ImFontAtlas: Added 0x2000-0x206F general punctuation range to default ChineseFull/ChineseSimplifiedCommon ranges. (#2093)

This commit is contained in:
omar 2019-01-17 16:48:11 +01:00
parent 872477548b
commit bebb07f12d
2 changed files with 9 additions and 6 deletions

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@ -37,7 +37,8 @@ Other Changes:
- Added .editorconfig file for text editors to standardize using spaces. (#2038) [@kudaba] - Added .editorconfig file for text editors to standardize using spaces. (#2038) [@kudaba]
- ImDrawList: Fixed AddCircle(), AddCircleFilled() angle step being off, which was visible when drawing a "circle" - ImDrawList: Fixed AddCircle(), AddCircleFilled() angle step being off, which was visible when drawing a "circle"
with a small number of segments (e.g. an hexagon). (#2287) [@baktery] with a small number of segments (e.g. an hexagon). (#2287) [@baktery]
- Fonts: imgui_freetype: Added support for imgui allocators + custom FreeType only SetAllocatorFunctions. (#2285) [@Vuhdo] - ImFontAtlas: Added 0x2000-0x206F general punctuation range to default ChineseFull/ChineseSimplifiedCommon ranges. (#2093)
- ImFontAtlas: FreeType: Added support for imgui allocators + custom FreeType only SetAllocatorFunctions. (#2285) [@Vuhdo]
- Examples: Win32: Using GetForegroundWindow()+IsChild() instead of GetActiveWindow() to be compatible with windows created - Examples: Win32: Using GetForegroundWindow()+IsChild() instead of GetActiveWindow() to be compatible with windows created
in a different thread or parent. (#1951, #2087, #2156, #2232) [many people] in a different thread or parent. (#1951, #2087, #2156, #2232) [many people]
- Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled). - Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled).

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@ -2167,7 +2167,8 @@ const ImWchar* ImFontAtlas::GetGlyphRangesChineseFull()
static const ImWchar ranges[] = static const ImWchar ranges[] =
{ {
0x0020, 0x00FF, // Basic Latin + Latin Supplement 0x0020, 0x00FF, // Basic Latin + Latin Supplement
0x3000, 0x30FF, // Punctuations, Hiragana, Katakana 0x2000, 0x206F, // General Punctuation
0x3000, 0x30FF, // CJK Symbols and Punctuations, Hiragana, Katakana
0x31F0, 0x31FF, // Katakana Phonetic Extensions 0x31F0, 0x31FF, // Katakana Phonetic Extensions
0xFF00, 0xFFEF, // Half-width characters 0xFF00, 0xFFEF, // Half-width characters
0x4e00, 0x9FAF, // CJK Ideograms 0x4e00, 0x9FAF, // CJK Ideograms
@ -2243,9 +2244,10 @@ const ImWchar* ImFontAtlas::GetGlyphRangesChineseSimplifiedCommon()
static ImWchar base_ranges[] = // not zero-terminated static ImWchar base_ranges[] = // not zero-terminated
{ {
0x0020, 0x00FF, // Basic Latin + Latin Supplement 0x0020, 0x00FF, // Basic Latin + Latin Supplement
0x3000, 0x30FF, // Punctuations, Hiragana, Katakana 0x2000, 0x206F, // General Punctuation
0x3000, 0x30FF, // CJK Symbols and Punctuations, Hiragana, Katakana
0x31F0, 0x31FF, // Katakana Phonetic Extensions 0x31F0, 0x31FF, // Katakana Phonetic Extensions
0xFF00, 0xFFEF, // Half-width characters 0xFF00, 0xFFEF // Half-width characters
}; };
static ImWchar full_ranges[IM_ARRAYSIZE(base_ranges) + IM_ARRAYSIZE(accumulative_offsets_from_0x4E00) * 2 + 1] = { 0 }; static ImWchar full_ranges[IM_ARRAYSIZE(base_ranges) + IM_ARRAYSIZE(accumulative_offsets_from_0x4E00) * 2 + 1] = { 0 };
if (!full_ranges[0]) if (!full_ranges[0])
@ -2301,9 +2303,9 @@ const ImWchar* ImFontAtlas::GetGlyphRangesJapanese()
static ImWchar base_ranges[] = // not zero-terminated static ImWchar base_ranges[] = // not zero-terminated
{ {
0x0020, 0x00FF, // Basic Latin + Latin Supplement 0x0020, 0x00FF, // Basic Latin + Latin Supplement
0x3000, 0x30FF, // Punctuations, Hiragana, Katakana 0x3000, 0x30FF, // CJK Symbols and Punctuations, Hiragana, Katakana
0x31F0, 0x31FF, // Katakana Phonetic Extensions 0x31F0, 0x31FF, // Katakana Phonetic Extensions
0xFF00, 0xFFEF, // Half-width characters 0xFF00, 0xFFEF // Half-width characters
}; };
static ImWchar full_ranges[IM_ARRAYSIZE(base_ranges) + IM_ARRAYSIZE(accumulative_offsets_from_0x4E00)*2 + 1] = { 0 }; static ImWchar full_ranges[IM_ARRAYSIZE(base_ranges) + IM_ARRAYSIZE(accumulative_offsets_from_0x4E00)*2 + 1] = { 0 };
if (!full_ranges[0]) if (!full_ranges[0])