Amend 83d22f4e
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e23c5edd5f
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f58bd817e2
@ -88,6 +88,8 @@ Other Changes:
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- Tables: Fixed incorrect border height used for logic when resizing one of several synchronized
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instance of a same table ID, when instances have a different height. (#3955).
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- Tables: Fixed incorrect auto-fit of parent windows when using non-resizable weighted columns. (#5276)
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- Tables: Fixed drawcall merging of last column. Depending on some unrelated settings (e.g. BorderH)
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merging drawcall of the last column didn't always work (regression since 1.87). (#4843, #4844) [@rokups]
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- Inputs: Fixed IsMouseClicked() repeat mode rate being half of keyboard repeat rate.
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- ColorEdit: Fixed text baseline alignment after a SameLine() after a ColorEdit() with visible label.
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- Menus: Adjusted BeginMenu() closing logic so hovering void or non-MenuItem() in parent window
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2
imgui.h
2
imgui.h
@ -65,7 +65,7 @@ Index of this file:
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// Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
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#define IMGUI_VERSION "1.88 WIP"
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#define IMGUI_VERSION_NUM 18724
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#define IMGUI_VERSION_NUM 18725
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
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#define IMGUI_HAS_TABLE
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@ -2370,7 +2370,7 @@ void ImGui::TableMergeDrawChannels(ImGuiTable* table)
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// Don't attempt to merge if there are multiple draw calls within the column
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ImDrawChannel* src_channel = &splitter->_Channels[channel_no];
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if (src_channel->_CmdBuffer.Size > 0 && src_channel->_CmdBuffer.back().ElemCount == 0 && src_channel->_CmdBuffer.back().UserCallback != NULL) // Equivalent of PopUnusedDrawCmd()
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if (src_channel->_CmdBuffer.Size > 0 && src_channel->_CmdBuffer.back().ElemCount == 0 && src_channel->_CmdBuffer.back().UserCallback == NULL) // Equivalent of PopUnusedDrawCmd()
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src_channel->_CmdBuffer.pop_back();
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if (src_channel->_CmdBuffer.Size != 1)
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continue;
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