Examples: Vulkan: Various very minor stylistic fixes, fixing typos in comments, etc. (#1042 #1043)

This commit is contained in:
omar 2017-05-01 17:07:05 +02:00
parent 201d589714
commit f87b152522
1 changed files with 25 additions and 42 deletions

View File

@ -192,16 +192,9 @@ static void resize_vulkan(GLFWwindow* /*window*/, int w, int h)
#ifdef IMGUI_VULKAN_DEBUG_REPORT
static VKAPI_ATTR VkBool32 VKAPI_CALL debug_report(
VkDebugReportFlagsEXT, //flags,
VkDebugReportObjectTypeEXT objectType,
uint64_t, //object,
size_t, //location,
int32_t, //messageCode,
const char*, //pLayerPrefix,
const char* pMessage,
void*) //pUserData)
VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage, void* pUserData)
{
printf( "ObjectType : %i\nMessage : %s\n\n", objectType, pMessage );
printf("[vulkan] ObjectType: %i\nMessage: %s\n\n", objectType, pMessage );
return VK_FALSE;
}
#endif // IMGUI_VULKAN_DEBUG_REPORT
@ -217,6 +210,9 @@ static void setup_vulkan(GLFWwindow* window)
VkInstanceCreateInfo create_info = {};
create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
create_info.enabledExtensionCount = extensions_count;
create_info.ppEnabledExtensionNames = glfw_extensions;
#ifdef IMGUI_VULKAN_DEBUG_REPORT
// enabling multiple validation layers grouped as lunarg standard validation
const char* layers[] = {"VK_LAYER_LUNARG_standard_validation"};
@ -230,9 +226,6 @@ static void setup_vulkan(GLFWwindow* window)
extensions[ extensions_count ] = "VK_EXT_debug_report";
create_info.enabledExtensionCount = extensions_count+1;
create_info.ppEnabledExtensionNames = extensions;
#else
create_info.enabledExtensionCount = extensions_count;
create_info.ppEnabledExtensionNames = glfw_extensions;
#endif // IMGUI_VULKAN_DEBUG_REPORT
err = vkCreateInstance(&create_info, g_Allocator, &g_Instance);
@ -253,7 +246,7 @@ static void setup_vulkan(GLFWwindow* window)
(PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance, "vkCreateDebugReportCallbackEXT");
err = vkCreateDebugReportCallbackEXT( g_Instance, &debug_report_ci, g_Allocator, &g_Debug_Report );
check_vk_result( err );
check_vk_result(err);
#endif // IMGUI_VULKAN_DEBUG_REPORT
}
@ -269,20 +262,15 @@ static void setup_vulkan(GLFWwindow* window)
err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, NULL);
check_vk_result(err);
if( gpu_count == 1 ) { // only one gpu, assume it has a graphics queue family and use it
err = vkEnumeratePhysicalDevices( g_Instance, &gpu_count, &g_Gpu );
check_vk_result( err );
} else {
VkPhysicalDevice* gpus = (VkPhysicalDevice*)malloc(sizeof(VkPhysicalDevice) * gpu_count);
err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, gpus);
check_vk_result(err);
VkPhysicalDevice* gpus = (VkPhysicalDevice*)malloc(sizeof(VkPhysicalDevice) * gpu_count);
err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, gpus);
check_vk_result(err);
// here a number > 1 of GPUs got reported, you should find the best fit GPU for your purpose
// e.g. VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU if available, or with the greatest memory available, etc.
// for sake of simplicity we'll just take the first one, assuming it has a graphics queue family
g_Gpu = gpus[0];
free(gpus);
}
// If a number >1 of GPUs got reported, you should find the best fit GPU for your purpose
// e.g. VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU if available, or with the greatest memory available, etc.
// for sake of simplicity we'll just take the first one, assuming it has a graphics queue family.
g_Gpu = gpus[0];
free(gpus);
}
// Get queue
@ -316,8 +304,8 @@ static void setup_vulkan(GLFWwindow* window)
// Get Surface Format
{
// Per Spec Format and View Format are expected to be the same unless VK_IMAGE_CREATE_MUTABLE_BIT was set at image creation
// Assuming that the default behaviour is without setting this bit, there is no need for seperate Spapchain image and image view format
// additionally severeal new color spaces were introduced with Vulkan Spec v1.0.40
// Assuming that the default behavior is without setting this bit, there is no need for separate Spawchain image and image view format
// additionally several new color spaces were introduced with Vulkan Spec v1.0.40
// hence we must make sure that a format with the mostly available color space, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, is found and used
uint32_t count;
vkGetPhysicalDeviceSurfaceFormatsKHR(g_Gpu, g_Surface, &count, NULL);
@ -360,9 +348,7 @@ static void setup_vulkan(GLFWwindow* window)
// if none of the requested image formats could be found, use the first available
if (!requestedFound)
{
g_SurfaceFormat = formats[0];
}
}
free(formats);
}
@ -377,9 +363,9 @@ static void setup_vulkan(GLFWwindow* window)
g_PresentMode = VK_PRESENT_MODE_FIFO_KHR;
#endif
uint32_t count = 0;
vkGetPhysicalDeviceSurfacePresentModesKHR( g_Gpu, g_Surface, &count, nullptr );
VkPresentModeKHR* presentModes = ( VkPresentModeKHR* )malloc( sizeof( VkQueueFamilyProperties ) * count );
vkGetPhysicalDeviceSurfacePresentModesKHR( g_Gpu, g_Surface, &count, presentModes );
vkGetPhysicalDeviceSurfacePresentModesKHR(g_Gpu, g_Surface, &count, nullptr);
VkPresentModeKHR* presentModes = (VkPresentModeKHR*)malloc(sizeof(VkQueueFamilyProperties) * count);
vkGetPhysicalDeviceSurfacePresentModesKHR(g_Gpu, g_Surface, &count, presentModes);
bool presentModeAvailable = false;
for (size_t i = 0; i < count; i++)
{
@ -390,7 +376,7 @@ static void setup_vulkan(GLFWwindow* window)
}
}
if( !presentModeAvailable )
g_PresentMode = VK_PRESENT_MODE_FIFO_KHR; // allways available
g_PresentMode = VK_PRESENT_MODE_FIFO_KHR; // always available
}
@ -511,8 +497,7 @@ static void cleanup_vulkan()
#ifdef IMGUI_VULKAN_DEBUG_REPORT
// get the proc address of the function pointer, required for used extensions
auto vkDestroyDebugReportCallbackEXT =
(PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance, "vkDestroyDebugReportCallbackEXT");
auto vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance, "vkDestroyDebugReportCallbackEXT");
vkDestroyDebugReportCallbackEXT(g_Instance, g_Debug_Report, g_Allocator);
#endif // IMGUI_VULKAN_DEBUG_REPORT
@ -584,8 +569,7 @@ static void frame_end()
static void frame_present()
{
VkResult err;
// If IMGUI_UNLIMITED_FRAME_RATE is defined we present the latest but one frame
// Othrewise we present the latest rendered frame
// If IMGUI_UNLIMITED_FRAME_RATE is defined we present the latest but one frame. Otherwise we present the latest rendered frame
#ifdef IMGUI_UNLIMITED_FRAME_RATE
uint32_t PresentIndex = (g_FrameIndex + IMGUI_VK_QUEUED_FRAMES - 1) % IMGUI_VK_QUEUED_FRAMES;
#else
@ -682,10 +666,9 @@ int main(int, char**)
bool show_another_window = false;
ImVec4 clear_color = ImColor(114, 144, 154);
// When IMGUI_UNLIMITED_FRAME_RATE is defined we render into latest image acquired from the swapchain
// but we display the image which was rendered before
// hence we must render once and increase the g_FrameIndex without presenting, which we do befor entering the render loop
// this is also the reason why frame_end() is split into frame_end() and frame_present(), the latter one not being called here
// When IMGUI_UNLIMITED_FRAME_RATE is defined we render into latest image acquired from the swapchain but we display the image which was rendered before.
// Hence we must render once and increase the g_FrameIndex without presenting, which we do before entering the render loop.
// This is also the reason why frame_end() is split into frame_end() and frame_present(), the later one not being called here.
#ifdef IMGUI_UNLIMITED_FRAME_RATE
ImGui_ImplGlfwVulkan_NewFrame();
frame_begin();