Inputs: fixed using Shortcut() or SetNextItemShortcut() within a disabled block bypassing the disabled state. (#7726)
This commit is contained in:
parent
dbffb702f8
commit
fbb903e158
@ -67,6 +67,8 @@ Other changes:
|
||||
on third-party backends to set ImGuiBackendFlags_HasMouseCursors and honor changes of
|
||||
ImGui::GetMouseCursor() value. (#1495)
|
||||
- IO: Added io.ClearInputMouse() to clear mouse state. (#4921)
|
||||
- Inputs: fixed using Shortcut() or SetNextItemShortcut() within a disabled block bypassing
|
||||
the disabled state. (#7726)
|
||||
- TabBar, Style: added ImGuiTabBarFlags_DrawSelectedOverline option to draw an horizontal
|
||||
line over selected tabs to increase visibility. This is used by docking.
|
||||
Added corresponding ImGuiCol_TabSelectedOverline and ImGuiCol_TabDimmedSelectedOverline colors.
|
||||
|
@ -4214,6 +4214,7 @@ bool ImGui::ItemHoverable(const ImRect& bb, ImGuiID id, ImGuiItemFlags item_flag
|
||||
}
|
||||
|
||||
// Display shortcut (only works with mouse)
|
||||
// (ImGuiItemStatusFlags_HasShortcut in LastItemData denotes we want a tooltip)
|
||||
if (id == g.LastItemData.ID && (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HasShortcut))
|
||||
if (IsItemHovered(ImGuiHoveredFlags_ForTooltip | ImGuiHoveredFlags_DelayNormal))
|
||||
SetTooltip("%s", GetKeyChordName(g.LastItemData.Shortcut));
|
||||
@ -9793,12 +9794,15 @@ void ImGui::SetNextItemShortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags)
|
||||
g.NextItemData.ShortcutFlags = flags;
|
||||
}
|
||||
|
||||
// Called from within ItemAdd: at this point we can read from NextItemData and write to LastItemData
|
||||
void ImGui::ItemHandleShortcut(ImGuiID id)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiInputFlags flags = g.NextItemData.ShortcutFlags;
|
||||
IM_ASSERT((flags & ~ImGuiInputFlags_SupportedBySetNextItemShortcut) == 0); // Passing flags not supported by SetNextItemShortcut()!
|
||||
|
||||
if (g.LastItemData.InFlags & ImGuiItemFlags_Disabled)
|
||||
return;
|
||||
if (flags & ImGuiInputFlags_Tooltip)
|
||||
{
|
||||
g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasShortcut;
|
||||
@ -9822,7 +9826,7 @@ bool ImGui::Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags)
|
||||
|
||||
bool ImGui::Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id)
|
||||
{
|
||||
//ImGuiContext& g = *GImGui;
|
||||
ImGuiContext& g = *GImGui;
|
||||
//IMGUI_DEBUG_LOG("Shortcut(%s, flags=%X, owner_id=0x%08X)\n", GetKeyChordName(key_chord, g.TempBuffer.Data, g.TempBuffer.Size), flags, owner_id);
|
||||
|
||||
// When using (owner_id == 0/Any): SetShortcutRouting() will use CurrentFocusScopeId and filter with this, so IsKeyPressed() is fine with he 0/Any.
|
||||
@ -9834,6 +9838,9 @@ bool ImGui::Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID own
|
||||
if (owner_id == ImGuiKeyOwner_Any || owner_id == ImGuiKeyOwner_NoOwner)
|
||||
owner_id = GetRoutingIdFromOwnerId(owner_id);
|
||||
|
||||
if (g.CurrentItemFlags & ImGuiItemFlags_Disabled)
|
||||
return false;
|
||||
|
||||
// Submit route
|
||||
if (!SetShortcutRouting(key_chord, flags, owner_id))
|
||||
return false;
|
||||
|
Loading…
Reference in New Issue
Block a user