Version 1.65

This commit is contained in:
omar 2018-09-06 15:58:58 +02:00
parent 5a679a45cc
commit e0cab5664a
7 changed files with 11 additions and 9 deletions

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@ -28,8 +28,9 @@ HOW TO UPDATE?
and API updates have been a little more frequent lately. They are documented below and in imgui.cpp and should not affect all users. and API updates have been a little more frequent lately. They are documented below and in imgui.cpp and should not affect all users.
- Please report any issue! - Please report any issue!
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VERSION 1.65 (In Progress) VERSION 1.65 (Released 2018-09-06)
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Breaking Changes: Breaking Changes:
@ -43,6 +44,7 @@ Breaking Changes:
Other Changes: Other Changes:
- This is a minor release following the 1.64 refactor, with a little more shuffling of code.
- Clarified and improved the source code sectioning in all files (easier to search or browse sections). - Clarified and improved the source code sectioning in all files (easier to search or browse sections).
- Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system. - Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system.
Although it is not perfect and will keep being improved, it is fairly functional and used by many. (#787) Although it is not perfect and will keep being improved, it is fairly functional and used by many. (#787)

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// dear imgui, v1.65 WIP // dear imgui, v1.65
// (main code and documentation) // (main code and documentation)
// Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp for demo code. // Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp for demo code.

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// dear imgui, v1.65 WIP // dear imgui, v1.65
// (headers) // (headers)
// See imgui.cpp file for documentation. // See imgui.cpp file for documentation.
@ -23,8 +23,8 @@
// Version // Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY00 then bounced up to XYY01 when release tagging happens) // (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY00 then bounced up to XYY01 when release tagging happens)
#define IMGUI_VERSION "1.65 WIP" #define IMGUI_VERSION "1.65"
#define IMGUI_VERSION_NUM 16500 #define IMGUI_VERSION_NUM 16501
#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert)) #define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert))
// Define attributes of all API symbols declarations (e.g. for DLL under Windows) // Define attributes of all API symbols declarations (e.g. for DLL under Windows)

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// dear imgui, v1.65 WIP // dear imgui, v1.65
// (demo code) // (demo code)
// Message to the person tempted to delete this file when integrating ImGui into their code base: // Message to the person tempted to delete this file when integrating ImGui into their code base:

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// dear imgui, v1.65 WIP // dear imgui, v1.65
// (drawing and font code) // (drawing and font code)
/* /*

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@ -1,4 +1,4 @@
// dear imgui, v1.65 WIP // dear imgui, v1.65
// (internal structures/api) // (internal structures/api)
// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility! // You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!

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@ -1,4 +1,4 @@
// dear imgui, v1.65 WIP // dear imgui, v1.65
// (widgets code) // (widgets code)
/* /*