mirror of https://github.com/ocornut/imgui
Internals: fixed iterating ImPool, fix after use of TableRemove() (was only used by TestEngine)
Merge metrics bits from 646c87359
This commit is contained in:
parent
a640d8a6d2
commit
c6c82b9f1d
32
imgui.cpp
32
imgui.cpp
|
@ -11023,10 +11023,10 @@ void ImGui::ShowMetricsWindow(bool* p_open)
|
|||
cfg->ShowTablesRects |= Combo("##show_table_rects_type", &cfg->ShowTablesRectsType, trt_rects_names, TRT_Count, TRT_Count);
|
||||
if (cfg->ShowTablesRects && g.NavWindow != NULL)
|
||||
{
|
||||
for (int table_n = 0; table_n < g.Tables.GetSize(); table_n++)
|
||||
for (int table_n = 0; table_n < g.Tables.GetBufSize(); table_n++)
|
||||
{
|
||||
ImGuiTable* table = g.Tables.GetByIndex(table_n);
|
||||
if (table->LastFrameActive < g.FrameCount - 1 || (table->OuterWindow != g.NavWindow && table->InnerWindow != g.NavWindow))
|
||||
ImGuiTable* table = g.Tables.TryGetBufData(table_n);
|
||||
if (table == NULL || table->LastFrameActive < g.FrameCount - 1 || (table->OuterWindow != g.NavWindow && table->InnerWindow != g.NavWindow))
|
||||
continue;
|
||||
|
||||
BulletText("Table 0x%08X (%d columns, in '%s')", table->ID, table->ColumnsCount, table->OuterWindow->Name);
|
||||
|
@ -11108,18 +11108,24 @@ void ImGui::ShowMetricsWindow(bool* p_open)
|
|||
}
|
||||
|
||||
// Details for TabBars
|
||||
if (TreeNode("TabBars", "Tab Bars (%d)", g.TabBars.GetSize()))
|
||||
if (TreeNode("TabBars", "Tab Bars (%d)", g.TabBars.GetAliveCount()))
|
||||
{
|
||||
for (int n = 0; n < g.TabBars.GetSize(); n++)
|
||||
DebugNodeTabBar(g.TabBars.GetByIndex(n), "TabBar");
|
||||
for (int n = 0; n < g.TabBars.GetBufSize(); n++)
|
||||
if (ImGuiTabBar* tab_bar = g.TabBars.TryGetBufData(n))
|
||||
{
|
||||
PushID(tab_bar);
|
||||
DebugNodeTabBar(tab_bar, "TabBar");
|
||||
PopID();
|
||||
}
|
||||
TreePop();
|
||||
}
|
||||
|
||||
// Details for Tables
|
||||
if (TreeNode("Tables", "Tables (%d)", g.Tables.GetSize()))
|
||||
if (TreeNode("Tables", "Tables (%d)", g.Tables.GetAliveCount()))
|
||||
{
|
||||
for (int n = 0; n < g.Tables.GetSize(); n++)
|
||||
DebugNodeTable(g.Tables.GetByIndex(n));
|
||||
for (int n = 0; n < g.Tables.GetBufSize(); n++)
|
||||
if (ImGuiTable* table = g.Tables.TryGetBufData(n))
|
||||
DebugNodeTable(table);
|
||||
TreePop();
|
||||
}
|
||||
|
||||
|
@ -11253,10 +11259,10 @@ void ImGui::ShowMetricsWindow(bool* p_open)
|
|||
// Overlay: Display Tables Rectangles
|
||||
if (cfg->ShowTablesRects)
|
||||
{
|
||||
for (int table_n = 0; table_n < g.Tables.GetSize(); table_n++)
|
||||
for (int table_n = 0; table_n < g.Tables.GetBufSize(); table_n++)
|
||||
{
|
||||
ImGuiTable* table = g.Tables.GetByIndex(table_n);
|
||||
if (table->LastFrameActive < g.FrameCount - 1)
|
||||
ImGuiTable* table = g.Tables.TryGetBufData(table_n);
|
||||
if (table == NULL || table->LastFrameActive < g.FrameCount - 1)
|
||||
continue;
|
||||
ImDrawList* draw_list = GetForegroundDrawList(table->OuterWindow);
|
||||
if (cfg->ShowTablesRectsType >= TRT_ColumnsRect)
|
||||
|
@ -11560,7 +11566,7 @@ void ImGui::DebugNodeTabBar(ImGuiTabBar* tab_bar, const char* label)
|
|||
p += ImFormatString(p, buf_end - p, "%s 0x%08X (%d tabs)%s", label, tab_bar->ID, tab_bar->Tabs.Size, is_active ? "" : " *Inactive*");
|
||||
IM_UNUSED(p);
|
||||
if (!is_active) { PushStyleColor(ImGuiCol_Text, GetStyleColorVec4(ImGuiCol_TextDisabled)); }
|
||||
bool open = TreeNode(tab_bar, "%s", buf);
|
||||
bool open = TreeNode(label, "%s", buf);
|
||||
if (!is_active) { PopStyleColor(); }
|
||||
if (is_active && IsItemHovered())
|
||||
{
|
||||
|
|
2
imgui.h
2
imgui.h
|
@ -61,7 +61,7 @@ Index of this file:
|
|||
// Version
|
||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
|
||||
#define IMGUI_VERSION "1.84 WIP"
|
||||
#define IMGUI_VERSION_NUM 18302
|
||||
#define IMGUI_VERSION_NUM 18303
|
||||
#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
|
||||
#define IMGUI_HAS_TABLE
|
||||
|
||||
|
|
|
@ -612,20 +612,29 @@ struct IMGUI_API ImPool
|
|||
ImVector<T> Buf; // Contiguous data
|
||||
ImGuiStorage Map; // ID->Index
|
||||
ImPoolIdx FreeIdx; // Next free idx to use
|
||||
ImPoolIdx AliveCount; // Number of active/alive items (for display purpose only)
|
||||
|
||||
ImPool() { FreeIdx = 0; }
|
||||
ImPool() { FreeIdx = AliveCount = 0; }
|
||||
~ImPool() { Clear(); }
|
||||
T* GetByKey(ImGuiID key) { int idx = Map.GetInt(key, -1); return (idx != -1) ? &Buf[idx] : NULL; }
|
||||
T* GetByIndex(ImPoolIdx n) { return &Buf[n]; }
|
||||
ImPoolIdx GetIndex(const T* p) const { IM_ASSERT(p >= Buf.Data && p < Buf.Data + Buf.Size); return (ImPoolIdx)(p - Buf.Data); }
|
||||
T* GetOrAddByKey(ImGuiID key) { int* p_idx = Map.GetIntRef(key, -1); if (*p_idx != -1) return &Buf[*p_idx]; *p_idx = FreeIdx; return Add(); }
|
||||
bool Contains(const T* p) const { return (p >= Buf.Data && p < Buf.Data + Buf.Size); }
|
||||
void Clear() { for (int n = 0; n < Map.Data.Size; n++) { int idx = Map.Data[n].val_i; if (idx != -1) Buf[idx].~T(); } Map.Clear(); Buf.clear(); FreeIdx = 0; }
|
||||
T* Add() { int idx = FreeIdx; if (idx == Buf.Size) { Buf.resize(Buf.Size + 1); FreeIdx++; } else { FreeIdx = *(int*)&Buf[idx]; } IM_PLACEMENT_NEW(&Buf[idx]) T(); return &Buf[idx]; }
|
||||
void Clear() { for (int n = 0; n < Map.Data.Size; n++) { int idx = Map.Data[n].val_i; if (idx != -1) Buf[idx].~T(); } Map.Clear(); Buf.clear(); FreeIdx = AliveCount = 0; }
|
||||
T* Add() { int idx = FreeIdx; if (idx == Buf.Size) { Buf.resize(Buf.Size + 1); FreeIdx++; } else { FreeIdx = *(int*)&Buf[idx]; } IM_PLACEMENT_NEW(&Buf[idx]) T(); AliveCount++; return &Buf[idx]; }
|
||||
void Remove(ImGuiID key, const T* p) { Remove(key, GetIndex(p)); }
|
||||
void Remove(ImGuiID key, ImPoolIdx idx) { Buf[idx].~T(); *(int*)&Buf[idx] = FreeIdx; FreeIdx = idx; Map.SetInt(key, -1); }
|
||||
void Remove(ImGuiID key, ImPoolIdx idx) { Buf[idx].~T(); *(int*)&Buf[idx] = FreeIdx; FreeIdx = idx; Map.SetInt(key, -1); AliveCount--; }
|
||||
void Reserve(int capacity) { Buf.reserve(capacity); Map.Data.reserve(capacity); }
|
||||
int GetSize() const { return Buf.Size; }
|
||||
|
||||
// To iterate a ImPool: for (int n = 0; n < pool.GetBufSize(); n++) if (T* t = pool.TryGetBufData(n)) { ... }
|
||||
// Can be avoided if you know .Remove() has never been called on the pool, or AliveCount == GetBufSize()
|
||||
int GetAliveCount() const { return AliveCount; } // Number of active/alive items in the pool (for display purpose only)
|
||||
int GetBufSize() const { IM_ASSERT(Buf.Size == Map.Data.Size); return Buf.Size; }
|
||||
T* TryGetBufData(ImPoolIdx n) { int idx = Map.Data[n].val_i; if (idx == -1) return NULL; return GetByIndex(idx); }
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
int GetSize() { return GetBufSize(); } // For ImPlot: should use GetMapSize() from (IMGUI_VERSION_NUM >= 18303)
|
||||
#endif
|
||||
};
|
||||
|
||||
// Helper: ImChunkStream<>
|
||||
|
|
|
@ -3298,8 +3298,9 @@ void ImGui::TableLoadSettings(ImGuiTable* table)
|
|||
static void TableSettingsHandler_ClearAll(ImGuiContext* ctx, ImGuiSettingsHandler*)
|
||||
{
|
||||
ImGuiContext& g = *ctx;
|
||||
for (int i = 0; i != g.Tables.GetSize(); i++)
|
||||
g.Tables.GetByIndex(i)->SettingsOffset = -1;
|
||||
for (int i = 0; i != g.Tables.GetBufSize(); i++)
|
||||
if (ImGuiTable* table = g.Tables.TryGetBufData(i))
|
||||
table->SettingsOffset = -1;
|
||||
g.SettingsTables.clear();
|
||||
}
|
||||
|
||||
|
@ -3307,9 +3308,9 @@ static void TableSettingsHandler_ClearAll(ImGuiContext* ctx, ImGuiSettingsHandle
|
|||
static void TableSettingsHandler_ApplyAll(ImGuiContext* ctx, ImGuiSettingsHandler*)
|
||||
{
|
||||
ImGuiContext& g = *ctx;
|
||||
for (int i = 0; i != g.Tables.GetSize(); i++)
|
||||
for (int i = 0; i != g.Tables.GetBufSize(); i++)
|
||||
if (ImGuiTable* table = g.Tables.TryGetBufData(i))
|
||||
{
|
||||
ImGuiTable* table = g.Tables.GetByIndex(i);
|
||||
table->IsSettingsRequestLoad = true;
|
||||
table->SettingsOffset = -1;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue