Prefixed internal structs exposed in imgui.h with a fully qualified name to facilitate auto-generation with cimgui.

This commit is contained in:
omar 2019-07-12 11:54:22 +02:00
parent 3436132d4b
commit e66799f79a
2 changed files with 48 additions and 48 deletions

View File

@ -1923,15 +1923,15 @@ ImU32 ImGui::GetColorU32(ImU32 col)
//-----------------------------------------------------------------------------
// std::lower_bound but without the bullshit
static ImGuiStorage::Pair* LowerBound(ImVector<ImGuiStorage::Pair>& data, ImGuiID key)
static ImGuiStorage::ImGuiStoragePair* LowerBound(ImVector<ImGuiStorage::ImGuiStoragePair>& data, ImGuiID key)
{
ImGuiStorage::Pair* first = data.Data;
ImGuiStorage::Pair* last = data.Data + data.Size;
ImGuiStorage::ImGuiStoragePair* first = data.Data;
ImGuiStorage::ImGuiStoragePair* last = data.Data + data.Size;
size_t count = (size_t)(last - first);
while (count > 0)
{
size_t count2 = count >> 1;
ImGuiStorage::Pair* mid = first + count2;
ImGuiStorage::ImGuiStoragePair* mid = first + count2;
if (mid->key < key)
{
first = ++mid;
@ -1953,18 +1953,18 @@ void ImGuiStorage::BuildSortByKey()
static int IMGUI_CDECL PairCompareByID(const void* lhs, const void* rhs)
{
// We can't just do a subtraction because qsort uses signed integers and subtracting our ID doesn't play well with that.
if (((const Pair*)lhs)->key > ((const Pair*)rhs)->key) return +1;
if (((const Pair*)lhs)->key < ((const Pair*)rhs)->key) return -1;
if (((const ImGuiStoragePair*)lhs)->key > ((const ImGuiStoragePair*)rhs)->key) return +1;
if (((const ImGuiStoragePair*)lhs)->key < ((const ImGuiStoragePair*)rhs)->key) return -1;
return 0;
}
};
if (Data.Size > 1)
ImQsort(Data.Data, (size_t)Data.Size, sizeof(Pair), StaticFunc::PairCompareByID);
ImQsort(Data.Data, (size_t)Data.Size, sizeof(ImGuiStoragePair), StaticFunc::PairCompareByID);
}
int ImGuiStorage::GetInt(ImGuiID key, int default_val) const
{
ImGuiStorage::Pair* it = LowerBound(const_cast<ImVector<ImGuiStorage::Pair>&>(Data), key);
ImGuiStoragePair* it = LowerBound(const_cast<ImVector<ImGuiStoragePair>&>(Data), key);
if (it == Data.end() || it->key != key)
return default_val;
return it->val_i;
@ -1977,7 +1977,7 @@ bool ImGuiStorage::GetBool(ImGuiID key, bool default_val) const
float ImGuiStorage::GetFloat(ImGuiID key, float default_val) const
{
ImGuiStorage::Pair* it = LowerBound(const_cast<ImVector<ImGuiStorage::Pair>&>(Data), key);
ImGuiStoragePair* it = LowerBound(const_cast<ImVector<ImGuiStoragePair>&>(Data), key);
if (it == Data.end() || it->key != key)
return default_val;
return it->val_f;
@ -1985,7 +1985,7 @@ float ImGuiStorage::GetFloat(ImGuiID key, float default_val) const
void* ImGuiStorage::GetVoidPtr(ImGuiID key) const
{
ImGuiStorage::Pair* it = LowerBound(const_cast<ImVector<ImGuiStorage::Pair>&>(Data), key);
ImGuiStoragePair* it = LowerBound(const_cast<ImVector<ImGuiStoragePair>&>(Data), key);
if (it == Data.end() || it->key != key)
return NULL;
return it->val_p;
@ -1994,9 +1994,9 @@ void* ImGuiStorage::GetVoidPtr(ImGuiID key) const
// References are only valid until a new value is added to the storage. Calling a Set***() function or a Get***Ref() function invalidates the pointer.
int* ImGuiStorage::GetIntRef(ImGuiID key, int default_val)
{
ImGuiStorage::Pair* it = LowerBound(Data, key);
ImGuiStoragePair* it = LowerBound(Data, key);
if (it == Data.end() || it->key != key)
it = Data.insert(it, Pair(key, default_val));
it = Data.insert(it, ImGuiStoragePair(key, default_val));
return &it->val_i;
}
@ -2007,27 +2007,27 @@ bool* ImGuiStorage::GetBoolRef(ImGuiID key, bool default_val)
float* ImGuiStorage::GetFloatRef(ImGuiID key, float default_val)
{
ImGuiStorage::Pair* it = LowerBound(Data, key);
ImGuiStoragePair* it = LowerBound(Data, key);
if (it == Data.end() || it->key != key)
it = Data.insert(it, Pair(key, default_val));
it = Data.insert(it, ImGuiStoragePair(key, default_val));
return &it->val_f;
}
void** ImGuiStorage::GetVoidPtrRef(ImGuiID key, void* default_val)
{
ImGuiStorage::Pair* it = LowerBound(Data, key);
ImGuiStoragePair* it = LowerBound(Data, key);
if (it == Data.end() || it->key != key)
it = Data.insert(it, Pair(key, default_val));
it = Data.insert(it, ImGuiStoragePair(key, default_val));
return &it->val_p;
}
// FIXME-OPT: Need a way to reuse the result of lower_bound when doing GetInt()/SetInt() - not too bad because it only happens on explicit interaction (maximum one a frame)
void ImGuiStorage::SetInt(ImGuiID key, int val)
{
ImGuiStorage::Pair* it = LowerBound(Data, key);
ImGuiStoragePair* it = LowerBound(Data, key);
if (it == Data.end() || it->key != key)
{
Data.insert(it, Pair(key, val));
Data.insert(it, ImGuiStoragePair(key, val));
return;
}
it->val_i = val;
@ -2040,10 +2040,10 @@ void ImGuiStorage::SetBool(ImGuiID key, bool val)
void ImGuiStorage::SetFloat(ImGuiID key, float val)
{
ImGuiStorage::Pair* it = LowerBound(Data, key);
ImGuiStoragePair* it = LowerBound(Data, key);
if (it == Data.end() || it->key != key)
{
Data.insert(it, Pair(key, val));
Data.insert(it, ImGuiStoragePair(key, val));
return;
}
it->val_f = val;
@ -2051,10 +2051,10 @@ void ImGuiStorage::SetFloat(ImGuiID key, float val)
void ImGuiStorage::SetVoidPtr(ImGuiID key, void* val)
{
ImGuiStorage::Pair* it = LowerBound(Data, key);
ImGuiStoragePair* it = LowerBound(Data, key);
if (it == Data.end() || it->key != key)
{
Data.insert(it, Pair(key, val));
Data.insert(it, ImGuiStoragePair(key, val));
return;
}
it->val_p = val;
@ -2095,7 +2095,7 @@ bool ImGuiTextFilter::Draw(const char* label, float width)
return value_changed;
}
void ImGuiTextFilter::TextRange::split(char separator, ImVector<TextRange>* out) const
void ImGuiTextFilter::ImGuiTextRange::split(char separator, ImVector<ImGuiTextRange>* out) const
{
out->resize(0);
const char* wb = b;
@ -2104,25 +2104,25 @@ void ImGuiTextFilter::TextRange::split(char separator, ImVector<TextRange>* out)
{
if (*we == separator)
{
out->push_back(TextRange(wb, we));
out->push_back(ImGuiTextRange(wb, we));
wb = we + 1;
}
we++;
}
if (wb != we)
out->push_back(TextRange(wb, we));
out->push_back(ImGuiTextRange(wb, we));
}
void ImGuiTextFilter::Build()
{
Filters.resize(0);
TextRange input_range(InputBuf, InputBuf+strlen(InputBuf));
ImGuiTextRange input_range(InputBuf, InputBuf+strlen(InputBuf));
input_range.split(',', &Filters);
CountGrep = 0;
for (int i = 0; i != Filters.Size; i++)
{
TextRange& f = Filters[i];
ImGuiTextRange& f = Filters[i];
while (f.b < f.e && ImCharIsBlankA(f.b[0]))
f.b++;
while (f.e > f.b && ImCharIsBlankA(f.e[-1]))
@ -2144,19 +2144,19 @@ bool ImGuiTextFilter::PassFilter(const char* text, const char* text_end) const
for (int i = 0; i != Filters.Size; i++)
{
const TextRange& f = Filters[i];
const ImGuiTextRange& f = Filters[i];
if (f.empty())
continue;
if (f.b[0] == '-')
{
// Subtract
if (ImStristr(text, text_end, f.begin()+1, f.end()) != NULL)
if (ImStristr(text, text_end, f.b + 1, f.e) != NULL)
return false;
}
else
{
// Grep
if (ImStristr(text, text_end, f.begin(), f.end()) != NULL)
if (ImStristr(text, text_end, f.b, f.e) != NULL)
return true;
}
}
@ -10102,7 +10102,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
NodeColumns(&window->ColumnsStorage[n]);
ImGui::TreePop();
}
ImGui::BulletText("Storage: %d bytes", window->StateStorage.Data.Size * (int)sizeof(ImGuiStorage::Pair));
ImGui::BulletText("Storage: %d bytes", window->StateStorage.Data.size_in_bytes());
ImGui::TreePop();
}

24
imgui.h
View File

@ -1591,20 +1591,18 @@ struct ImGuiTextFilter
bool IsActive() const { return !Filters.empty(); }
// [Internal]
struct TextRange
struct ImGuiTextRange
{
const char* b;
const char* e;
TextRange() { b = e = NULL; }
TextRange(const char* _b, const char* _e) { b = _b; e = _e; }
const char* begin() const { return b; }
const char* end () const { return e; }
ImGuiTextRange() { b = e = NULL; }
ImGuiTextRange(const char* _b, const char* _e) { b = _b; e = _e; }
bool empty() const { return b == e; }
IMGUI_API void split(char separator, ImVector<TextRange>* out) const;
IMGUI_API void split(char separator, ImVector<ImGuiTextRange>* out) const;
};
char InputBuf[256];
ImVector<TextRange> Filters;
ImVector<ImGuiTextRange>Filters;
int CountGrep;
};
@ -1639,15 +1637,17 @@ struct ImGuiTextBuffer
// Types are NOT stored, so it is up to you to make sure your Key don't collide with different types.
struct ImGuiStorage
{
struct Pair
// [Internal]
struct ImGuiStoragePair
{
ImGuiID key;
union { int val_i; float val_f; void* val_p; };
Pair(ImGuiID _key, int _val_i) { key = _key; val_i = _val_i; }
Pair(ImGuiID _key, float _val_f) { key = _key; val_f = _val_f; }
Pair(ImGuiID _key, void* _val_p) { key = _key; val_p = _val_p; }
ImGuiStoragePair(ImGuiID _key, int _val_i) { key = _key; val_i = _val_i; }
ImGuiStoragePair(ImGuiID _key, float _val_f) { key = _key; val_f = _val_f; }
ImGuiStoragePair(ImGuiID _key, void* _val_p) { key = _key; val_p = _val_p; }
};
ImVector<Pair> Data;
ImVector<ImGuiStoragePair> Data;
// - Get***() functions find pair, never add/allocate. Pairs are sorted so a query is O(log N)
// - Set***() functions find pair, insertion on demand if missing.