e579e558
Merge branch 'master' into viewport
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_vulkan.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
# imgui_demo.cpp
2018-12-03 11:41:53 +01:00
omar
801645d350
Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
2018-12-03 10:17:17 +01:00
omar
34e18ef771
Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9
) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
2018-11-30 23:48:39 +01:00
omar
8289e5f6b4
Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9
) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
2018-11-30 23:48:25 +01:00
omar
84238240d6
Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9
) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
2018-11-30 23:47:23 +01:00
omar
48f6fdb349
Fixed typo.
2018-11-30 18:30:21 +01:00
omar
7658035e5a
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
2018-11-30 18:30:21 +01:00
omar
3849def253
Added ShowAboutWindow(), About Window now showing various config/build information.
2018-11-30 18:30:21 +01:00
omar
025e00cccc
About: Added build/system info relating to Docking branch.
2018-11-30 18:29:35 +01:00
omar
f78b5a0cdb
Merge branch 'viewport' into docking
2018-11-30 18:27:14 +01:00
omar
ec49a486c7
About: Added build/system info relating to Viewport branch.
2018-11-30 18:27:04 +01:00
omar
afeefadb4e
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
2018-11-30 18:24:43 +01:00
omar
a423f032ee
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
2018-11-30 18:18:15 +01:00
omar
4ef06f5aa2
Added ShowAboutWindow(), About Window now showing various config/build information.
2018-11-30 18:02:01 +01:00
Sebastian Krzyszkowiak
3335e6688f
Include <alloca.h> also on macOS (and osxcross) ( #2218 )
2018-11-30 16:57:09 +01:00
omar
1bfcf8f339
Separator: Fixed Separator() outputting an extraneous empty line when captured into clipboard/text/file.
2018-11-30 16:42:32 +01:00
omar
753223bd7b
Merge branch 'viewport' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-11-30 14:38:54 +01:00
omar
f663277591
Merge misc/shallow changes from Docking branch to minimize drift: moved some blocks, added comments.
2018-11-30 14:35:13 +01:00
omar
1c7be88a1a
Viewport: Fixed a bug where tooltips on their first frame didn't find a monitor leading to the "recovery" code to revert it to the main viewport for a frame. ( #1542 )
2018-11-30 14:35:13 +01:00
omar
baf67d393f
When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. ( #2213 )
2018-11-29 23:25:29 +01:00
omar
4a94b251fd
Comments
2018-11-29 22:00:17 +01:00
omar
3c114b280a
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui_internal.h
2018-11-29 21:30:26 +01:00
omar
2fbbcaa339
Viewport: Avoid calling platform functions when window is not created (apart from Platform_GetWindowDpiScale, documented as such). Main viewport situation is still ambiguous. ( #1542 )
2018-11-29 21:28:47 +01:00
omar
36cbe1e521
Viewport: Misc renaming.
2018-11-29 21:21:04 +01:00
omar
19d17ed274
Docking: Added io.ConfigDockingTransparentPayload option (to use with ImGuiConfigFlags_ViewportsNoMerge)
2018-11-29 16:18:01 +01:00
omar
01f940dc9a
Viewport: imgui_impl_sdl2: Added support for PlatformIO Platform_SetWindowAlpha.
2018-11-28 22:50:48 +01:00
omar
19c4fa8dd5
Examples: DX12: Fixed compilation of imgui_impl_dx12.cpp in viewport branch. Multi-viewport is still not functional.
2018-11-28 15:43:00 +01:00
omar
3bcc25f588
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
2018-11-27 19:56:23 +01:00
omar
4cadb57c46
Viewport: Comments.
2018-11-27 19:53:33 +01:00