Demo: Removed the color button from the context menu example because it is misleading now that our color widget have tooltip/context menus themselves. (#346)

This commit is contained in:
omar 2017-07-26 16:00:47 +08:00
parent c84acf3f56
commit d29a4c5e5c
1 changed files with 7 additions and 5 deletions

View File

@ -1317,15 +1317,17 @@ void ImGui::ShowTestWindow(bool* p_open)
{
if (ImGui::Selectable("Set to zero")) value = 0.0f;
if (ImGui::Selectable("Set to PI")) value = 3.1415f;
ImGui::DragFloat("Value", &value, 0.1f, 0.0f, 0.0f);
ImGui::EndPopup();
}
static ImVec4 color = ImColor(0.8f, 0.5f, 1.0f, 1.0f);
ImGui::ColorButton("##color", color);
if (ImGui::BeginPopupContextItem("color context menu"))
static char name[32] = "Label1";
char buf[64]; sprintf(buf, "Button: %s###Button", name); // ### operator override ID ignoring the preceeding label
ImGui::Button(buf);
if (ImGui::BeginPopupContextItem("rename context menu"))
{
ImGui::Text("Edit color");
ImGui::ColorEdit3("##edit", (float*)&color);
ImGui::Text("Edit name:");
ImGui::InputText("##edit", name, IM_ARRAYSIZE(name));
if (ImGui::Button("Close"))
ImGui::CloseCurrentPopup();
ImGui::EndPopup();