From ed240c910bb1019a23c59806f7856bebe181cef7 Mon Sep 17 00:00:00 2001 From: omar Date: Tue, 29 Jan 2019 14:36:55 +0100 Subject: [PATCH] Demo: Fixed "Log" demo not initializing properly, leading to the first line not showing before a Clear. (#2318) [@bluescan] --- docs/CHANGELOG.txt | 1 + imgui_demo.cpp | 6 ++++++ 2 files changed, 7 insertions(+) diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index d30b353bb..61b84a58a 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -44,6 +44,7 @@ Other Changes: - ImFontAtlas: Added 0x2000-0x206F general punctuation range to default ChineseFull/ChineseSimplifiedCommon ranges. (#2093) - ImFontAtlas: FreeType: Added support for imgui allocators + custom FreeType only SetAllocatorFunctions. (#2285) [@Vuhdo] - ImFontAtlas: FreeType: Fixed using imgui_freetype.cpp in unity builds. (#2302) +- Demo: Fixed "Log" demo not initializing properly, leading to the first line not showing before a Clear. (#2318) [@bluescan] - Examples: Win32: Using GetForegroundWindow()+IsChild() instead of GetActiveWindow() to be compatible with windows created in a different thread or parent. (#1951, #2087, #2156, #2232) [many people] - Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled). diff --git a/imgui_demo.cpp b/imgui_demo.cpp index 6fbde69a5..68dc8b1dd 100644 --- a/imgui_demo.cpp +++ b/imgui_demo.cpp @@ -3397,6 +3397,12 @@ struct ExampleAppLog ImVector LineOffsets; // Index to lines offset. We maintain this with AddLog() calls, allowing us to have a random access on lines bool ScrollToBottom; + ExampleAppLog() + { + ScrollToBottom = false; + Clear(); + } + void Clear() { Buf.clear();