Button() closes active popup (#126) unsure about that
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e6ac9e88aa
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f26de46350
21
imgui.cpp
21
imgui.cpp
@ -963,10 +963,11 @@ enum ImGuiLayoutType_
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enum ImGuiButtonFlags_
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{
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ImGuiButtonFlags_Repeat = (1 << 0),
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ImGuiButtonFlags_PressedOnClick = (1 << 1),
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ImGuiButtonFlags_FlattenChilds = (1 << 2),
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ImGuiButtonFlags_Disabled = (1 << 3)
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ImGuiButtonFlags_Repeat = (1 << 0),
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ImGuiButtonFlags_PressedOnClick = (1 << 1),
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ImGuiButtonFlags_FlattenChilds = (1 << 2),
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ImGuiButtonFlags_DontClosePopups = (1 << 3),
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ImGuiButtonFlags_Disabled = (1 << 4)
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};
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enum ImGuiSelectableFlags_
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@ -4891,6 +4892,10 @@ static bool ButtonEx(const char* label, const ImVec2& size_arg, ImGuiButtonFlags
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const ImVec2 off = ImVec2(ImMax(0.0f, size.x - label_size.x) * 0.5f, ImMax(0.0f, size.y - label_size.y) * 0.5f); // Center (only applies if we explicitly gave a size bigger than the text size, which isn't the common path)
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RenderTextClipped(bb.Min + off, label, NULL, &label_size, bb.Max); // Render clip (only applies if we explicitly gave a size smaller than the text size, which isn't common)
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// Automatically close popups
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if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup))
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ImGui::CloseCurrentPopup();
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return pressed;
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}
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@ -6611,13 +6616,13 @@ bool ImGui::InputFloat(const char* label, float *v, float step, float step_fast,
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{
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ImGui::PopItemWidth();
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ImGui::SameLine(0, (int)style.ItemInnerSpacing.x);
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if (ImGui::Button("-", button_sz, true))
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if (ButtonEx("-", button_sz, ImGuiButtonFlags_Repeat | ImGuiButtonFlags_DontClosePopups))
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{
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*v -= g.IO.KeyCtrl && step_fast > 0.0f ? step_fast : step;
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value_changed = true;
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}
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ImGui::SameLine(0, (int)style.ItemInnerSpacing.x);
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if (ImGui::Button("+", button_sz, true))
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if (ButtonEx("+", button_sz, ImGuiButtonFlags_Repeat | ImGuiButtonFlags_DontClosePopups))
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{
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*v += g.IO.KeyCtrl && step_fast > 0.0f ? step_fast : step;
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value_changed = true;
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@ -7834,7 +7839,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], bool alpha)
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{
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ImGui::SameLine(0, (int)style.ItemInnerSpacing.x);
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const char* button_titles[3] = { "RGB", "HSV", "HEX" };
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if (ImGui::Button(button_titles[edit_mode]))
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if (ButtonEx(button_titles[edit_mode], ImVec2(0,0), ImGuiButtonFlags_DontClosePopups))
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g.ColorEditModeStorage.SetInt(id, (edit_mode + 1) % 3); // Don't set local copy of 'edit_mode' right away!
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ImGui::SameLine();
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}
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@ -11432,6 +11437,8 @@ static void ShowExampleMenuFile()
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ImGui::EndChild();
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static float f = 0.5f;
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ImGui::SliderFloat("Value", &f, 0.0f, 1.0f);
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ImGui::InputFloat("Input", &f, 0.1f);
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ImGui::Button("Button");
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ImGui::EndMenu();
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}
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if (ImGui::BeginMenu("Colors"))
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