Menus, Popups: Fixed an issue where sibling menu popups re-opening in successive frames would erroneously close the window. (#7325, #7287, #7063)

Amend 014e0ac8
This commit is contained in:
ocornut 2024-02-27 18:36:20 +01:00
parent 9877941775
commit c3f8f4de25
3 changed files with 8 additions and 2 deletions

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@ -41,6 +41,11 @@ HOW TO UPDATE?
Other changes:
- Menus, Popups: Fixed an issue where sibling menu popups re-opening in successive
frames would erroneously close the window. While it is technically a popup issue
it would generally manifest when fast moving the mouse bottom to top in a sub-menu.
(#7325, #7287, #7063)
-----------------------------------------------------------------------
VERSION 1.90.4 (Released 2024-02-22)

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@ -10887,7 +10887,8 @@ void ImGui::ClosePopupToLevel(int remaining, bool restore_focus_to_window_under_
ImGuiPopupData prev_popup = g.OpenPopupStack[remaining];
g.OpenPopupStack.resize(remaining);
if (restore_focus_to_window_under_popup)
// Restore focus (unless popup window was not yet submitted, and didn't have a chance to take focus anyhow. See #7325 for an edge case)
if (restore_focus_to_window_under_popup && prev_popup.Window)
{
ImGuiWindow* popup_window = prev_popup.Window;
ImGuiWindow* focus_window = (popup_window && popup_window->Flags & ImGuiWindowFlags_ChildMenu) ? popup_window->ParentWindow : prev_popup.RestoreNavWindow;

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@ -24,7 +24,7 @@
// Library Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
#define IMGUI_VERSION "1.90.5 WIP"
#define IMGUI_VERSION_NUM 19041
#define IMGUI_VERSION_NUM 19042
#define IMGUI_HAS_TABLE
/*