mirror of https://github.com/ocornut/imgui
Tables: Fixed auto-width columns when using synced-instances of same table. (#7218)
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@ -60,6 +60,8 @@ Other changes:
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- Windows: BeginChild(): Resizing logic for child windows evaluates whether per-axis clamping
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should be applied based on parent scrollbars, not child scrollbars. (#7440, #1710) [@cfillion]
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Adjust those resizing limits to match window padding rather than inner clipping rectangle.
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- Tables: Fixed auto-width columns when using synced-instances of same table, width of
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one instance would bleed into next one instead of sharing their widths. (#7218)
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- Tables: Angled headers: fixed border hit box extending beyond when used within
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non-scrollable tables. (#7416) [@cfillion]
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- Tables: Angled headers: fixed borders not moving back up after TableAngleHeadersRow()
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@ -5478,6 +5478,7 @@ static void ShowDemoWindowTables()
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HelpMarker("Multiple tables with the same identifier will share their settings, width, visibility, order etc.");
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static ImGuiTableFlags flags = ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Borders | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_NoSavedSettings;
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ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags, ImGuiTableFlags_Resizable);
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ImGui::CheckboxFlags("ImGuiTableFlags_ScrollY", &flags, ImGuiTableFlags_ScrollY);
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ImGui::CheckboxFlags("ImGuiTableFlags_SizingFixedFit", &flags, ImGuiTableFlags_SizingFixedFit);
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ImGui::CheckboxFlags("ImGuiTableFlags_HighlightHoveredColumn", &flags, ImGuiTableFlags_HighlightHoveredColumn);
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@ -1068,6 +1068,7 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
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// - ClipRect.Max.x: using WorkMaxX instead of MaxX (aka including padding) makes things more consistent when resizing down, tho slightly detrimental to visibility in very-small column.
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// - ClipRect.Max.x: using MaxX makes it easier for header to receive hover highlight with no discontinuity and display sorting arrow.
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// - FIXME-TABLE: We want equal width columns to have equal (ClipRect.Max.x - WorkMinX) width, which means ClipRect.max.x cannot stray off host_clip_rect.Max.x else right-most column may appear shorter.
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const float previous_instance_work_min_x = column->WorkMinX;
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column->WorkMinX = column->MinX + table->CellPaddingX + table->CellSpacingX1;
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column->WorkMaxX = column->MaxX - table->CellPaddingX - table->CellSpacingX2; // Expected max
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column->ItemWidth = ImTrunc(column->WidthGiven * 0.65f);
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@ -1120,8 +1121,22 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
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// column->WorkMinX = ImLerp(column->WorkMinX, ImMax(column->StartX, column->MaxX - column->ContentWidthRowsUnfrozen), 0.5f);
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// Reset content width variables
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column->ContentMaxXFrozen = column->ContentMaxXUnfrozen = column->WorkMinX;
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column->ContentMaxXHeadersUsed = column->ContentMaxXHeadersIdeal = column->WorkMinX;
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if (table->InstanceCurrent == 0)
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{
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column->ContentMaxXFrozen = column->WorkMinX;
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column->ContentMaxXUnfrozen = column->WorkMinX;
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column->ContentMaxXHeadersUsed = column->WorkMinX;
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column->ContentMaxXHeadersIdeal = column->WorkMinX;
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}
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else
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{
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// As we store an absolute value to make per-cell updates faster, we need to offset values used for width computation.
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const float offset_from_previous_instance = column->WorkMinX - previous_instance_work_min_x;
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column->ContentMaxXFrozen += offset_from_previous_instance;
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column->ContentMaxXUnfrozen += offset_from_previous_instance;
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column->ContentMaxXHeadersUsed += offset_from_previous_instance;
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column->ContentMaxXHeadersIdeal += offset_from_previous_instance;
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}
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// Don't decrement auto-fit counters until container window got a chance to submit its items
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if (table->HostSkipItems == false)
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