Added DragFloatRange2() DragIntRange2() helpers (#76)
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a33810d652
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d76bc3434e
65
imgui.cpp
65
imgui.cpp
@ -719,8 +719,10 @@ void ImGuiIO::AddInputCharacter(ImWchar c)
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const float IM_PI = 3.14159265358979323846f;
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#ifdef INT_MAX
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#define IM_INT_MIN INT_MIN
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#define IM_INT_MAX INT_MAX
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#else
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#define IM_INT_MIN (-2147483647-1)
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#define IM_INT_MAX (2147483647)
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#endif
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@ -6406,6 +6408,31 @@ bool ImGui::DragFloat4(const char* label, float v[2], float v_speed, float v_min
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return DragFloatN(label, v, 4, v_speed, v_min, v_max, display_format, power);
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}
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bool ImGui::DragFloatRange2(const char* label, float* v_current_min, float* v_current_max, float v_speed, float v_min, float v_max, const char* display_format, const char* display_format_max, float power)
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{
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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if (window->SkipItems)
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return false;
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ImGui::PushID(label);
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ImGui::BeginGroup();
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PushMultiItemsWidths(2);
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bool value_changed = ImGui::DragFloat("##min", v_current_min, v_speed, (v_min >= v_max) ? -FLT_MAX : v_min, (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max), display_format, power);
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ImGui::PopItemWidth();
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ImGui::SameLine(0, (int)g.Style.ItemInnerSpacing.x);
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value_changed |= ImGui::DragFloat("##max", v_current_max, v_speed, (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min), (v_min >= v_max) ? FLT_MAX : v_max, display_format_max ? display_format_max : display_format, power);
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ImGui::PopItemWidth();
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ImGui::SameLine(0, (int)g.Style.ItemInnerSpacing.x);
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ImGui::TextUnformatted(label, FindTextDisplayEnd(label));
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ImGui::EndGroup();
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ImGui::PopID();
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return value_changed;
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}
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// NB: v_speed is float to allow adjusting the drag speed with more precision
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bool ImGui::DragInt(const char* label, int* v, float v_speed, int v_min, int v_max, const char* display_format)
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{
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@ -6459,6 +6486,31 @@ bool ImGui::DragInt4(const char* label, int v[4], float v_speed, int v_min, int
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return DragIntN(label, v, 4, v_speed, v_min, v_max, display_format);
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}
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bool ImGui::DragIntRange2(const char* label, int* v_current_min, int* v_current_max, float v_speed, int v_min, int v_max, const char* display_format, const char* display_format_max)
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{
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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if (window->SkipItems)
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return false;
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ImGui::PushID(label);
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ImGui::BeginGroup();
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PushMultiItemsWidths(2);
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bool value_changed = ImGui::DragInt("##min", v_current_min, v_speed, (v_min >= v_max) ? IM_INT_MIN : v_min, (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max), display_format);
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ImGui::PopItemWidth();
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ImGui::SameLine(0, (int)g.Style.ItemInnerSpacing.x);
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value_changed |= ImGui::DragInt("##max", v_current_max, v_speed, (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min), (v_min >= v_max) ? IM_INT_MAX : v_max, display_format_max ? display_format_max : display_format);
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ImGui::PopItemWidth();
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ImGui::SameLine(0, (int)g.Style.ItemInnerSpacing.x);
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ImGui::TextUnformatted(label, FindTextDisplayEnd(label));
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ImGui::EndGroup();
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ImGui::PopID();
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return value_changed;
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}
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enum ImGuiPlotType
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{
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ImGuiPlotType_Lines,
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@ -11171,6 +11223,19 @@ void ImGui::ShowTestWindow(bool* opened)
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//ImGui::ListBox("##listbox2", &listbox_item_current2, listbox_items, IM_ARRAYSIZE(listbox_items), 4);
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//ImGui::PopItemWidth();
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if (ImGui::TreeNode("Ranges"))
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{
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ImGui::Unindent();
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static float begin = 10, end = 90;
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static int begin_i = 100, end_i = 1000;
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ImGui::DragFloatRange2("range", &begin, &end, 0.25f, 0.0f, 100.0f, "Min: %.1f %%", "Max: %.1f %%");
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ImGui::DragIntRange2("range int (no bounds)", &begin_i, &end_i, 5, 0, 0, "Min: %.0f units", "Max: %.0f units");
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ImGui::Indent();
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Multi-component Widgets"))
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{
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ImGui::Unindent();
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2
imgui.h
2
imgui.h
@ -250,10 +250,12 @@ namespace ImGui
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IMGUI_API bool DragFloat2(const char* label, float v[2], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* display_format = "%.3f", float power = 1.0f);
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IMGUI_API bool DragFloat3(const char* label, float v[3], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* display_format = "%.3f", float power = 1.0f);
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IMGUI_API bool DragFloat4(const char* label, float v[4], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* display_format = "%.3f", float power = 1.0f);
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IMGUI_API bool DragFloatRange2(const char* label, float* v_current_min, float* v_current_max, float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* display_format = "%.3f", const char* display_format_max = NULL, float power = 1.0f);
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IMGUI_API bool DragInt(const char* label, int* v, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* display_format = "%.0f"); // If v_min >= v_max we have no bound
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IMGUI_API bool DragInt2(const char* label, int v[2], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* display_format = "%.0f");
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IMGUI_API bool DragInt3(const char* label, int v[3], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* display_format = "%.0f");
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IMGUI_API bool DragInt4(const char* label, int v[4], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* display_format = "%.0f");
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IMGUI_API bool DragIntRange2(const char* label, int* v_current_min, int* v_current_max, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* display_format = "%.0f", const char* display_format_max = NULL);
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// Widgets: Input
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IMGUI_API bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags = 0, ImGuiTextEditCallback callback = NULL, void* user_data = NULL);
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