InputText: amends: renames, coding style. (#7925)

This commit is contained in:
ocornut 2024-09-05 15:25:30 +02:00 committed by omar
parent abd07f6d30
commit d1b7817959
4 changed files with 20 additions and 22 deletions

View File

@ -29,7 +29,7 @@
// Library Version // Library Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345') // (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
#define IMGUI_VERSION "1.91.2 WIP" #define IMGUI_VERSION "1.91.2 WIP"
#define IMGUI_VERSION_NUM 19113 #define IMGUI_VERSION_NUM 19114
#define IMGUI_HAS_TABLE #define IMGUI_HAS_TABLE
/* /*

View File

@ -1114,7 +1114,6 @@ struct IMGUI_API ImGuiInputTextState
int CurLenA; // UTF-8 length of the string in TextA (in bytes) int CurLenA; // UTF-8 length of the string in TextA (in bytes)
ImVector<char> TextA; // temporary UTF8 buffer for callbacks and other operations. this is not updated in every code-path! size=capacity. ImVector<char> TextA; // temporary UTF8 buffer for callbacks and other operations. this is not updated in every code-path! size=capacity.
ImVector<char> InitialTextA; // value to revert to when pressing Escape = backup of end-user buffer at the time of focus (in UTF-8, unaltered) ImVector<char> InitialTextA; // value to revert to when pressing Escape = backup of end-user buffer at the time of focus (in UTF-8, unaltered)
bool TextAIsValid; // temporary UTF8 buffer is not initially valid before we make the widget active (until then we pull the data from user argument)
int BufCapacityA; // end-user buffer capacity int BufCapacityA; // end-user buffer capacity
ImVec2 Scroll; // horizontal offset (managed manually) + vertical scrolling (pulled from child window's own Scroll.y) ImVec2 Scroll; // horizontal offset (managed manually) + vertical scrolling (pulled from child window's own Scroll.y)
float CursorAnim; // timer for cursor blink, reset on every user action so the cursor reappears immediately float CursorAnim; // timer for cursor blink, reset on every user action so the cursor reappears immediately

View File

@ -3955,7 +3955,7 @@ static int STB_TEXTEDIT_MOVEWORDRIGHT_IMPL(ImGuiInputTextState* obj, int idx)
#define STB_TEXTEDIT_MOVEWORDLEFT STB_TEXTEDIT_MOVEWORDLEFT_IMPL // They need to be #define for stb_textedit.h #define STB_TEXTEDIT_MOVEWORDLEFT STB_TEXTEDIT_MOVEWORDLEFT_IMPL // They need to be #define for stb_textedit.h
#define STB_TEXTEDIT_MOVEWORDRIGHT STB_TEXTEDIT_MOVEWORDRIGHT_IMPL #define STB_TEXTEDIT_MOVEWORDRIGHT STB_TEXTEDIT_MOVEWORDRIGHT_IMPL
#define IMSTB_TEXTEDIT_GETNEXTCHARINDEX IMSTB_TEXTEDIT_GETNEXTCHARINDEX_IMPL #define IMSTB_TEXTEDIT_GETNEXTCHARINDEX IMSTB_TEXTEDIT_GETNEXTCHARINDEX_IMPL
#define IMSTB_TEXTEDIT_GETPREVIOUSCHARINDEX IMSTB_TEXTEDIT_GETPREVIOUSCHARINDEX_IMPL #define IMSTB_TEXTEDIT_GETPREVCHARINDEX IMSTB_TEXTEDIT_GETPREVCHARINDEX_IMPL
static int IMSTB_TEXTEDIT_GETNEXTCHARINDEX_IMPL(ImGuiInputTextState* obj, int idx) static int IMSTB_TEXTEDIT_GETNEXTCHARINDEX_IMPL(ImGuiInputTextState* obj, int idx)
{ {
@ -3975,9 +3975,9 @@ static int CountLeadingHighBits(unsigned char b)
return sizeof(b) * 8; return sizeof(b) * 8;
} }
static int IMSTB_TEXTEDIT_GETPREVIOUSCHARINDEX_IMPL(ImGuiInputTextState* obj, int idx) static int IMSTB_TEXTEDIT_GETPREVCHARINDEX_IMPL(ImGuiInputTextState* obj, int idx)
{ {
//Backwards check/count for UTF-8 multi byte sequence // Backwards check/count for UTF-8 multi byte sequence
int num_seq_bytes = 0; int num_seq_bytes = 0;
for (int i = idx - 1; i >= 0; i -= 1) for (int i = idx - 1; i >= 0; i -= 1)
{ {
@ -4479,13 +4479,12 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
// Preserve cursor position and undo/redo stack if we come back to same widget // Preserve cursor position and undo/redo stack if we come back to same widget
// FIXME: Since we reworked this on 2022/06, may want to differentiate recycle_cursor vs recycle_undostate? // FIXME: Since we reworked this on 2022/06, may want to differentiate recycle_cursor vs recycle_undostate?
bool recycle_state = (state->ID == id && !init_changed_specs && !init_reload_from_user_buf); bool recycle_state = (state->ID == id && !init_changed_specs && !init_reload_from_user_buf);
if (recycle_state && (state->CurLenA != buf_len || (state->TextAIsValid && strncmp(state->TextA.Data, buf, buf_len) != 0))) if (recycle_state && (state->CurLenA != buf_len || (strncmp(state->TextA.Data, buf, buf_len) != 0)))
recycle_state = false; recycle_state = false;
// Start edition // Start edition
state->ID = id; state->ID = id;
state->TextA.resize(buf_size + 1); // we use +1 to make sure that .Data is always pointing to at least an empty string. state->TextA.resize(buf_size + 1); // we use +1 to make sure that .Data is always pointing to at least an empty string.
state->TextAIsValid = true;
state->CurLenA = (int)strlen(buf); state->CurLenA = (int)strlen(buf);
memcpy(state->TextA.Data, buf, state->CurLenA + 1); memcpy(state->TextA.Data, buf, state->CurLenA + 1);
@ -4570,7 +4569,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
bool validated = false; bool validated = false;
// Select the buffer to render. // Select the buffer to render.
const bool buf_display_from_state = (render_cursor || render_selection || g.ActiveId == id) && !is_readonly && state && state->TextAIsValid; const bool buf_display_from_state = (render_cursor || render_selection || g.ActiveId == id) && !is_readonly && state;
const bool is_displaying_hint = (hint != NULL && (buf_display_from_state ? state->TextA.Data : buf)[0] == 0); const bool is_displaying_hint = (hint != NULL && (buf_display_from_state ? state->TextA.Data : buf)[0] == 0);
// Password pushes a temporary font with only a fallback glyph // Password pushes a temporary font with only a fallback glyph
@ -4842,7 +4841,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
{ {
// Filter pasted buffer // Filter pasted buffer
const int clipboard_len = (int)strlen(clipboard); const int clipboard_len = (int)strlen(clipboard);
char* clipboard_filtered = (char*)IM_ALLOC((clipboard_len + 1)); char* clipboard_filtered = (char*)IM_ALLOC(clipboard_len + 1);
int clipboard_filtered_len = 0; int clipboard_filtered_len = 0;
for (const char* s = clipboard; *s != 0; ) for (const char* s = clipboard; *s != 0; )
{ {

View File

@ -4,7 +4,7 @@
// - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321) // - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
// - Fix in stb_textedit_find_charpos to handle last line (see https://github.com/ocornut/imgui/issues/6000 + #6783) // - Fix in stb_textedit_find_charpos to handle last line (see https://github.com/ocornut/imgui/issues/6000 + #6783)
// - Added name to struct or it may be forward declared in our code. // - Added name to struct or it may be forward declared in our code.
// - Added UTF8 support https://github.com/nothings/stb/issues/188 // - Added UTF-8 support (see https://github.com/nothings/stb/issues/188 + https://github.com/ocornut/imgui/pull/7925)
// Grep for [DEAR IMGUI] to find the changes. // Grep for [DEAR IMGUI] to find the changes.
// - Also renamed macros used or defined outside of IMSTB_TEXTEDIT_IMPLEMENTATION block from STB_TEXTEDIT_* to IMSTB_TEXTEDIT_* // - Also renamed macros used or defined outside of IMSTB_TEXTEDIT_IMPLEMENTATION block from STB_TEXTEDIT_* to IMSTB_TEXTEDIT_*
@ -642,15 +642,15 @@ static void stb_textedit_move_to_last(IMSTB_TEXTEDIT_STRING *str, STB_TexteditSt
} }
} }
//[DEAR IMGUI] // [DEAR IMGUI]
//Functions must be implemented for UTF8 support // Functions must be implemented for UTF8 support
//Code in this file that uses them, is modified for [DEAR IMGUI] and deviates from the original stb_textedit. // Code in this file that uses those functions is modified for [DEAR IMGUI] and deviates from the original stb_textedit.
//There is not necessarily a '[DEAR IMGUI]' at the usage sites // There is not necessarily a '[DEAR IMGUI]' at the usage sites.
#ifndef IMSTB_TEXTEDIT_GETPREVIOUSCHARINDEX #ifndef IMSTB_TEXTEDIT_GETPREVCHARINDEX
#define IMSTB_TEXTEDIT_GETPREVIOUSCHARINDEX(obj, idx) idx - 1 #define IMSTB_TEXTEDIT_GETPREVCHARINDEX(obj, idx) (idx - 1)
#endif #endif
#ifndef IMSTB_TEXTEDIT_GETNEXTCHARINDEX #ifndef IMSTB_TEXTEDIT_GETNEXTCHARINDEX
#define IMSTB_TEXTEDIT_GETNEXTCHARINDEX(obj, idx) idx + 1 #define IMSTB_TEXTEDIT_GETNEXTCHARINDEX(obj, idx) (idx + 1)
#endif #endif
#ifdef STB_TEXTEDIT_IS_SPACE #ifdef STB_TEXTEDIT_IS_SPACE
@ -789,7 +789,7 @@ retry:
stb_textedit_move_to_first(state); stb_textedit_move_to_first(state);
else else
if (state->cursor > 0) if (state->cursor > 0)
state->cursor = IMSTB_TEXTEDIT_GETPREVIOUSCHARINDEX(str, state->cursor); state->cursor = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->cursor);
state->has_preferred_x = 0; state->has_preferred_x = 0;
break; break;
@ -808,7 +808,7 @@ retry:
stb_textedit_prep_selection_at_cursor(state); stb_textedit_prep_selection_at_cursor(state);
// move selection left // move selection left
if (state->select_end > 0) if (state->select_end > 0)
state->select_end = IMSTB_TEXTEDIT_GETPREVIOUSCHARINDEX(str, state->select_end); state->select_end = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->select_end);
state->cursor = state->select_end; state->cursor = state->select_end;
state->has_preferred_x = 0; state->has_preferred_x = 0;
break; break;
@ -1016,7 +1016,7 @@ retry:
else { else {
stb_textedit_clamp(str, state); stb_textedit_clamp(str, state);
if (state->cursor > 0) { if (state->cursor > 0) {
int prev = IMSTB_TEXTEDIT_GETPREVIOUSCHARINDEX(str, state->cursor); int prev = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->cursor);
stb_textedit_delete(str, state, prev, state->cursor - prev); stb_textedit_delete(str, state, prev, state->cursor - prev);
state->cursor = prev; state->cursor = prev;
} }