mirror of https://github.com/ocornut/imgui
Internals: moved lines into a Inputs section.
This commit is contained in:
parent
c2db4c2462
commit
cff0342454
132
imgui_internal.h
132
imgui_internal.h
|
@ -18,6 +18,7 @@ Index of this file:
|
|||
// [SECTION] Generic helpers
|
||||
// [SECTION] ImDrawList support
|
||||
// [SECTION] Widgets support: flags, enums, data structures
|
||||
// [SECTION] Inputs support
|
||||
// [SECTION] Clipper support
|
||||
// [SECTION] Navigation support
|
||||
// [SECTION] Columns support
|
||||
|
@ -899,69 +900,6 @@ enum ImGuiPlotType
|
|||
ImGuiPlotType_Histogram
|
||||
};
|
||||
|
||||
enum ImGuiInputEventType
|
||||
{
|
||||
ImGuiInputEventType_None = 0,
|
||||
ImGuiInputEventType_MousePos,
|
||||
ImGuiInputEventType_MouseWheel,
|
||||
ImGuiInputEventType_MouseButton,
|
||||
ImGuiInputEventType_Key,
|
||||
ImGuiInputEventType_KeyMods,
|
||||
ImGuiInputEventType_Char,
|
||||
ImGuiInputEventType_Focus,
|
||||
ImGuiInputEventType_COUNT
|
||||
};
|
||||
|
||||
enum ImGuiInputSource
|
||||
{
|
||||
ImGuiInputSource_None = 0,
|
||||
ImGuiInputSource_Mouse,
|
||||
ImGuiInputSource_Keyboard,
|
||||
ImGuiInputSource_Gamepad,
|
||||
ImGuiInputSource_Clipboard, // Currently only used by InputText()
|
||||
ImGuiInputSource_Nav, // Stored in g.ActiveIdSource only
|
||||
ImGuiInputSource_COUNT
|
||||
};
|
||||
|
||||
// FIXME: Structures in the union below need to be declared as anonymous unions appears to be an extension?
|
||||
// Using ImVec2() would fail on Clang 'union member 'MousePos' has a non-trivial default constructor'
|
||||
struct ImGuiInputEventMousePos { float PosX, PosY; };
|
||||
struct ImGuiInputEventMouseWheel { float WheelX, WheelY; };
|
||||
struct ImGuiInputEventMouseButton { int Button; bool Down; };
|
||||
struct ImGuiInputEventKey { ImGuiKey Key; bool Down; float AnalogValue; };
|
||||
struct ImGuiInputEventKeyMods { ImGuiKeyModFlags Mods; };
|
||||
struct ImGuiInputEventText { unsigned int Char; };
|
||||
struct ImGuiInputEventAppFocused { bool Focused; };
|
||||
|
||||
struct ImGuiInputEvent
|
||||
{
|
||||
ImGuiInputEventType Type;
|
||||
ImGuiInputSource Source;
|
||||
union
|
||||
{
|
||||
ImGuiInputEventMousePos MousePos; // if Type == ImGuiInputEventType_MousePos
|
||||
ImGuiInputEventMouseWheel MouseWheel; // if Type == ImGuiInputEventType_MouseWheel
|
||||
ImGuiInputEventMouseButton MouseButton; // if Type == ImGuiInputEventType_MouseButton
|
||||
ImGuiInputEventKey Key; // if Type == ImGuiInputEventType_Key
|
||||
ImGuiInputEventKeyMods KeyMods; // if Type == ImGuiInputEventType_Modifiers
|
||||
ImGuiInputEventText Text; // if Type == ImGuiInputEventType_Text
|
||||
ImGuiInputEventAppFocused AppFocused; // if Type == ImGuiInputEventType_Focus
|
||||
};
|
||||
bool AddedByTestEngine;
|
||||
|
||||
ImGuiInputEvent() { memset(this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
// FIXME-NAV: Clarify/expose various repeat delay/rate
|
||||
enum ImGuiInputReadMode
|
||||
{
|
||||
ImGuiInputReadMode_Down,
|
||||
ImGuiInputReadMode_Pressed,
|
||||
ImGuiInputReadMode_Released,
|
||||
ImGuiInputReadMode_Repeat,
|
||||
ImGuiInputReadMode_RepeatSlow,
|
||||
ImGuiInputReadMode_RepeatFast
|
||||
};
|
||||
|
||||
enum ImGuiPopupPositionPolicy
|
||||
{
|
||||
|
@ -1215,6 +1153,74 @@ struct ImGuiPtrOrIndex
|
|||
ImGuiPtrOrIndex(int index) { Ptr = NULL; Index = index; }
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Inputs support
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
enum ImGuiInputEventType
|
||||
{
|
||||
ImGuiInputEventType_None = 0,
|
||||
ImGuiInputEventType_MousePos,
|
||||
ImGuiInputEventType_MouseWheel,
|
||||
ImGuiInputEventType_MouseButton,
|
||||
ImGuiInputEventType_Key,
|
||||
ImGuiInputEventType_KeyMods,
|
||||
ImGuiInputEventType_Char,
|
||||
ImGuiInputEventType_Focus,
|
||||
ImGuiInputEventType_COUNT
|
||||
};
|
||||
|
||||
enum ImGuiInputSource
|
||||
{
|
||||
ImGuiInputSource_None = 0,
|
||||
ImGuiInputSource_Mouse,
|
||||
ImGuiInputSource_Keyboard,
|
||||
ImGuiInputSource_Gamepad,
|
||||
ImGuiInputSource_Clipboard, // Currently only used by InputText()
|
||||
ImGuiInputSource_Nav, // Stored in g.ActiveIdSource only
|
||||
ImGuiInputSource_COUNT
|
||||
};
|
||||
|
||||
// FIXME: Structures in the union below need to be declared as anonymous unions appears to be an extension?
|
||||
// Using ImVec2() would fail on Clang 'union member 'MousePos' has a non-trivial default constructor'
|
||||
struct ImGuiInputEventMousePos { float PosX, PosY; };
|
||||
struct ImGuiInputEventMouseWheel { float WheelX, WheelY; };
|
||||
struct ImGuiInputEventMouseButton { int Button; bool Down; };
|
||||
struct ImGuiInputEventKey { ImGuiKey Key; bool Down; float AnalogValue; };
|
||||
struct ImGuiInputEventKeyMods { ImGuiKeyModFlags Mods; };
|
||||
struct ImGuiInputEventText { unsigned int Char; };
|
||||
struct ImGuiInputEventAppFocused { bool Focused; };
|
||||
|
||||
struct ImGuiInputEvent
|
||||
{
|
||||
ImGuiInputEventType Type;
|
||||
ImGuiInputSource Source;
|
||||
union
|
||||
{
|
||||
ImGuiInputEventMousePos MousePos; // if Type == ImGuiInputEventType_MousePos
|
||||
ImGuiInputEventMouseWheel MouseWheel; // if Type == ImGuiInputEventType_MouseWheel
|
||||
ImGuiInputEventMouseButton MouseButton; // if Type == ImGuiInputEventType_MouseButton
|
||||
ImGuiInputEventKey Key; // if Type == ImGuiInputEventType_Key
|
||||
ImGuiInputEventKeyMods KeyMods; // if Type == ImGuiInputEventType_Modifiers
|
||||
ImGuiInputEventText Text; // if Type == ImGuiInputEventType_Text
|
||||
ImGuiInputEventAppFocused AppFocused; // if Type == ImGuiInputEventType_Focus
|
||||
};
|
||||
bool AddedByTestEngine;
|
||||
|
||||
ImGuiInputEvent() { memset(this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
// FIXME-NAV: Clarify/expose various repeat delay/rate
|
||||
enum ImGuiInputReadMode
|
||||
{
|
||||
ImGuiInputReadMode_Down,
|
||||
ImGuiInputReadMode_Pressed,
|
||||
ImGuiInputReadMode_Released,
|
||||
ImGuiInputReadMode_Repeat,
|
||||
ImGuiInputReadMode_RepeatSlow,
|
||||
ImGuiInputReadMode_RepeatFast
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Clipper support
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
Loading…
Reference in New Issue