mirror of https://github.com/ocornut/imgui
Internals: Added ImLineClosestPoint, ImTriangleClosestPoint helpers. Changing ImVec2 arg to const ImVec2&
This commit is contained in:
parent
1a26d0bc98
commit
fb54dce71c
34
imgui.cpp
34
imgui.cpp
|
@ -900,7 +900,21 @@ void ImGuiIO::AddInputCharactersUTF8(const char* utf8_chars)
|
|||
#define IM_NEWLINE "\n"
|
||||
#endif
|
||||
|
||||
bool ImTriangleContainsPoint(ImVec2 a, ImVec2 b, ImVec2 c, ImVec2 p)
|
||||
ImVec2 ImLineClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& p)
|
||||
{
|
||||
ImVec2 ap = p - a;
|
||||
ImVec2 ab_dir = b - a;
|
||||
float ab_len = sqrtf(ab_dir.x * ab_dir.x + ab_dir.y * ab_dir.y);
|
||||
ab_dir *= 1.0f / ab_len;
|
||||
float dot = ap.x * ab_dir.x + ap.y * ab_dir.y;
|
||||
if (dot < 0.0f)
|
||||
return a;
|
||||
if (dot > ab_len)
|
||||
return b;
|
||||
return a + ab_dir * dot;
|
||||
}
|
||||
|
||||
bool ImTriangleContainsPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p)
|
||||
{
|
||||
bool b1 = ((p.x - b.x) * (a.y - b.y) - (p.y - b.y) * (a.x - b.x)) < 0.0f;
|
||||
bool b2 = ((p.x - c.x) * (b.y - c.y) - (p.y - c.y) * (b.x - c.x)) < 0.0f;
|
||||
|
@ -908,7 +922,7 @@ bool ImTriangleContainsPoint(ImVec2 a, ImVec2 b, ImVec2 c, ImVec2 p)
|
|||
return ((b1 == b2) && (b2 == b3));
|
||||
}
|
||||
|
||||
void ImTriangleBarycentricCoords(ImVec2 a, ImVec2 b, ImVec2 c, ImVec2 p, float& out_u, float& out_v, float& out_w)
|
||||
void ImTriangleBarycentricCoords(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p, float& out_u, float& out_v, float& out_w)
|
||||
{
|
||||
ImVec2 v0 = b - a;
|
||||
ImVec2 v1 = c - a;
|
||||
|
@ -919,6 +933,22 @@ void ImTriangleBarycentricCoords(ImVec2 a, ImVec2 b, ImVec2 c, ImVec2 p, float&
|
|||
out_u = 1.0f - out_v - out_w;
|
||||
}
|
||||
|
||||
ImVec2 ImTriangleClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p)
|
||||
{
|
||||
ImVec2 proj_ab = ImLineClosestPoint(a, b, p);
|
||||
ImVec2 proj_bc = ImLineClosestPoint(b, c, p);
|
||||
ImVec2 proj_ca = ImLineClosestPoint(c, a, p);
|
||||
float dist2_ab = ImLengthSqr(p - proj_ab);
|
||||
float dist2_bc = ImLengthSqr(p - proj_bc);
|
||||
float dist2_ca = ImLengthSqr(p - proj_ca);
|
||||
float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca));
|
||||
if (m == dist2_ab)
|
||||
return proj_ab;
|
||||
if (m == dist2_bc)
|
||||
return proj_bc;
|
||||
return proj_ca;
|
||||
}
|
||||
|
||||
int ImStricmp(const char* str1, const char* str2)
|
||||
{
|
||||
int d;
|
||||
|
|
|
@ -89,13 +89,17 @@ IMGUI_API int ImTextCountUtf8BytesFromStr(const ImWchar* in_text, cons
|
|||
// Helpers: Misc
|
||||
IMGUI_API ImU32 ImHash(const void* data, int data_size, ImU32 seed = 0); // Pass data_size==0 for zero-terminated strings
|
||||
IMGUI_API void* ImFileLoadToMemory(const char* filename, const char* file_open_mode, int* out_file_size = NULL, int padding_bytes = 0);
|
||||
IMGUI_API FILE* ImFileOpen(const char* filename, const char* file_open_mode);
|
||||
IMGUI_API bool ImTriangleContainsPoint(ImVec2 a, ImVec2 b, ImVec2 c, ImVec2 p);
|
||||
IMGUI_API void ImTriangleBarycentricCoords(ImVec2 a, ImVec2 b, ImVec2 c, ImVec2 p, float& out_u, float& out_v, float& out_w);
|
||||
IMGUI_API FILE* ImFileOpen(const char* filename, const char* file_open_mode);
|
||||
static inline bool ImCharIsSpace(int c) { return c == ' ' || c == '\t' || c == 0x3000; }
|
||||
static inline bool ImIsPowerOfTwo(int v) { return v != 0 && (v & (v - 1)) == 0; }
|
||||
static inline int ImUpperPowerOfTwo(int v) { v--; v |= v >> 1; v |= v >> 2; v |= v >> 4; v |= v >> 8; v |= v >> 16; v++; return v; }
|
||||
|
||||
// Helpers: Geometry
|
||||
IMGUI_API ImVec2 ImLineClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& p);
|
||||
IMGUI_API bool ImTriangleContainsPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p);
|
||||
IMGUI_API ImVec2 ImTriangleClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p);
|
||||
IMGUI_API void ImTriangleBarycentricCoords(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p, float& out_u, float& out_v, float& out_w);
|
||||
|
||||
// Helpers: String
|
||||
IMGUI_API int ImStricmp(const char* str1, const char* str2);
|
||||
IMGUI_API int ImStrnicmp(const char* str1, const char* str2, int count);
|
||||
|
|
Loading…
Reference in New Issue