Refactor: Tweaked and improved the sectioning to facilitate grepping/moving around and applied to all files. (#2036)
This commit is contained in:
parent
0b18c11440
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@ -38,6 +38,7 @@ Breaking Changes:
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Other Changes:
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- Clarified and improved the source code sectioning in all files (easier to search or browse sections).
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- Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system.
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Although it is not perfect and will keep being improved, it is fairly functional and used by many. (#787)
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- Fixed a build issue with non-Cygwin GCC under Windows.
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100
imgui.cpp
100
imgui.cpp
@ -22,12 +22,15 @@
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Index of this file:
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DOCUMENTATION
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- MISSION STATEMENT
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- END-USER GUIDE
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- PROGRAMMER GUIDE (read me!)
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- Read first
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- How to update to a newer version of Dear ImGui
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- Getting started with integrating Dear ImGui in your code/engine
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- This is how a simple application may look like (2 variations)
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- This is how a simple rendering function may look like
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- Using gamepad/keyboard navigation controls
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- API BREAKING CHANGES (read me when you update!)
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- FREQUENTLY ASKED QUESTIONS (FAQ), TIPS
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@ -44,31 +47,35 @@ DOCUMENTATION
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- I integrated Dear ImGui in my engine and some elements are clipping or disappearing when I move windows around..
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- How can I help?
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CODE
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- Forward Declarations
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- Context and Memory Allocators
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- User facing structures (ImGuiStyle, ImGuiIO)
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- Helper/Utilities (ImXXX functions, Color functions)
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- ImGuiStorage
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- ImGuiTextFilter
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- ImGuiTextBuffer
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- ImGuiListClipper
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- Render Helpers
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- Main Code (most of the code! lots of stuff, needs tidying up)
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- Tooltips
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- Popups
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- Navigation
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- Columns
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- Drag and Drop
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- Logging
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- Settings
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- Platform Dependent Helpers
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- Metrics/Debug window
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CODE
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(search for "[SECTION]" in the code to find them)
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// [SECTION] FORWARD DECLARATIONS
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// [SECTION] CONTEXT AND MEMORY ALLOCATORS
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// [SECTION] MAIN USER FACING STRUCTURES (ImGuiStyle, ImGuiIO)
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// [SECTION] MISC HELPER/UTILITIES (Maths, String, Format, Hash, File functions)
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// [SECTION] MISC HELPER/UTILITIES (ImText* functions)
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// [SECTION] MISC HELPER/UTILITIES (Color functions)
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// [SECTION] ImGuiStorage
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// [SECTION] ImGuiTextFilter
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// [SECTION] ImGuiTextBuffer
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// [SECTION] ImGuiListClipper
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// [SECTION] RENDER HELPERS
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// [SECTION] MAIN CODE (most of the code! lots of stuff, needs tidying up!)
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// [SECTION] TOOLTIPS
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// [SECTION] POPUPS
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// [SECTION] KEYBOARD/GAMEPAD NAVIGATION
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// [SECTION] COLUMNS
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// [SECTION] DRAG AND DROP
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// [SECTION] LOGGING/CAPTURING
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// [SECTION] SETTINGS
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// [SECTION] PLATFORM DEPENDENT HELPERS
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// [SECTION] METRICS/DEBUG WINDOW
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*/
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//-----------------------------------------------------------------------------
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// Documentation
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// DOCUMENTATION
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//-----------------------------------------------------------------------------
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/*
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@ -883,7 +890,7 @@ static const float NAV_WINDOWING_HIGHLIGHT_DELAY = 0.20f; // Time before the h
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static const float NAV_WINDOWING_LIST_APPEAR_DELAY = 0.15f; // Time before the window list starts to appear
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//-------------------------------------------------------------------------
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// Forward Declarations
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// [SECTION] FORWARD DECLARATIONS
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//-------------------------------------------------------------------------
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static void SetCurrentWindow(ImGuiWindow* window);
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@ -934,7 +941,7 @@ static void UpdateManualResize(ImGuiWindow* window, const ImVec2& si
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}
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//-----------------------------------------------------------------------------
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// Context and Memory Allocators
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// [SECTION] CONTEXT AND MEMORY ALLOCATORS
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//-----------------------------------------------------------------------------
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// Current context pointer. Implicitly used by all ImGui functions. Always assumed to be != NULL.
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@ -963,7 +970,7 @@ static void (*GImAllocatorFreeFunc)(void* ptr, void* user_data) = FreeWrapper;
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static void* GImAllocatorUserData = NULL;
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//-----------------------------------------------------------------------------
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// User facing main structures
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// [SECTION] MAIN USER FACING STRUCTURES (ImGuiStyle, ImGuiIO)
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//-----------------------------------------------------------------------------
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ImGuiStyle::ImGuiStyle()
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@ -1108,7 +1115,7 @@ void ImGuiIO::AddInputCharactersUTF8(const char* utf8_chars)
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}
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//-----------------------------------------------------------------------------
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// HELPERS/UTILITIES
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// [SECTION] MISC HELPER/UTILITIES (Maths, String, Format, Hash, File functions)
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//-----------------------------------------------------------------------------
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ImVec2 ImLineClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& p)
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@ -1385,7 +1392,7 @@ void* ImFileLoadToMemory(const char* filename, const char* file_open_mode, size_
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}
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//-----------------------------------------------------------------------------
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// HELPERS/UTILITIES (ImText* helpers)
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// [SECTION] MISC HELPERS/UTILITIES (ImText* functions)
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//-----------------------------------------------------------------------------
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// Convert UTF-8 to 32-bits character, process single character input.
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@ -1568,7 +1575,8 @@ int ImTextCountUtf8BytesFromStr(const ImWchar* in_text, const ImWchar* in_text_e
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}
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//-----------------------------------------------------------------------------
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// COLOR FUNCTIONS
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// [SECTION] MISC HELPER/UTILTIES (Color functions)
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// Note: The Convert functions are early design which are not consistent with other API.
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//-----------------------------------------------------------------------------
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ImVec4 ImGui::ColorConvertU32ToFloat4(ImU32 in)
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@ -1675,7 +1683,7 @@ ImU32 ImGui::GetColorU32(ImU32 col)
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}
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//-----------------------------------------------------------------------------
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// ImGuiStorage
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// [SECTION] ImGuiStorage
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// Helper: Key->value storage
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//-----------------------------------------------------------------------------
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@ -1824,7 +1832,7 @@ void ImGuiStorage::SetAllInt(int v)
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}
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//-----------------------------------------------------------------------------
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// ImGuiTextFilter
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// [SECTION] ImGuiTextFilter
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//-----------------------------------------------------------------------------
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// Helper: Parse and apply text filters. In format "aaaaa[,bbbb][,ccccc]"
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@ -1928,7 +1936,7 @@ bool ImGuiTextFilter::PassFilter(const char* text, const char* text_end) const
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}
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//-----------------------------------------------------------------------------
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// ImGuiTextBuffer
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// [SECTION] ImGuiTextBuffer
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//-----------------------------------------------------------------------------
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// On some platform vsnprintf() takes va_list by reference and modifies it.
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@ -1976,7 +1984,8 @@ void ImGuiTextBuffer::appendf(const char* fmt, ...)
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}
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//-----------------------------------------------------------------------------
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// ImGuiListClipper
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// [SECTION] ImGuiListClipper
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// This is currently not as flexible/powerful as it should be, needs some rework (see TODO)
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//-----------------------------------------------------------------------------
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static void SetCursorPosYAndSetupDummyPrevLine(float pos_y, float line_height)
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@ -2060,8 +2069,8 @@ bool ImGuiListClipper::Step()
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}
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//-----------------------------------------------------------------------------
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// RENDER HELPERS
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// Those [Internal] functions are a terrible mess - their signature and behavior will change.
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// [SECTION] RENDER HELPERS
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// Those (internal) functions are currently quite a legacy mess - their signature and behavior will change.
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// Also see imgui_draw.cpp for some more which have been reworked to not rely on ImGui:: state.
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//-----------------------------------------------------------------------------
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@ -2280,8 +2289,7 @@ void ImGui::RenderNavHighlight(const ImRect& bb, ImGuiID id, ImGuiNavHighlightFl
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}
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//-----------------------------------------------------------------------------
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// MAIN CODE
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// (this category is still too large and badly ordered, needs some tidying up)
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// [SECTION] MAIN CODE (most of the code! lots of stuff, needs tidying up!)
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//-----------------------------------------------------------------------------
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// ImGuiWindow is mostly a dumb struct. It merely has a constructor and a few helper methods
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@ -2731,8 +2739,6 @@ float ImGui::CalcWrapWidthForPos(const ImVec2& pos, float wrap_pos_x)
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return ImMax(wrap_pos_x - pos.x, 1.0f);
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}
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//-----------------------------------------------------------------------------
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void* ImGui::MemAlloc(size_t size)
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{
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if (ImGuiContext* ctx = GImGui)
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@ -6076,7 +6082,6 @@ ImGuiID ImGui::GetID(const void* ptr_id)
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return GImGui->CurrentWindow->GetID(ptr_id);
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}
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bool ImGui::IsRectVisible(const ImVec2& size)
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{
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ImGuiWindow* window = GetCurrentWindowRead();
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@ -6200,7 +6205,7 @@ void ImGui::Unindent(float indent_w)
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}
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//-----------------------------------------------------------------------------
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// TOOLTIPS
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// [SECTION] TOOLTIPS
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//-----------------------------------------------------------------------------
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void ImGui::BeginTooltip()
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@ -6269,7 +6274,7 @@ void ImGui::SetTooltip(const char* fmt, ...)
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}
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//-----------------------------------------------------------------------------
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// POPUPS
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// [SECTION] POPUPS
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//-----------------------------------------------------------------------------
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bool ImGui::IsPopupOpen(ImGuiID id)
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@ -6636,7 +6641,7 @@ ImVec2 ImGui::FindBestWindowPosForPopup(ImGuiWindow* window)
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}
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//-----------------------------------------------------------------------------
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// NAVIGATION
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// [SECTION] KEYBOARD/GAMEPAD NAVIGATION
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//-----------------------------------------------------------------------------
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ImGuiDir ImGetDirQuadrantFromDelta(float dx, float dy)
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@ -7631,7 +7636,8 @@ void ImGui::NavUpdateWindowingList()
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}
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//-----------------------------------------------------------------------------
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// COLUMNS
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// [SECTION] COLUMNS
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// In the current version, Columns are very weak. Needs to be replaced with a more full-featured system.
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//-----------------------------------------------------------------------------
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void ImGui::NextColumn()
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@ -7953,7 +7959,7 @@ void ImGui::Columns(int columns_count, const char* id, bool border)
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}
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//-----------------------------------------------------------------------------
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// DRAG AND DROP
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// [SECTION] DRAG AND DROP
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//-----------------------------------------------------------------------------
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void ImGui::ClearDragDrop()
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@ -8240,7 +8246,7 @@ void ImGui::EndDragDropTarget()
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}
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//-----------------------------------------------------------------------------
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// LOGGING
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// [SECTION] LOGGING/CAPTURING
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//-----------------------------------------------------------------------------
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// Pass text data straight to log (without being displayed)
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@ -8420,7 +8426,7 @@ void ImGui::LogButtons()
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}
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//-----------------------------------------------------------------------------
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// SETTINGS
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// [SECTION] SETTINGS
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//-----------------------------------------------------------------------------
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void ImGui::MarkIniSettingsDirty()
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@ -8632,7 +8638,7 @@ static void SettingsHandlerWindow_WriteAll(ImGuiContext* imgui_ctx, ImGuiSetting
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}
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//-----------------------------------------------------------------------------
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// PLATFORM DEPENDENT HELPERS
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// [SECTION] PLATFORM DEPENDENT HELPERS
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//-----------------------------------------------------------------------------
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#if defined(_WIN32) && !defined(_WINDOWS_) && (!defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS) || !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS))
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@ -8748,7 +8754,7 @@ static void ImeSetInputScreenPosFn_DefaultImpl(int, int) {}
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#endif
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//-----------------------------------------------------------------------------
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// METRICS/DEBUG WINDOW
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// [SECTION] METRICS/DEBUG WINDOW
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//-----------------------------------------------------------------------------
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void ImGui::ShowMetricsWindow(bool* p_open)
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@ -18,6 +18,27 @@
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// It also happens to be a convenient way of storing simple UI related information as long as your function doesn't need to be reentrant or used in threads.
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// This might be a pattern you occasionally want to use in your code, but most of the real data you would be editing is likely to be stored outside your functions.
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/*
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Index of this file:
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// [SECTION] Forward Declarations, Helpers
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// [SECTION] Demo Window / ShowDemoWindow()
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// [SECTION] Style Editor / ShowStyleEditor()
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// [SECTION] Example App: Main Menu Bar / ShowExampleAppMainMenuBar()
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// [SECTION] Example App: Debug Console / ShowExampleAppConsole()
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// [SECTION] Example App: Debug Log / ShowExampleAppLog()
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// [SECTION] Example App: Simple Layout / ShowExampleAppLayout()
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// [SECTION] Example App: Property Editor / ShowExampleAppPropertyEditor()
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// [SECTION] Example App: Long Text / ShowExampleAppLongText()
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// [SECTION] Example App: Auto Resize / ShowExampleAppAutoResize()
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// [SECTION] Example App: Constrained Resize / ShowExampleAppConstrainedResize()
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// [SECTION] Example App: Simple Overlay / ShowExampleAppSimpleOverlay()
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// [SECTION] Example App: Manipulating Window Titles / ShowExampleAppWindowTitles()
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// [SECTION] Example App: Custom Rendering using ImDrawList API / ShowExampleAppCustomRendering()
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*/
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#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
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#define _CRT_SECURE_NO_WARNINGS
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#endif
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@ -67,7 +88,7 @@
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#define IM_MAX(_A,_B) (((_A) >= (_B)) ? (_A) : (_B))
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//-----------------------------------------------------------------------------
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// DEMO CODE
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// [SECTION] Forward Declarations, Helpers
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//-----------------------------------------------------------------------------
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#if !defined(IMGUI_DISABLE_OBSOLETE_FUNCTIONS) && defined(IMGUI_DISABLE_TEST_WINDOWS) && !defined(IMGUI_DISABLE_DEMO_WINDOWS) // Obsolete name since 1.53, TEST->DEMO
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@ -127,6 +148,10 @@ void ImGui::ShowUserGuide()
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ImGui::Unindent();
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}
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//-----------------------------------------------------------------------------
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// [SECTION] Demo Window / ShowDemoWindow()
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//-----------------------------------------------------------------------------
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// Demonstrate most Dear ImGui features (this is big function!)
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// You may execute this function to experiment with the UI and understand what it does. You may then search for keywords in the code when you are interested by a specific feature.
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void ImGui::ShowDemoWindow(bool* p_open)
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@ -2363,6 +2388,10 @@ void ImGui::ShowDemoWindow(bool* p_open)
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ImGui::End();
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}
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//-----------------------------------------------------------------------------
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// [SECTION] Style Editor / ShowStyleEditor()
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//-----------------------------------------------------------------------------
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// Demo helper function to select among default colors. See ShowStyleEditor() for more advanced options.
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// Here we use the simplified Combo() api that packs items into a single literal string. Useful for quick combo boxes where the choices are known locally.
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bool ImGui::ShowStyleSelector(const char* label)
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@ -2626,7 +2655,7 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
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}
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//-----------------------------------------------------------------------------
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// EXAMPLE APP CODE: MAIN MENU BAR
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// [SECTION] Example App: Main Menu Bar / ShowExampleAppMainMenuBar()
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//-----------------------------------------------------------------------------
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// Demonstrate creating a fullscreen menu bar and populating it.
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@ -2719,10 +2748,10 @@ static void ShowExampleMenuFile()
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}
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//-----------------------------------------------------------------------------
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// EXAMPLE APP CODE: CONSOLE
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// [SECTION] Example App: Debug Console / ShowExampleAppConsole()
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//-----------------------------------------------------------------------------
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// Demonstrating creating a simple console window, with scrolling, filtering, completion and history.
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// Demonstrate creating a simple console window, with scrolling, filtering, completion and history.
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// For the console example, here we are using a more C++ like approach of declaring a class to hold the data and the functions.
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struct ExampleAppConsole
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{
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@ -3032,7 +3061,7 @@ static void ShowExampleAppConsole(bool* p_open)
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}
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//-----------------------------------------------------------------------------
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// EXAMPLE APP CODE: LOG
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// [SECTION] Example App: Debug Log / ShowExampleAppLog()
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//-----------------------------------------------------------------------------
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// Usage:
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@ -3122,7 +3151,7 @@ static void ShowExampleAppLog(bool* p_open)
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}
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//-----------------------------------------------------------------------------
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// EXAMPLE APP CODE: SIMPLE LAYOUT
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// [SECTION] Example App: Simple Layout / ShowExampleAppLayout()
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//-----------------------------------------------------------------------------
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// Demonstrate create a window with multiple child windows.
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@ -3170,7 +3199,7 @@ static void ShowExampleAppLayout(bool* p_open)
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}
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//-----------------------------------------------------------------------------
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// EXAMPLE APP CODE: PROPERTY EDITOR
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// [SECTION] Example App: Property Editor / ShowExampleAppPropertyEditor()
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//-----------------------------------------------------------------------------
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// Demonstrate create a simple property editor.
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@ -3243,7 +3272,7 @@ static void ShowExampleAppPropertyEditor(bool* p_open)
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}
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//-----------------------------------------------------------------------------
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// EXAMPLE APP CODE: LONG TEXT
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// [SECTION] Example App: Long Text / ShowExampleAppLongText()
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//-----------------------------------------------------------------------------
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// Demonstrate/test rendering huge amount of text, and the incidence of clipping.
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@ -3301,7 +3330,7 @@ static void ShowExampleAppLongText(bool* p_open)
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}
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//-----------------------------------------------------------------------------
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// EXAMPLE APP CODE: AUTO RESIZE
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// [SECTION] Example App: Auto Resize / ShowExampleAppAutoResize()
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//-----------------------------------------------------------------------------
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// Demonstrate creating a window which gets auto-resized according to its content.
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@ -3322,7 +3351,7 @@ static void ShowExampleAppAutoResize(bool* p_open)
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}
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//-----------------------------------------------------------------------------
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// EXAMPLE APP CODE: CONSTRAINED RESIZE
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// [SECTION] Example App: Constrained Resize / ShowExampleAppConstrainedResize()
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//-----------------------------------------------------------------------------
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// Demonstrate creating a window with custom resize constraints.
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@ -3373,7 +3402,7 @@ static void ShowExampleAppConstrainedResize(bool* p_open)
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}
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//-----------------------------------------------------------------------------
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// EXAMPLE APP CODE: SIMPLE OVERLAY
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// [SECTION] Example App: Simple Overlay / ShowExampleAppSimpleOverlay()
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//-----------------------------------------------------------------------------
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// Demonstrate creating a simple static window with no decoration + a context-menu to choose which corner of the screen to use.
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@ -3409,7 +3438,7 @@ static void ShowExampleAppSimpleOverlay(bool* p_open)
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}
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//-----------------------------------------------------------------------------
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// EXAMPLE APP CODE: WINDOW TITLES
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// [SECTION] Example App: Manipulating Window Titles / ShowExampleAppWindowTitles()
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//-----------------------------------------------------------------------------
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// Demonstrate using "##" and "###" in identifiers to manipulate ID generation.
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@ -3440,7 +3469,7 @@ static void ShowExampleAppWindowTitles(bool*)
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}
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//-----------------------------------------------------------------------------
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// EXAMPLE APP CODE: CUSTOM RENDERING
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// [SECTION] Example App: Custom Rendering using ImDrawList API / ShowExampleAppCustomRendering()
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//-----------------------------------------------------------------------------
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// Demonstrate using the low-level ImDrawList to draw custom shapes.
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@ -4,16 +4,19 @@
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/*
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Index of this file:
|
||||
- Cruft for stb_truetype/stb_rectpack implementation
|
||||
- Style functions (default style)
|
||||
- ImDrawList
|
||||
- ImDrawData
|
||||
- ShadeVertsXXX helpers functions
|
||||
- ImFontConfig
|
||||
- ImFontAtlas
|
||||
- ImFont
|
||||
- Internal Render Helpers
|
||||
- Default font data
|
||||
|
||||
// [SECTION] STB libraries implementation
|
||||
// [SECTION] Style functions
|
||||
// [SECTION] ImDrawList
|
||||
// [SECTION] ImDrawData
|
||||
// [SECTION] Helpers ShadeVertsXXX functions
|
||||
// [SECTION] ImFontConfig
|
||||
// [SECTION] ImFontAtlas
|
||||
// [SECTION] ImFontAtlas glyph ranges helpers + GlyphRangesBuilder
|
||||
// [SECTION] ImFont
|
||||
// [SECTION] Internal Render Helpers
|
||||
// [SECTION] Decompression code
|
||||
// [SECTION] Default font data (ProggyClean.ttf)
|
||||
|
||||
*/
|
||||
|
||||
@ -72,7 +75,7 @@ Index of this file:
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// STB libraries implementation
|
||||
// [SECTION] STB libraries implementation
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
// Compile time options:
|
||||
@ -161,7 +164,7 @@ using namespace IMGUI_STB_NAMESPACE;
|
||||
#endif
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Style functions
|
||||
// [SECTION] Style functions
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void ImGui::StyleColorsDark(ImGuiStyle* dst)
|
||||
@ -316,7 +319,7 @@ void ImGui::StyleColorsLight(ImGuiStyle* dst)
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// ImDrawListData
|
||||
// ImDrawList
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
ImDrawListSharedData::ImDrawListSharedData()
|
||||
@ -334,10 +337,6 @@ ImDrawListSharedData::ImDrawListSharedData()
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// ImDrawList
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void ImDrawList::Clear()
|
||||
{
|
||||
CmdBuffer.resize(0);
|
||||
@ -1227,7 +1226,7 @@ void ImDrawList::AddImageRounded(ImTextureID user_texture_id, const ImVec2& a, c
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// ImDrawData
|
||||
// [SECTION] ImDrawData
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// For backward compatibility: convert all buffers from indexed to de-indexed, in case you cannot render indexed. Note: this is slow and most likely a waste of resources. Always prefer indexed rendering!
|
||||
@ -1264,7 +1263,7 @@ void ImDrawData::ScaleClipRects(const ImVec2& scale)
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Shade functions
|
||||
// [SECTION] Helpers ShadeVertsXXX functions
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Generic linear color gradient, write to RGB fields, leave A untouched.
|
||||
@ -1311,7 +1310,7 @@ void ImGui::ShadeVertsLinearUV(ImDrawList* draw_list, int vert_start_idx, int ve
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// ImFontConfig
|
||||
// [SECTION] ImFontConfig
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
ImFontConfig::ImFontConfig()
|
||||
@ -1337,7 +1336,7 @@ ImFontConfig::ImFontConfig()
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// ImFontAtlas
|
||||
// [SECTION] ImFontAtlas
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// A work of art lies ahead! (. = white layer, X = black layer, others are blank)
|
||||
@ -2074,6 +2073,10 @@ static void UnpackAccumulativeOffsetsIntoRanges(int base_codepoint, const short*
|
||||
out_ranges[0] = 0;
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// [SECTION] ImFontAtlas glyph ranges helpers + GlyphRangesBuilder
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
const ImWchar* ImFontAtlas::GetGlyphRangesChineseSimplifiedCommon()
|
||||
{
|
||||
// Store 2500 regularly used characters for Simplified Chinese.
|
||||
@ -2223,10 +2226,6 @@ const ImWchar* ImFontAtlas::GetGlyphRangesThai()
|
||||
return &ranges[0];
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// ImFontAtlas::GlyphRangesBuilder
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void ImFontAtlas::GlyphRangesBuilder::AddText(const char* text, const char* text_end)
|
||||
{
|
||||
while (text_end ? (text < text_end) : *text)
|
||||
@ -2262,7 +2261,7 @@ void ImFontAtlas::GlyphRangesBuilder::BuildRanges(ImVector<ImWchar>* out_ranges)
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// ImFont
|
||||
// [SECTION] ImFont
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
ImFont::ImFont()
|
||||
@ -2813,12 +2812,12 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Internals Render Helpers
|
||||
// [SECTION] Internal Render Helpers
|
||||
// (progressively moved from imgui.cpp to here when they are redesigned to stop accessing ImGui global state)
|
||||
//-----------------------------------------------------------------------------
|
||||
// RenderMouseCursor()
|
||||
// RenderArrowPointingAt()
|
||||
// RenderRectFilledRangeH()
|
||||
// - RenderMouseCursor()
|
||||
// - RenderArrowPointingAt()
|
||||
// - RenderRectFilledRangeH()
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void ImGui::RenderMouseCursor(ImDrawList* draw_list, ImVec2 pos, float scale, ImGuiMouseCursor mouse_cursor)
|
||||
@ -2927,8 +2926,9 @@ void ImGui::RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, Im
|
||||
draw_list->PathFillConvex(col);
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// DEFAULT FONT DATA
|
||||
// [SECTION] Decompression code
|
||||
//-----------------------------------------------------------------------------
|
||||
// Compressed with stb_compress() then converted to a C array and encoded as base85.
|
||||
// Use the program in misc/fonts/binary_to_compressed_c.cpp to create the array from a TTF file.
|
||||
@ -3047,6 +3047,8 @@ static unsigned int stb_decompress(unsigned char *output, const unsigned char *i
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Default font data (ProggyClean.ttf)
|
||||
//-----------------------------------------------------------------------------
|
||||
// ProggyClean.ttf
|
||||
// Copyright (c) 2004, 2005 Tristan Grimmer
|
||||
|
@ -4,22 +4,24 @@
|
||||
/*
|
||||
|
||||
Index of this file:
|
||||
- Widgets: Text, etc.
|
||||
- Widgets: Button, Image, Checkbox, RadioButton, ProgressBar, Bullet, etc.
|
||||
- Widgets: Low-level Layout helpers: Spacing, Dummy, NewLine, Separator, etc.
|
||||
- Widgets: ComboBox
|
||||
- Data Type and Data Formatting Helpers
|
||||
- Widgets: DragScalar, DragFloat, DragInt, etc.
|
||||
- Widgets: SliderScalar, SliderFloat, SliderInt, etc.
|
||||
- Widgets: InputScalar, InputFloat, InputInt, etc.
|
||||
- Widgets: InputText, InputTextMultiline
|
||||
- Widgets: ColorEdit, ColorPicker, ColorButton, etc.
|
||||
- Widgets: TreeNode, TreePush, TreePop, etc.
|
||||
- Widgets: Selectable
|
||||
- Widgets: ListBox
|
||||
- Widgets: PlotLines, PlotHistogram
|
||||
- Widgets: Value
|
||||
- Widgets: MenuItem, BeginMenu, EndMenu, etc.
|
||||
|
||||
// [SECTION] Forward Declarations
|
||||
// [SECTION] Widgets: Text, etc.
|
||||
// [SECTION] Widgets: Main (Button, Image, Checkbox, RadioButton, ProgressBar, Bullet, etc.)
|
||||
// [SECTION] Widgets: Low-level Layout helpers (Spacing, Dummy, NewLine, Separator, etc.)
|
||||
// [SECTION] Widgets: ComboBox
|
||||
// [SECTION] Data Type and Data Formatting Helpers
|
||||
// [SECTION] Widgets: DragScalar, DragFloat, DragInt, etc.
|
||||
// [SECTION] Widgets: SliderScalar, SliderFloat, SliderInt, etc.
|
||||
// [SECTION] Widgets: InputScalar, InputFloat, InputInt, etc.
|
||||
// [SECTION] Widgets: InputText, InputTextMultiline
|
||||
// [SECTION] Widgets: ColorEdit, ColorPicker, ColorButton, etc.
|
||||
// [SECTION] Widgets: TreeNode, CollapsingHeader, etc.
|
||||
// [SECTION] Widgets: Selectable
|
||||
// [SECTION] Widgets: ListBox
|
||||
// [SECTION] Widgets: PlotLines, PlotHistogram
|
||||
// [SECTION] Widgets: Value helpers
|
||||
// [SECTION] Widgets: MenuItem, BeginMenu, EndMenu, etc.
|
||||
|
||||
*/
|
||||
|
||||
@ -81,7 +83,7 @@ static const ImU64 IM_U64_MAX = (2ULL * 9223372036854775807LL + 1);
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// Forward Declarations
|
||||
// [SECTION] Forward Declarations
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
// Data Type helpers
|
||||
@ -95,7 +97,8 @@ static int InputTextCalcTextLenAndLineCount(const char* text_begin,
|
||||
static ImVec2 InputTextCalcTextSizeW(const ImWchar* text_begin, const ImWchar* text_end, const ImWchar** remaining = NULL, ImVec2* out_offset = NULL, bool stop_on_new_line = false);
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// WIDGETS: Text
|
||||
// [SECTION] Widgets: Text, etc.
|
||||
//-------------------------------------------------------------------------
|
||||
// - TextUnformatted()
|
||||
// - Text()
|
||||
// - TextV()
|
||||
@ -350,7 +353,8 @@ void ImGui::BulletTextV(const char* fmt, va_list args)
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// WIDGETS: Main
|
||||
// [SECTION] Widgets: Main
|
||||
//-------------------------------------------------------------------------
|
||||
// - ButtonBehavior() [Internal]
|
||||
// - Button()
|
||||
// - SmallButton()
|
||||
@ -1053,7 +1057,8 @@ void ImGui::Bullet()
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// WIDGETS: Low-level Layout helpers
|
||||
// [SECTION] Widgets: Low-level Layout helpers
|
||||
//-------------------------------------------------------------------------
|
||||
// - Spacing()
|
||||
// - Dummy()
|
||||
// - NewLine()
|
||||
@ -1235,7 +1240,8 @@ bool ImGui::SplitterBehavior(const ImRect& bb, ImGuiID id, ImGuiAxis axis, float
|
||||
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// WIDGETS: Combo Box
|
||||
// [SECTION] Widgets: Combo Box
|
||||
//-------------------------------------------------------------------------
|
||||
// - BeginCombo()
|
||||
// - EndCombo()
|
||||
// - Combo()
|
||||
@ -1449,7 +1455,8 @@ bool ImGui::Combo(const char* label, int* current_item, const char* items_separa
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// WIDGETS: Data Type and Data Formatting Helpers [Internal]
|
||||
// [SECTION] Data Type and Data Formatting Helpers [Internal]
|
||||
//-------------------------------------------------------------------------
|
||||
// - PatchFormatStringFloatToInt()
|
||||
// - DataTypeFormatString()
|
||||
// - DataTypeApplyOp()
|
||||
@ -1678,7 +1685,8 @@ TYPE ImGui::RoundScalarWithFormatT(const char* format, ImGuiDataType data_type,
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// WIDGETS: Drags
|
||||
// [SECTION] Widgets: DragScalar, DragFloat, DragInt, etc.
|
||||
//-------------------------------------------------------------------------
|
||||
// - DragBehaviorT<>() [Internal]
|
||||
// - DragBehavior() [Internal]
|
||||
// - DragScalar()
|
||||
@ -2015,7 +2023,8 @@ bool ImGui::DragIntRange2(const char* label, int* v_current_min, int* v_current_
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// WIDGETS: Sliders
|
||||
// [SECTION] Widgets: SliderScalar, SliderFloat, SliderInt, etc.
|
||||
//-------------------------------------------------------------------------
|
||||
// - SliderBehaviorT<>() [Internal]
|
||||
// - SliderBehavior() [Internal]
|
||||
// - SliderScalar()
|
||||
@ -2479,11 +2488,12 @@ bool ImGui::VSliderInt(const char* label, const ImVec2& size, int* v, int v_min,
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// WIDGETS: Inputs (_excepted InputText_)
|
||||
// - ImParseFormatFindStart()
|
||||
// - ImParseFormatFindEnd()
|
||||
// - ImParseFormatTrimDecorations()
|
||||
// - ImParseFormatPrecision()
|
||||
// [SECTION] Widgets: InputScalar, InputFloat, InputInt, etc.
|
||||
//-------------------------------------------------------------------------
|
||||
// - ImParseFormatFindStart() [Internal]
|
||||
// - ImParseFormatFindEnd() [Internal]
|
||||
// - ImParseFormatTrimDecorations() [Internal]
|
||||
// - ImParseFormatPrecision() [Internal]
|
||||
// - InputScalarAsWidgetReplacement() [Internal]
|
||||
// - InputScalar()
|
||||
// - InputScalarN()
|
||||
@ -2776,7 +2786,8 @@ bool ImGui::InputDouble(const char* label, double* v, double step, double step_f
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// WIDGETS: InputText
|
||||
// [SECTION] Widgets: InputText, InputTextMultiline
|
||||
//-------------------------------------------------------------------------
|
||||
// - InputText()
|
||||
// - InputTextMultiline()
|
||||
// - InputTextEx() [Internal]
|
||||
@ -3750,7 +3761,8 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// WIDGETS: Color Editor / Picker
|
||||
// [SECTION] Widgets: ColorEdit, ColorPicker, ColorButton, etc.
|
||||
//-------------------------------------------------------------------------
|
||||
// - ColorEdit3()
|
||||
// - ColorEdit4()
|
||||
// - ColorPicker3()
|
||||
@ -4550,7 +4562,8 @@ void ImGui::ColorPickerOptionsPopup(const float* ref_col, ImGuiColorEditFlags fl
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// WIDGETS: Trees
|
||||
// [SECTION] Widgets: TreeNode, CollapsingHeader, etc.
|
||||
//-------------------------------------------------------------------------
|
||||
// - TreeNode()
|
||||
// - TreeNodeV()
|
||||
// - TreeNodeEx()
|
||||
@ -4943,7 +4956,8 @@ bool ImGui::CollapsingHeader(const char* label, bool* p_open, ImGuiTreeNodeFlags
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// WIDGETS: Selectables
|
||||
// [SECTION] Widgets: Selectable
|
||||
//-------------------------------------------------------------------------
|
||||
// - Selectable()
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
@ -5051,7 +5065,8 @@ bool ImGui::Selectable(const char* label, bool* p_selected, ImGuiSelectableFlags
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// WIDGETS: List Box
|
||||
// [SECTION] Widgets: ListBox
|
||||
//-------------------------------------------------------------------------
|
||||
// - ListBox()
|
||||
// - ListBoxHeader()
|
||||
// - ListBoxFooter()
|
||||
@ -5160,7 +5175,8 @@ bool ImGui::ListBox(const char* label, int* current_item, bool (*items_getter)(v
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// WIDGETS: Data Plotting
|
||||
// [SECTION] Widgets: PlotLines, PlotHistogram
|
||||
//-------------------------------------------------------------------------
|
||||
// - PlotEx() [Internal]
|
||||
// - PlotLines()
|
||||
// - PlotHistogram()
|
||||
@ -5314,7 +5330,9 @@ void ImGui::PlotHistogram(const char* label, float (*values_getter)(void* data,
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// WIDGETS: Value() helpers
|
||||
// [SECTION] Widgets: Value helpers
|
||||
// Those is not very useful, legacy API.
|
||||
//-------------------------------------------------------------------------
|
||||
// - Value()
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
@ -5348,8 +5366,9 @@ void ImGui::Value(const char* prefix, float v, const char* float_format)
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// WIDGETS: Menus
|
||||
// - ImGuiMenuColumns
|
||||
// [SECTION] MenuItem, BeginMenu, EndMenu, etc.
|
||||
//-------------------------------------------------------------------------
|
||||
// - ImGuiMenuColumns [Internal]
|
||||
// - BeginMainMenuBar()
|
||||
// - EndMainMenuBar()
|
||||
// - BeginMenuBar()
|
||||
|
Loading…
Reference in New Issue
Block a user