mirror of https://github.com/ocornut/imgui
ImVector: Added a const
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TODO.txt
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TODO.txt
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@ -75,6 +75,7 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- layout: more generic alignment state (left/right/centered) for single items?
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- layout: clean up the InputFloatN/SliderFloatN/ColorEdit4 layout code. item width should include frame padding.
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- layout: BeginGroup() needs a border option.
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- layout: vertical alignement of mixed height items (e.g. buttons) within a same line (#1284)
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- columns: sizing policy (e.g. for each column: fixed size, %, fill, distribute default size among fills) (#513, #125)
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- columns: add a conditional parameter to SetColumnOffset() (#513, #125)
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imgui.h
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imgui.h
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@ -903,7 +903,7 @@ public:
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inline const value_type& back() const { IM_ASSERT(Size > 0); return Data[Size-1]; }
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inline void swap(ImVector<T>& rhs) { int rhs_size = rhs.Size; rhs.Size = Size; Size = rhs_size; int rhs_cap = rhs.Capacity; rhs.Capacity = Capacity; Capacity = rhs_cap; value_type* rhs_data = rhs.Data; rhs.Data = Data; Data = rhs_data; }
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inline int _grow_capacity(int new_size) { int new_capacity = Capacity ? (Capacity + Capacity/2) : 8; return new_capacity > new_size ? new_capacity : new_size; }
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inline int _grow_capacity(int size) const { int new_capacity = Capacity ? (Capacity + Capacity/2) : 8; return new_capacity > size ? new_capacity : size; }
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inline void resize(int new_size) { if (new_size > Capacity) reserve(_grow_capacity(new_size)); Size = new_size; }
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inline void reserve(int new_capacity)
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