From e3cd6b1cbb025d62289a550c913d1a6f8e97357f Mon Sep 17 00:00:00 2001 From: omar Date: Mon, 1 Apr 2019 18:12:24 +0200 Subject: [PATCH] Examples: Vulkan: Using IM_ARRAYSIZE() where possible. --- examples/imgui_impl_vulkan.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/examples/imgui_impl_vulkan.cpp b/examples/imgui_impl_vulkan.cpp index ad9406ca6..3aafb5557 100644 --- a/examples/imgui_impl_vulkan.cpp +++ b/examples/imgui_impl_vulkan.cpp @@ -212,7 +212,7 @@ void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer comm VkResult err; FrameDataForRender* fd = &g_FramesDataBuffers[g_FrameIndex]; - g_FrameIndex = (g_FrameIndex + 1) % IMGUI_VK_QUEUED_FRAMES; + g_FrameIndex = (g_FrameIndex + 1) % IM_ARRAYSIZE(g_FramesDataBuffers); // Create the Vertex and Index buffers: size_t vertex_size = draw_data->TotalVtxCount * sizeof(ImDrawVert); @@ -694,7 +694,7 @@ void ImGui_ImplVulkan_InvalidateDeviceObjects() { ImGui_ImplVulkan_InvalidateFontUploadObjects(); - for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++) + for (int i = 0; i < IM_ARRAYSIZE(g_FramesDataBuffers); i++) { FrameDataForRender* fd = &g_FramesDataBuffers[i]; if (fd->VertexBuffer) { vkDestroyBuffer (g_Device, fd->VertexBuffer, g_Allocator); fd->VertexBuffer = VK_NULL_HANDLE; } @@ -867,7 +867,7 @@ void ImGui_ImplVulkanH_CreateWindowDataCommandBuffers(VkPhysicalDevice physical_ // Create Command Buffers VkResult err; - for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++) + for (int i = 0; i < IM_ARRAYSIZE(wd->Frames); i++) { ImGui_ImplVulkanH_FrameData* fd = &wd->Frames[i]; { @@ -1068,7 +1068,7 @@ void ImGui_ImplVulkanH_DestroyWindowData(VkInstance instance, VkDevice device, I vkDeviceWaitIdle(device); // FIXME: We could wait on the Queue if we had the queue in wd-> (otherwise VulkanH functions can't use globals) //vkQueueWaitIdle(g_Queue); - for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++) + for (int i = 0; i < IM_ARRAYSIZE(wd->Frames); i++) { ImGui_ImplVulkanH_FrameData* fd = &wd->Frames[i]; vkDestroyFence(device, fd->Fence, allocator);