Combo: Moved functions (untouched).
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a5e9392140
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98
imgui.cpp
98
imgui.cpp
@ -9061,55 +9061,6 @@ bool ImGui::InputInt4(const char* label, int v[4], ImGuiInputTextFlags extra_fla
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return InputIntN(label, v, 4, extra_flags);
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}
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static bool Items_ArrayGetter(void* data, int idx, const char** out_text)
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{
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const char* const* items = (const char* const*)data;
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if (out_text)
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*out_text = items[idx];
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return true;
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}
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static bool Items_SingleStringGetter(void* data, int idx, const char** out_text)
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{
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// FIXME-OPT: we could pre-compute the indices to fasten this. But only 1 active combo means the waste is limited.
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const char* items_separated_by_zeros = (const char*)data;
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int items_count = 0;
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const char* p = items_separated_by_zeros;
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while (*p)
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{
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if (idx == items_count)
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break;
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p += strlen(p) + 1;
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items_count++;
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}
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if (!*p)
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return false;
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if (out_text)
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*out_text = p;
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return true;
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}
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// Combo box helper allowing to pass an array of strings.
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bool ImGui::Combo(const char* label, int* current_item, const char* const* items, int items_count, int height_in_items)
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{
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const bool value_changed = Combo(label, current_item, Items_ArrayGetter, (void*)items, items_count, height_in_items);
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return value_changed;
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}
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// Combo box helper allowing to pass all items in a single string.
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bool ImGui::Combo(const char* label, int* current_item, const char* items_separated_by_zeros, int height_in_items)
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{
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int items_count = 0;
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const char* p = items_separated_by_zeros; // FIXME-OPT: Avoid computing this, or at least only when combo is open
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while (*p)
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{
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p += strlen(p) + 1;
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items_count++;
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}
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bool value_changed = Combo(label, current_item, Items_SingleStringGetter, (void*)items_separated_by_zeros, items_count, height_in_items);
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return value_changed;
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}
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static float CalcMaxPopupHeightFromItemCount(int items_count)
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{
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ImGuiContext& g = *GImGui;
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@ -9262,6 +9213,55 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(voi
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return value_changed;
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}
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static bool Items_ArrayGetter(void* data, int idx, const char** out_text)
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{
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const char* const* items = (const char* const*)data;
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if (out_text)
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*out_text = items[idx];
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return true;
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}
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static bool Items_SingleStringGetter(void* data, int idx, const char** out_text)
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{
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// FIXME-OPT: we could pre-compute the indices to fasten this. But only 1 active combo means the waste is limited.
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const char* items_separated_by_zeros = (const char*)data;
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int items_count = 0;
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const char* p = items_separated_by_zeros;
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while (*p)
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{
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if (idx == items_count)
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break;
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p += strlen(p) + 1;
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items_count++;
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}
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if (!*p)
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return false;
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if (out_text)
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*out_text = p;
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return true;
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}
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// Combo box helper allowing to pass an array of strings.
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bool ImGui::Combo(const char* label, int* current_item, const char* const* items, int items_count, int height_in_items)
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{
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const bool value_changed = Combo(label, current_item, Items_ArrayGetter, (void*)items, items_count, height_in_items);
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return value_changed;
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}
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// Combo box helper allowing to pass all items in a single string.
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bool ImGui::Combo(const char* label, int* current_item, const char* items_separated_by_zeros, int height_in_items)
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{
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int items_count = 0;
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const char* p = items_separated_by_zeros; // FIXME-OPT: Avoid computing this, or at least only when combo is open
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while (*p)
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{
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p += strlen(p) + 1;
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items_count++;
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}
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bool value_changed = Combo(label, current_item, Items_SingleStringGetter, (void*)items_separated_by_zeros, items_count, height_in_items);
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return value_changed;
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}
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// Tip: pass an empty label (e.g. "##dummy") then you can use the space to draw other text or image.
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// But you need to make sure the ID is unique, e.g. enclose calls in PushID/PopID.
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bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags flags, const ImVec2& size_arg)
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